nzbToMedia/core/auto_process/games.py
2019-04-07 17:44:25 -04:00

107 lines
3.6 KiB
Python

# coding=utf-8
from __future__ import (
absolute_import,
division,
print_function,
unicode_literals,
)
import os
import shutil
import requests
import core
from core import logger
from core.auto_process.common import ProcessResult
from core.utils import convert_to_ascii, server_responding
requests.packages.urllib3.disable_warnings()
def process(section, dir_name, input_name=None, status=0, client_agent='manual', input_category=None):
status = int(status)
cfg = dict(core.CFG[section][input_category])
host = cfg['host']
port = cfg['port']
apikey = cfg['apikey']
library = cfg.get('library')
ssl = int(cfg.get('ssl', 0))
web_root = cfg.get('web_root', '')
protocol = 'https://' if ssl else 'http://'
url = '{0}{1}:{2}{3}/api'.format(protocol, host, port, web_root)
if not server_responding(url):
logger.error('Server did not respond. Exiting', section)
return ProcessResult(
message='{0}: Failed to post-process - {0} did not respond.'.format(section),
status_code=1,
)
input_name, dir_name = convert_to_ascii(input_name, dir_name)
fields = input_name.split('-')
gamez_id = fields[0].replace('[', '').replace(']', '').replace(' ', '')
download_status = 'Downloaded' if status == 0 else 'Wanted'
params = {
'api_key': apikey,
'mode': 'UPDATEREQUESTEDSTATUS',
'db_id': gamez_id,
'status': download_status,
}
logger.debug('Opening URL: {0}'.format(url), section)
try:
r = requests.get(url, params=params, verify=False, timeout=(30, 300))
except requests.ConnectionError:
logger.error('Unable to open URL')
return ProcessResult(
message='{0}: Failed to post-process - Unable to connect to {1}'.format(section, section),
status_code=1,
)
result = r.json()
logger.postprocess('{0}'.format(result), section)
if library:
logger.postprocess('moving files to library: {0}'.format(library), section)
try:
shutil.move(dir_name, os.path.join(library, input_name))
except Exception:
logger.error('Unable to move {0} to {1}'.format(dir_name, os.path.join(library, input_name)), section)
return ProcessResult(
message='{0}: Failed to post-process - Unable to move files'.format(section),
status_code=1,
)
else:
logger.error('No library specified to move files to. Please edit your configuration.', section)
return ProcessResult(
message='{0}: Failed to post-process - No library defined in {0}'.format(section),
status_code=1,
)
if r.status_code not in [requests.codes.ok, requests.codes.created, requests.codes.accepted]:
logger.error('Server returned status {0}'.format(r.status_code), section)
return ProcessResult(
message='{0}: Failed to post-process - Server returned status {1}'.format(section, r.status_code),
status_code=1,
)
elif result['success']:
logger.postprocess('SUCCESS: Status for {0} has been set to {1} in Gamez'.format(gamez_id, download_status), section)
return ProcessResult(
message='{0}: Successfully post-processed {1}'.format(section, input_name),
status_code=0,
)
else:
logger.error('FAILED: Status for {0} has NOT been updated in Gamez'.format(gamez_id), section)
return ProcessResult(
message='{0}: Failed to post-process - Returned log from {0} was not as expected.'.format(section),
status_code=1,
)