nzbToMedia/libs/common/beetsplug/bpd/gstplayer.py
Labrys of Knossos 56c6773c6b Update vendored beets to 1.6.0
Updates colorama to 0.4.6
Adds confuse version 1.7.0
Updates jellyfish to 0.9.0
Adds mediafile 0.10.1
Updates munkres to 1.1.4
Updates musicbrainzngs to 0.7.1
Updates mutagen to 1.46.0
Updates pyyaml to 6.0
Updates unidecode to 1.3.6
2022-11-29 00:44:48 -05:00

305 lines
9.7 KiB
Python

# This file is part of beets.
# Copyright 2016, Adrian Sampson.
#
# Permission is hereby granted, free of charge, to any person obtaining
# a copy of this software and associated documentation files (the
# "Software"), to deal in the Software without restriction, including
# without limitation the rights to use, copy, modify, merge, publish,
# distribute, sublicense, and/or sell copies of the Software, and to
# permit persons to whom the Software is furnished to do so, subject to
# the following conditions:
#
# The above copyright notice and this permission notice shall be
# included in all copies or substantial portions of the Software.
"""A wrapper for the GStreamer Python bindings that exposes a simple
music player.
"""
import sys
import time
import _thread
import os
import copy
import urllib
from beets import ui
import gi
gi.require_version('Gst', '1.0')
from gi.repository import GLib, Gst # noqa: E402
Gst.init(None)
class QueryError(Exception):
pass
class GstPlayer:
"""A music player abstracting GStreamer's Playbin element.
Create a player object, then call run() to start a thread with a
runloop. Then call play_file to play music. Use player.playing
to check whether music is currently playing.
A basic play queue is also implemented (just a Python list,
player.queue, whose last element is next to play). To use it,
just call enqueue() and then play(). When a track finishes and
another is available on the queue, it is played automatically.
"""
def __init__(self, finished_callback=None):
"""Initialize a player.
If a finished_callback is provided, it is called every time a
track started with play_file finishes.
Once the player has been created, call run() to begin the main
runloop in a separate thread.
"""
# Set up the Gstreamer player. From the pygst tutorial:
# https://pygstdocs.berlios.de/pygst-tutorial/playbin.html (gone)
# https://brettviren.github.io/pygst-tutorial-org/pygst-tutorial.html
####
# Updated to GStreamer 1.0 with:
# https://wiki.ubuntu.com/Novacut/GStreamer1.0
self.player = Gst.ElementFactory.make("playbin", "player")
if self.player is None:
raise ui.UserError("Could not create playbin")
fakesink = Gst.ElementFactory.make("fakesink", "fakesink")
if fakesink is None:
raise ui.UserError("Could not create fakesink")
self.player.set_property("video-sink", fakesink)
bus = self.player.get_bus()
bus.add_signal_watch()
bus.connect("message", self._handle_message)
# Set up our own stuff.
self.playing = False
self.finished_callback = finished_callback
self.cached_time = None
self._volume = 1.0
def _get_state(self):
"""Returns the current state flag of the playbin."""
# gst's get_state function returns a 3-tuple; we just want the
# status flag in position 1.
return self.player.get_state(Gst.CLOCK_TIME_NONE)[1]
def _handle_message(self, bus, message):
"""Callback for status updates from GStreamer."""
if message.type == Gst.MessageType.EOS:
# file finished playing
self.player.set_state(Gst.State.NULL)
self.playing = False
self.cached_time = None
if self.finished_callback:
self.finished_callback()
elif message.type == Gst.MessageType.ERROR:
# error
self.player.set_state(Gst.State.NULL)
err, debug = message.parse_error()
print(f"Error: {err}")
self.playing = False
def _set_volume(self, volume):
"""Set the volume level to a value in the range [0, 1.5]."""
# And the volume for the playbin.
self._volume = volume
self.player.set_property("volume", volume)
def _get_volume(self):
"""Get the volume as a float in the range [0, 1.5]."""
return self._volume
volume = property(_get_volume, _set_volume)
def play_file(self, path):
"""Immediately begin playing the audio file at the given
path.
"""
self.player.set_state(Gst.State.NULL)
if isinstance(path, str):
path = path.encode('utf-8')
uri = 'file://' + urllib.parse.quote(path)
self.player.set_property("uri", uri)
self.player.set_state(Gst.State.PLAYING)
self.playing = True
def play(self):
"""If paused, resume playback."""
if self._get_state() == Gst.State.PAUSED:
self.player.set_state(Gst.State.PLAYING)
self.playing = True
def pause(self):
"""Pause playback."""
self.player.set_state(Gst.State.PAUSED)
def stop(self):
"""Halt playback."""
self.player.set_state(Gst.State.NULL)
self.playing = False
self.cached_time = None
def run(self):
"""Start a new thread for the player.
