mirror of
https://github.com/clinton-hall/nzbToMedia.git
synced 2024-11-14 17:40:24 -08:00
56c6773c6b
Updates colorama to 0.4.6 Adds confuse version 1.7.0 Updates jellyfish to 0.9.0 Adds mediafile 0.10.1 Updates munkres to 1.1.4 Updates musicbrainzngs to 0.7.1 Updates mutagen to 1.46.0 Updates pyyaml to 6.0 Updates unidecode to 1.3.6
305 lines
9.7 KiB
Python
305 lines
9.7 KiB
Python
# This file is part of beets.
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# Copyright 2016, Adrian Sampson.
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#
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# Permission is hereby granted, free of charge, to any person obtaining
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# a copy of this software and associated documentation files (the
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# "Software"), to deal in the Software without restriction, including
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# without limitation the rights to use, copy, modify, merge, publish,
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# distribute, sublicense, and/or sell copies of the Software, and to
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# permit persons to whom the Software is furnished to do so, subject to
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# the following conditions:
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#
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# The above copyright notice and this permission notice shall be
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# included in all copies or substantial portions of the Software.
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"""A wrapper for the GStreamer Python bindings that exposes a simple
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music player.
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"""
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import sys
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import time
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import _thread
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import os
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import copy
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import urllib
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from beets import ui
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import gi
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gi.require_version('Gst', '1.0')
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from gi.repository import GLib, Gst # noqa: E402
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Gst.init(None)
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class QueryError(Exception):
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pass
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class GstPlayer:
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"""A music player abstracting GStreamer's Playbin element.
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Create a player object, then call run() to start a thread with a
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runloop. Then call play_file to play music. Use player.playing
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to check whether music is currently playing.
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A basic play queue is also implemented (just a Python list,
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player.queue, whose last element is next to play). To use it,
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just call enqueue() and then play(). When a track finishes and
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another is available on the queue, it is played automatically.
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"""
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def __init__(self, finished_callback=None):
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"""Initialize a player.
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If a finished_callback is provided, it is called every time a
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track started with play_file finishes.
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Once the player has been created, call run() to begin the main
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runloop in a separate thread.
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"""
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# Set up the Gstreamer player. From the pygst tutorial:
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# https://pygstdocs.berlios.de/pygst-tutorial/playbin.html (gone)
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# https://brettviren.github.io/pygst-tutorial-org/pygst-tutorial.html
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####
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# Updated to GStreamer 1.0 with:
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# https://wiki.ubuntu.com/Novacut/GStreamer1.0
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self.player = Gst.ElementFactory.make("playbin", "player")
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if self.player is None:
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raise ui.UserError("Could not create playbin")
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fakesink = Gst.ElementFactory.make("fakesink", "fakesink")
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if fakesink is None:
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raise ui.UserError("Could not create fakesink")
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self.player.set_property("video-sink", fakesink)
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bus = self.player.get_bus()
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bus.add_signal_watch()
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bus.connect("message", self._handle_message)
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# Set up our own stuff.
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self.playing = False
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self.finished_callback = finished_callback
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self.cached_time = None
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self._volume = 1.0
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def _get_state(self):
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"""Returns the current state flag of the playbin."""
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# gst's get_state function returns a 3-tuple; we just want the
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# status flag in position 1.
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return self.player.get_state(Gst.CLOCK_TIME_NONE)[1]
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def _handle_message(self, bus, message):
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"""Callback for status updates from GStreamer."""
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if message.type == Gst.MessageType.EOS:
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# file finished playing
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self.player.set_state(Gst.State.NULL)
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self.playing = False
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self.cached_time = None
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if self.finished_callback:
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self.finished_callback()
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elif message.type == Gst.MessageType.ERROR:
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# error
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self.player.set_state(Gst.State.NULL)
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err, debug = message.parse_error()
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print(f"Error: {err}")
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self.playing = False
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def _set_volume(self, volume):
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"""Set the volume level to a value in the range [0, 1.5]."""
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# And the volume for the playbin.
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self._volume = volume
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self.player.set_property("volume", volume)
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def _get_volume(self):
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"""Get the volume as a float in the range [0, 1.5]."""
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return self._volume
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volume = property(_get_volume, _set_volume)
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def play_file(self, path):
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"""Immediately begin playing the audio file at the given
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path.
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"""
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self.player.set_state(Gst.State.NULL)
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if isinstance(path, str):
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path = path.encode('utf-8')
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uri = 'file://' + urllib.parse.quote(path)
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self.player.set_property("uri", uri)
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self.player.set_state(Gst.State.PLAYING)
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self.playing = True
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def play(self):
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"""If paused, resume playback."""
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if self._get_state() == Gst.State.PAUSED:
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self.player.set_state(Gst.State.PLAYING)
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self.playing = True
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def pause(self):
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"""Pause playback."""
