2015-03-13 10:31:52 +01:00

1733 lines
56 KiB
C#

/*
* Greenshot - a free and open source screenshot tool
* Copyright (C) 2007-2015 Thomas Braun, Jens Klingen, Robin Krom
*
* For more information see: http://getgreenshot.org/
* The Greenshot project is hosted on Sourceforge: http://sourceforge.net/projects/greenshot/
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 1 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
using Greenshot.Configuration;
using Greenshot.Core;
using Greenshot.Drawing.Fields;
using Greenshot.Helpers;
using Greenshot.IniFile;
using Greenshot.Memento;
using Greenshot.Plugin;
using Greenshot.Plugin.Drawing;
using GreenshotPlugin.Controls;
using GreenshotPlugin.Core;
using log4net;
using System;
using System.Collections.Generic;
using System.ComponentModel;
using System.Drawing;
using System.Drawing.Drawing2D;
using System.Drawing.Imaging;
using System.IO;
using System.Runtime.Serialization.Formatters.Binary;
using System.Windows.Forms;
namespace Greenshot.Drawing {
/// <summary>
/// Description of Surface.
/// </summary>
public class Surface : Control, ISurface {
private static ILog LOG = LogManager.GetLogger(typeof(Surface));
public static int Count = 0;
private static CoreConfiguration conf = IniConfig.GetIniSection<CoreConfiguration>();
// Property to identify the Surface ID
private Guid _uniqueId = Guid.NewGuid();
/// <summary>
/// The GUID of the surface
/// </summary>
public Guid ID {
get {
return _uniqueId;
}
set {
_uniqueId = value;
}
}
/// <summary>
/// Event handlers (do not serialize!)
/// </summary>
[NonSerialized]
private SurfaceElementEventHandler _movingElementChanged;
public event SurfaceElementEventHandler MovingElementChanged {
add {
_movingElementChanged += value;
}
remove {
_movingElementChanged -= value;
}
}
[NonSerialized]
private SurfaceDrawingModeEventHandler _drawingModeChanged;
public event SurfaceDrawingModeEventHandler DrawingModeChanged {
add {
_drawingModeChanged += value;
}
remove {
_drawingModeChanged -= value;
}
}
[NonSerialized]
private SurfaceSizeChangeEventHandler _surfaceSizeChanged;
public event SurfaceSizeChangeEventHandler SurfaceSizeChanged {
add {
_surfaceSizeChanged += value;
}
remove {
_surfaceSizeChanged -= value;
}
}
[NonSerialized]
private SurfaceMessageEventHandler _surfaceMessage;
public event SurfaceMessageEventHandler SurfaceMessage {
add {
_surfaceMessage += value;
}
remove {
_surfaceMessage -= value;
}
}
/// <summary>
/// inUndoRedo makes sure we don't undo/redo while in a undo/redo action
/// </summary>
[NonSerialized]
private bool _inUndoRedo;
/// <summary>
/// Make only one surfacemove cycle undoable, see SurfaceMouseMove
/// </summary>
[NonSerialized]
private bool _isSurfaceMoveMadeUndoable;
/// <summary>
/// Undo/Redo stacks, should not be serialized as the file would be way to big
/// </summary>
[NonSerialized]
private readonly Stack<IMemento> _undoStack = new Stack<IMemento>();
[NonSerialized]
private readonly Stack<IMemento> _redoStack = new Stack<IMemento>();
/// <summary>
/// Last save location, do not serialize!
/// </summary>
[NonSerialized]
private string _lastSaveFullPath;
/// <summary>
/// current drawing mode, do not serialize!
/// </summary>
[NonSerialized]
private DrawingModes _drawingMode = DrawingModes.None;
/// <summary>
/// the keyslocked flag helps with focus issues
/// </summary>
[NonSerialized]
private bool _keysLocked;
/// <summary>
/// Location of the mouse-down (it "starts" here), do not serialize
/// </summary>
[NonSerialized]
private Point _mouseStart = Point.Empty;
/// <summary>
/// are we in a mouse down, do not serialize
/// </summary>
[NonSerialized]
private bool _mouseDown;
/// <summary>
/// The selected element for the mouse down, do not serialize
/// </summary>
[NonSerialized]
private IDrawableContainer _mouseDownElement;
/// <summary>
/// all selected elements, do not serialize
/// </summary>
[NonSerialized]
private DrawableContainerList selectedElements;
/// <summary>
/// the element we are drawing with, do not serialize
/// </summary>
[NonSerialized]
private IDrawableContainer _drawingElement;
/// <summary>
/// the element we want to draw with (not yet drawn), do not serialize
/// </summary>
[NonSerialized]
private IDrawableContainer _undrawnElement;
/// <summary>
/// the cropcontainer, when cropping this is set, do not serialize
/// </summary>
[NonSerialized]
private IDrawableContainer _cropContainer;
/// <summary>
/// the brush which is used for transparent backgrounds, set by the editor, do not serialize
/// </summary>
[NonSerialized]
private Brush _transparencyBackgroundBrush;
/// <summary>
/// The buffer is only for drawing on it when using filters (to supply access)
/// This saves a lot of "create new bitmap" commands
/// Should not be serialized, as it's generated.