Call this function before trying to play any music with
play_file() or play().
"""
# If we don't use the MainLoop, messages are never sent.
def start():
loop = GLib.MainLoop()
loop.run()
_thread.start_new_thread(start, ())
def time(self):
"""Returns a tuple containing (position, length) where both
values are integers in seconds. If no stream is available,
returns (0, 0).
"""
fmt = Gst.Format(Gst.Format.TIME)
try:
posq = self.player.query_position(fmt)
if not posq[0]:
raise QueryError("query_position failed")
pos = posq[1] / (10 ** 9)
lengthq = self.player.query_duration(fmt)
if not lengthq[0]:
raise QueryError("query_duration failed")
length = lengthq[1] / (10 ** 9)
self.cached_time = (pos, length)
return (pos, length)
except QueryError:
# Stream not ready. For small gaps of time, for instance
# after seeking, the time values are unavailable. For this
# reason, we cache recent.
if self.playing and self.cached_time:
return self.cached_time
else:
return (0, 0)
def seek(self, position):
"""Seeks to position (in seconds)."""
cur_pos, cur_len = self.time()
if position > cur_len:
self.stop()
return
fmt = Gst.Format(Gst.Format.TIME)
ns = position * 10 ** 9 # convert to nanoseconds
self.player.seek_simple(fmt, Gst.SeekFlags.FLUSH, ns)
# save new cached time
self.cached_time = (position, cur_len)
def block(self):
"""Block until playing finishes."""
while self.playing:
time.sleep(1)
def get_decoders(self):
return get_decoders()
def get_decoders():
"""Get supported audio decoders from GStreamer.
Returns a dict mapping decoder element names to the associated media types
and file extensions.
"""
# We only care about audio decoder elements.
filt = (Gst.ELEMENT_FACTORY_TYPE_DEPAYLOADER |
Gst.ELEMENT_FACTORY_TYPE_DEMUXER |
Gst.ELEMENT_FACTORY_TYPE_PARSER |
Gst.ELEMENT_FACTORY_TYPE_DECODER |
Gst.ELEMENT_FACTORY_TYPE_MEDIA_AUDIO)
decoders = {}
mime_types = set()
for f in Gst.ElementFactory.list_get_elements(filt, Gst.Rank.NONE):
for pad in f.get_static_pad_templates():
if pad.direction == Gst.PadDirection.SINK:
caps = pad.static_caps.get()
mimes = set()
for i in range(caps.get_size()):
struct = caps.get_structure(i)
mime = struct.get_name()
if mime == 'unknown/unknown':
continue
mimes.add(mime)
mime_types.add(mime)
if mimes:
decoders[f.get_name()] = (mimes, set())
# Check all the TypeFindFactory plugin features form the registry. If they
# are associated with an audio media type that we found above, get the list
# of corresponding file extensions.
mime_extensions = {mime: set() for mime in mime_types}
for feat in Gst.Registry.get().get_feature_list(Gst.TypeFindFactory):
caps = feat.get_caps()
if caps:
for i in range(caps.get_size()):
struct = caps.get_structure(i)
mime = struct.get_name()
if mime in mime_types:
mime_extensions[mime].update(feat.get_extensions())
# Fill in the slot we left for file extensions.
for name, (mimes, exts) in decoders.items():
for mime in mimes:
exts.update(mime_extensions[mime])
return decoders
def play_simple(paths):
"""Play the files in paths in a straightforward way, without
using the player's callback function.
"""
p = GstPlayer()
p.run()
for path in paths:
p.play_file(path)
p.block()
def play_complicated(paths):
"""Play the files in the path one after the other by using the
callback function to advance to the next song.
"""
my_paths = copy.copy(paths)
def next_song():
my_paths.pop(0)
p.play_file(my_paths[0])
p = GstPlayer(next_song)
p.run()
p.play_file(my_paths[0])
while my_paths:
time.sleep(1)
if __name__ == '__main__':
# A very simple command-line player. Just give it names of audio
# files on the command line; these are all played in sequence.
paths = [os.path.abspath(os.path.expanduser(p))
for p in sys.argv[1:]]
# play_simple(paths)
play_complicated(paths)