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self.player.set_state(Gst.State.PAUSED)
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def stop(self):
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"""Halt playback."""
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self.player.set_state(Gst.State.NULL)
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self.playing = False
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self.cached_time = None
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def run(self):
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"""Start a new thread for the player.
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Call this function before trying to play any music with
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play_file() or play().
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"""
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# If we don't use the MainLoop, messages are never sent.
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def start():
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loop = GLib.MainLoop()
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loop.run()
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_thread.start_new_thread(start, ())
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def time(self):
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"""Returns a tuple containing (position, length) where both
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values are integers in seconds. If no stream is available,
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returns (0, 0).
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"""
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fmt = Gst.Format(Gst.Format.TIME)
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try:
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posq = self.player.query_position(fmt)
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if not posq[0]:
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raise QueryError("query_position failed")
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pos = posq[1] / (10 ** 9)
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lengthq = self.player.query_duration(fmt)
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if not lengthq[0]:
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raise QueryError("query_duration failed")
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length = lengthq[1] / (10 ** 9)
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self.cached_time = (pos, length)
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return (pos, length)
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except QueryError:
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# Stream not ready. For small gaps of time, for instance
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# after seeking, the time values are unavailable. For this
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# reason, we cache recent.
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if self.playing and self.cached_time:
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return self.cached_time
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else:
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return (0, 0)
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def seek(self, position):
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"""Seeks to position (in seconds)."""
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cur_pos, cur_len = self.time()
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if position > cur_len:
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self.stop()
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return
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fmt = Gst.Format(Gst.Format.TIME)
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ns = position * 10 ** 9 # convert to nanoseconds
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self.player.seek_simple(fmt, Gst.SeekFlags.FLUSH, ns)
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# save new cached time
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self.cached_time = (position, cur_len)
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def block(self):
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"""Block until playing finishes."""
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while self.playing:
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time.sleep(1)
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def get_decoders(self):
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return get_decoders()
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def get_decoders():
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"""Get supported audio decoders from GStreamer.
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Returns a dict mapping decoder element names to the associated media types
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and file extensions.
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"""
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# We only care about audio decoder elements.
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filt = (Gst.ELEMENT_FACTORY_TYPE_DEPAYLOADER |
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Gst.ELEMENT_FACTORY_TYPE_DEMUXER |
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Gst.ELEMENT_FACTORY_TYPE_PARSER |
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Gst.ELEMENT_FACTORY_TYPE_DECODER |
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Gst.ELEMENT_FACTORY_TYPE_MEDIA_AUDIO)
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decoders = {}
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mime_types = set()
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for f in Gst.ElementFactory.list_get_elements(filt, Gst.Rank.NONE):
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for pad in f.get_static_pad_templates():
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if pad.direction == Gst.PadDirection.SINK:
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caps = pad.static_caps.get()
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mimes = set()
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for i in range(caps.get_size()):
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struct = caps.get_structure(i)
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mime = struct.get_name()
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if mime == 'unknown/unknown':
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continue
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mimes.add(mime)
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mime_types.add(mime)
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if mimes:
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decoders[f.get_name()] = (mimes, set())
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# Check all the TypeFindFactory plugin features form the registry. If they
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# are associated with an audio media type that we found above, get the list
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# of corresponding file extensions.
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mime_extensions = {mime: set() for mime in mime_types}
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for feat in Gst.Registry.get().get_feature_list(Gst.TypeFindFactory):
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caps = feat.get_caps()
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if caps:
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for i in range(caps.get_size()):
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struct = caps.get_structure(i)
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mime = struct.get_name()
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if mime in mime_types:
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mime_extensions[mime].update(feat.get_extensions())
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# Fill in the slot we left for file extensions.
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for name, (mimes, exts) in decoders.items():
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for mime in mimes:
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exts.update(mime_extensions[mime])
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return decoders
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def play_simple(paths):
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"""Play the files in paths in a straightforward way, without
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using the player's callback function.
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"""
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p = GstPlayer()
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p.run()
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for path in paths:
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p.play_file(path)
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p.block()
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def play_complicated(paths):
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"""Play the files in the path one after the other by using the
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callback function to advance to the next song.
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"""
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my_paths = copy.copy(paths)
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def next_song():
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my_paths.pop(0)
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p.play_file(my_paths[0])
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p = GstPlayer(next_song)
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p.run()
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p.play_file(my_paths[0])
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while my_paths:
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time.sleep(1)
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if __name__ == '__main__':
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# A very simple command-line player. Just give it names of audio
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# files on the command line; these are all played in sequence.
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paths = [os.path.abspath(os.path.expanduser(p))
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for p in sys.argv[1:]]
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# play_simple(paths)
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play_complicated(paths)
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