mirror of
https://github.com/greenshot/greenshot.git
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202 lines
6.3 KiB
C#
202 lines
6.3 KiB
C#
/*
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* Greenshot - a free and open source screenshot tool
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* Copyright (C) 2007-2015 Thomas Braun, Jens Klingen, Robin Krom
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*
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* For more information see: http://getgreenshot.org/
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* The Greenshot project is hosted on Sourceforge: http://sourceforge.net/projects/greenshot/
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*
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* This program is free software: you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation, either version 1 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program. If not, see <http://www.gnu.org/licenses/>.
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*/
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using System;
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using System.Drawing;
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using System.Drawing.Imaging;
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using System.Windows.Forms;
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using Greenshot.Plugin.Drawing;
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using System.IO;
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using System.Collections.Generic;
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using Greenshot.Core;
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namespace Greenshot.Plugin {
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/// <summary>
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/// Alignment Enums for possitioning
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/// </summary>
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//public enum HorizontalAlignment {LEFT, CENTER, RIGHT};
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public enum VerticalAlignment {TOP, CENTER, BOTTOM};
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public enum SurfaceMessageTyp {
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FileSaved,
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Error,
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Info,
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UploadedUri
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}
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public class SurfaceMessageEventArgs : EventArgs {
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public SurfaceMessageTyp MessageType {
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get;
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set;
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}
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public string Message {
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get;
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set;
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}
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public ISurface Surface {
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get;
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set;
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}
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}
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public class SurfaceElementEventArgs : EventArgs {
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public IList<IDrawableContainer> Elements {
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get;
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set;
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}
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}
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public class SurfaceDrawingModeEventArgs : EventArgs {
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public DrawingModes DrawingMode {
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get;
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set;
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}
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}
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public delegate void SurfaceSizeChangeEventHandler(object sender, EventArgs e);
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public delegate void SurfaceMessageEventHandler(object sender, SurfaceMessageEventArgs e);
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public delegate void SurfaceElementEventHandler(object sender, SurfaceElementEventArgs e);
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public delegate void SurfaceDrawingModeEventHandler(object sender, SurfaceDrawingModeEventArgs e);
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public enum DrawingModes {
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None,
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Rect,
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Ellipse,
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Text,
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Line,
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Arrow,
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Crop,
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Highlight,
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Obfuscate,
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Bitmap,
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Path,
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SpeechBubble,
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StepLabel
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}
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/// <summary>
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/// The interface to the Surface object, so Plugins can use it.
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/// </summary>
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public interface ISurface : IDisposable {
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event SurfaceSizeChangeEventHandler SurfaceSizeChanged;
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event SurfaceMessageEventHandler SurfaceMessage;
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event SurfaceDrawingModeEventHandler DrawingModeChanged;
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event SurfaceElementEventHandler MovingElementChanged;
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/// <summary>
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/// Unique ID of the Surface
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/// </summary>
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Guid ID {
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get;
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set;
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}
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/// <summary>
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/// Get/Set the image to the Surface
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/// get will give the image as is currently visible
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/// set will overwrite both the visible image as the underlying image
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///
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/// important notice:
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/// The setter will clone the passed bitmap and dispose it when the Surface is disposed
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/// This means that the supplied image needs to be disposed by the calling code (if needed!)
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/// </summary>
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Image Image {
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get;
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set;
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}
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/// <summary>
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/// Get the current Image from the Editor for Exporting (save/upload etc)
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/// Don't forget to call image.Dispose() when finished!!!
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/// </summary>
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/// <returns>Bitmap</returns>
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Image GetImageForExport();
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/// <summary>
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/// Add a TextContainer, at the given location, to the Surface.
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/// The TextContainer will be "re"sized to the text size.
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/// </summary>
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/// <param name="text">String to show</param>
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/// <param name="horizontalAlignment">Left, Center, Right</param>
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/// <param name="verticalAlignment">TOP, CENTER, BOTTOM</param>
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/// <param name="family">FontFamily</param>
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/// <param name="size">Font Size in float</param>
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/// <param name="italic">bool true if italic</param>
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/// <param name="bold">bool true if bold</param>
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/// <param name="shadow">bool true if shadow</param>
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/// <param name="borderSize">size of border (0 for none)</param>
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/// <param name="color">Color of string</param>
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/// <param name="fillColor">Color of background (e.g. Color.Transparent)</param>
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ITextContainer AddTextContainer(string text, HorizontalAlignment horizontalAlignment, VerticalAlignment verticalAlignment, FontFamily family, float size, bool italic, bool bold, bool shadow, int borderSize, Color color, Color fillColor);
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IImageContainer AddImageContainer(Image image, int x, int y);
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ICursorContainer AddCursorContainer(Cursor cursor, int x, int y);
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IIconContainer AddIconContainer(Icon icon, int x, int y);
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IImageContainer AddImageContainer(string filename, int x, int y);
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ICursorContainer AddCursorContainer(string filename, int x, int y);
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IIconContainer AddIconContainer(string filename, int x, int y);
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long SaveElementsToStream(Stream stream);
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void LoadElementsFromStream(Stream stream);
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bool HasSelectedElements {
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get;
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}
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void RemoveSelectedElements();
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void CutSelectedElements();
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void CopySelectedElements();
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void PasteElementFromClipboard();
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void DuplicateSelectedElements();
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void DeselectElement(IDrawableContainer container);
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void DeselectAllElements();
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void SelectElement(IDrawableContainer container);
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/// <summary>
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/// Is the supplied container "on" the surface?
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/// </summary>
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/// <param name="container"></param>
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/// <returns>This returns false if the container is deleted but still in the undo stack</returns>
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bool IsOnSurface(IDrawableContainer container);
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void Invalidate(Rectangle rectangleToInvalidate);
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void Invalidate();
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bool Modified {
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get;
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set;
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}
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string LastSaveFullPath {
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get;
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set;
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}
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string UploadURL {
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get;
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set;
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}
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void RemoveElement(IDrawableContainer elementToRemove, bool makeUndoable);
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void SendMessageEvent(object source, SurfaceMessageTyp messageType, string message);
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void ApplyBitmapEffect(IEffect effect);
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void RemoveCursor();
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bool HasCursor {
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get;
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}
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ICaptureDetails CaptureDetails {
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get;
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set;
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}
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}
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} |