mirror of
https://github.com/greenshot/greenshot.git
synced 2025-01-09 15:23:03 -08:00
150 lines
5.1 KiB
C#
150 lines
5.1 KiB
C#
/*
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* Greenshot - a free and open source screenshot tool
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* Copyright (C) 2007-2021 Thomas Braun, Jens Klingen, Robin Krom
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*
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* For more information see: http://getgreenshot.org/
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* The Greenshot project is hosted on GitHub https://github.com/greenshot/greenshot
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*
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* This program is free software: you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation, either version 1 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program. If not, see <http://www.gnu.org/licenses/>.
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*/
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using System;
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using System.Collections.Generic;
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using System.Runtime.InteropServices;
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using GreenshotPlugin.UnmanagedHelpers.Enums;
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namespace GreenshotPlugin.Hooking
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{
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/// <summary>
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/// The WinEventHook can register handlers to become important windows events
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/// This makes it possible to know a.o. when a window is created, moved, updated and closed.
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/// </summary>
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public class WindowsEventHook : IDisposable
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{
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private readonly WinEventDelegate _winEventHandler;
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private GCHandle _gcHandle;
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/// <summary>
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/// Used with Register hook
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/// </summary>
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/// <param name="eventType"></param>
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/// <param name="hWnd"></param>
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/// <param name="idObject"></param>
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/// <param name="idChild"></param>
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/// <param name="dwEventThread"></param>
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/// <param name="dwmsEventTime"></param>
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public delegate void WinEventHandler(WinEvent eventType, IntPtr hWnd, EventObjects idObject, int idChild, uint dwEventThread, uint dwmsEventTime);
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/// <summary>
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/// Create a WindowsEventHook object
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/// </summary>
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public WindowsEventHook()
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{
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_winEventHandler = WinEventDelegateHandler;
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_gcHandle = GCHandle.Alloc(_winEventHandler);
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}
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[DllImport("user32", SetLastError = true)]
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private static extern bool UnhookWinEvent(IntPtr hWinEventHook);
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[DllImport("user32", SetLastError = true)]
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private static extern IntPtr SetWinEventHook(WinEvent eventMin, WinEvent eventMax, IntPtr hmodWinEventProc, WinEventDelegate lpfnWinEventProc, int idProcess, int idThread, WinEventHookFlags dwFlags);
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/// <summary>
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/// Used with SetWinEventHook
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/// </summary>
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/// <param name="hWinEventHook"></param>
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/// <param name="eventType"></param>
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/// <param name="hWnd"></param>
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/// <param name="idObject"></param>
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/// <param name="idChild"></param>
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/// <param name="dwEventThread"></param>
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/// <param name="dwmsEventTime"></param>
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private delegate void WinEventDelegate(IntPtr hWinEventHook, WinEvent eventType, IntPtr hWnd, EventObjects idObject, int idChild, uint dwEventThread, uint dwmsEventTime);
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private readonly IDictionary<IntPtr, WinEventHandler> _winEventHandlers = new Dictionary<IntPtr, WinEventHandler>();
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/// <summary>
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/// Are hooks active?
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/// </summary>
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public bool IsHooked => _winEventHandlers.Count > 0;
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/// <summary>
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/// Hook a WinEvent
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/// </summary>
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/// <param name="winEvent"></param>
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/// <param name="winEventHandler"></param>
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/// <returns>true if success</returns>
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public void Hook(WinEvent winEvent, WinEventHandler winEventHandler)
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{
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Hook(winEvent, winEvent, winEventHandler);
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}
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/// <summary>
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/// Hook a WinEvent
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/// </summary>
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/// <param name="winEventStart"></param>
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/// <param name="winEventEnd"></param>
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/// <param name="winEventHandler"></param>
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public void Hook(WinEvent winEventStart, WinEvent winEventEnd, WinEventHandler winEventHandler)
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{
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var hookPtr = SetWinEventHook(winEventStart, winEventEnd, IntPtr.Zero, _winEventHandler, 0, 0, WinEventHookFlags.WINEVENT_SKIPOWNPROCESS | WinEventHookFlags.WINEVENT_OUTOFCONTEXT);
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_winEventHandlers.Add(hookPtr, winEventHandler);
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}
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/// <summary>
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/// Remove all hooks
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/// </summary>
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private void Unhook()
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{
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foreach (var hookPtr in _winEventHandlers.Keys)
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{
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if (hookPtr != IntPtr.Zero)
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{
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UnhookWinEvent(hookPtr);
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}
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}
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_winEventHandlers.Clear();
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_gcHandle.Free();
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}
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/// <summary>
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/// Performs application-defined tasks associated with freeing, releasing, or resetting unmanaged resources.
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/// </summary>
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public void Dispose()
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{
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Unhook();
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}
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/// <summary>
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/// Call the WinEventHandler for this event
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/// </summary>
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/// <param name="hWinEventHook"></param>
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/// <param name="eventType"></param>
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/// <param name="hWnd"></param>
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/// <param name="idObject"></param>
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/// <param name="idChild"></param>
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/// <param name="dwEventThread"></param>
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/// <param name="dwmsEventTime"></param>
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private void WinEventDelegateHandler(IntPtr hWinEventHook, WinEvent eventType, IntPtr hWnd, EventObjects idObject, int idChild, uint dwEventThread, uint dwmsEventTime)
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{
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if (_winEventHandlers.TryGetValue(hWinEventHook, out var handler))
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{
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handler(eventType, hWnd, idObject, idChild, dwEventThread, dwmsEventTime);
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}
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}
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}
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}
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