/// The actual bitmap is in the paintbox...
/// TODO: Check if this buffer is still needed!
/// </summary>
[NonSerialized]
private Bitmap _buffer;
/// <summary>
/// all stepLabels for the surface, needed with serialization
/// </summary>
private List<StepLabelContainer> _stepLabels = new List<StepLabelContainer>();
public void AddStepLabel(StepLabelContainer stepLabel) {
_stepLabels.Add(stepLabel);
}
public void RemoveStepLabel(StepLabelContainer stepLabel) {
_stepLabels.Remove(stepLabel);
}
/// <summary>
/// Count all the VISIBLE steplabels in the surface, up to the supplied one
/// </summary>
/// <param name="stopAtContainer">can be null, if not the counting stops here</param>
/// <returns>number of steplabels before the supplied container</returns>
public int CountStepLabels(IDrawableContainer stopAtContainer) {
int number = 1;
foreach (var possibleThis in _stepLabels) {
if (possibleThis == stopAtContainer) {
break;
}
if (IsOnSurface(possibleThis)) {
number++;
}
}
return number;
}
/// <summary>
/// all elements on the surface, needed with serialization
/// </summary>
private readonly DrawableContainerList _elements;
/// <summary>
/// all elements on the surface, needed with serialization
/// </summary>
private FieldAggregator _fieldAggregator = new FieldAggregator();
/// <summary>
/// the cursor container, needed with serialization as we need a direct acces to it.
/// </summary>
private IDrawableContainer _cursorContainer;
/// <summary>
/// the capture details, needed with serialization
/// </summary>
private ICaptureDetails _captureDetails;
/// <summary>
/// the modified flag specifies if the surface has had modifications after the last export.
/// Initial state is modified, as "it's not saved"
/// After serialization this should actually be "false" (the surface came from a stream)
/// For now we just serialize it...
/// </summary>
private bool _modified = true;
/// <summary>
/// The image is the actual captured image, needed with serialization
/// </summary>
private Image _image;
public Image Image {
get {
return _image;
}
set {
_image = value;
Size = _image.Size;
}
}
/// <summary>
/// The field aggregator is that which is used to have access to all the fields inside the currently selected elements.
/// e.g. used to decided if and which line thickness is shown when multiple elements are selected.
/// </summary>
public FieldAggregator FieldAggregator {
get {
return _fieldAggregator;
}
set {
_fieldAggregator = value;
}
}
/// <summary>
/// The cursor container has it's own accessor so we can find and remove this (when needed)
/// </summary>
public IDrawableContainer CursorContainer {
get {
return _cursorContainer;
}
}
/// <summary>
/// A simple getter to ask if this surface has a cursor
/// </summary>
public bool HasCursor {
get {
return _cursorContainer != null;
}
}
/// <summary>
/// A simple helper method to remove the cursor from the surface
/// </summary>
public void RemoveCursor() {
RemoveElement(_cursorContainer, true);
_cursorContainer = null;
}
/// <summary>
/// The brush which is used to draw the transparent background
/// </summary>
public Brush TransparencyBackgroundBrush {
get {
return _transparencyBackgroundBrush;
}
set {
_transparencyBackgroundBrush = value;
}
}
/// <summary>
/// Are the keys on this surface locked?
/// </summary>
public bool KeysLocked {
get {
return _keysLocked;
}
set {
_keysLocked = value;
}
}
/// <summary>
/// Is this surface modified? This is only true if the surface has not been exported.
/// </summary>
public bool Modified {
get {
return _modified;
}
set {
_modified = value;
}
}
/// <summary>
/// The DrawingMode property specifies the mode for drawing, more or less the element type.
/// </summary>
public DrawingModes DrawingMode {
get {return _drawingMode;}
set {
_drawingMode = value;
if (_drawingModeChanged != null) {
SurfaceDrawingModeEventArgs eventArgs = new SurfaceDrawingModeEventArgs();
eventArgs.DrawingMode = _drawingMode;
_drawingModeChanged.Invoke(this, eventArgs);
}
DeselectAllElements();
CreateUndrawnElement();
}
}
/// <summary>
/// Property for accessing the last save "full" path
/// </summary>
public string LastSaveFullPath {
get {
return _lastSaveFullPath;
}
set {
_lastSaveFullPath = value;
}
}
/// <summary>
/// Property for accessing the URL to which the surface was recently uploaded
/// </summary>
public string UploadURL {
get;
set;
}
/// <summary>
/// Property for accessing the capture details
/// </summary>
public ICaptureDetails CaptureDetails {
get {
return _captureDetails;
}
set {
_captureDetails = value;
}
}
/// <summary>
/// Base Surface constructor
/// </summary>
public Surface() : base(){
Count++;
_elements = new DrawableContainerList(_uniqueId);
selectedElements = new DrawableContainerList(_uniqueId);
LOG.Debug("Creating surface!");
MouseDown += SurfaceMouseDown;
MouseUp += SurfaceMouseUp;
MouseMove += SurfaceMouseMove;
MouseDoubleClick += SurfaceDoubleClick;
Paint += SurfacePaint;
AllowDrop = true;
DragDrop += OnDragDrop;
DragEnter += OnDragEnter;
// bind selected & elements to this, otherwise they can't inform of modifications
selectedElements.Parent = this;
_elements.Parent = this;
// Make sure we are visible
Visible = true;
TabStop = false;
// Enable double buffering
DoubleBuffered = true;
SetStyle(ControlStyles.UserPaint | ControlStyles.AllPaintingInWmPaint | ControlStyles.ResizeRedraw | ControlStyles.ContainerControl | ControlStyles.OptimizedDoubleBuffer | ControlStyles.SupportsTransparentBackColor, true);
}
/// <summary>
/// Private method, the current image is disposed the new one will stay.
/// </summary>
/// <param name="newImage">The new image</param>
/// <param name="dispose">true if the old image needs to be disposed, when using undo this should not be true!!</param>
private void SetImage(Image newImage, bool dispose) {
// Dispose
if (_image != null && dispose) {
_image.Dispose();
}
// Set new values
Image = newImage;
Size = newImage.Size;
_modified = true;
}
/// <summary>
/// Surface constructor with an image
/// </summary>
/// <param name="newImage"></param>
public Surface(Image newImage) : this() {
LOG.DebugFormat("Got image with dimensions {0} and format {1}", newImage.Size, newImage.PixelFormat);
SetImage(newImage, true);
}
/// <summary>
/// Surface contructor with a capture
/// </summary>
/// <param name="capture"></param>
public Surface(ICapture capture) : this(capture.Image) {
// check if cursor is captured, and visible
if (capture.Cursor != null && capture.CursorVisible) {
Rectangle cursorRect = new Rectangle(capture.CursorLocation, capture.Cursor.Size);
Rectangle captureRect = new Rectangle(Point.Empty, capture.Image.Size);
// check if cursor is on the capture, otherwise we leave it out.
if (cursorRect.IntersectsWith(captureRect)) {
_cursorContainer = AddIconContainer(capture.Cursor, capture.CursorLocation.X, capture.CursorLocation.Y);
SelectElement(_cursorContainer);
}
}
// Make sure the image is NOT disposed, we took the reference directly into ourselves
((Capture)capture).NullImage();
_captureDetails = capture.CaptureDetails;
}
protected override void Dispose(bool disposing) {
if (disposing) {
Count--;
LOG.Debug("Disposing surface!");
if (_buffer != null) {
_buffer.Dispose();
_buffer = null;
}
if (_transparencyBackgroundBrush != null) {
_transparencyBackgroundBrush.Dispose();
_transparencyBackgroundBrush = null;
}
// Cleanup undo/redo stacks
while (_undoStack != null && _undoStack.Count > 0) {
_undoStack.Pop().Dispose();
}
while (_redoStack != null && _redoStack.Count > 0) {
_redoStack.Pop().Dispose();
}
foreach (IDrawableContainer container in _elements) {
container.Dispose();
}
if (_undrawnElement != null) {
_undrawnElement.Dispose();
_undrawnElement = null;
}
if (_cropContainer != null) {
_cropContainer.Dispose();
_cropContainer = null;
}
}
base.Dispose(disposing);
}
/// <summary>
/// Undo the last action
/// </summary>
public void Undo() {
if (_undoStack.Count > 0) {
_inUndoRedo = true;
IMemento top = _undoStack.Pop();
_redoStack.Push(top.Restore());
_inUndoRedo = false;
}
}
/// <summary>
/// Undo an undo (=redo)
/// </summary>
public void Redo() {
if (_redoStack.Count > 0) {
_inUndoRedo = true;
IMemento top = _redoStack.Pop();
_undoStack.Push(top.Restore());
_inUndoRedo = false;
}
}
/// <summary>
/// Returns if the surface can do a undo
/// </summary>
public bool CanUndo {
get {
return _undoStack.Count > 0;
}
}
/// <summary>
/// Returns if the surface can do a redo
/// </summary>
public bool CanRedo {
get {
return _redoStack.Count > 0;
}
}
/// <summary>
/// Get the language key for the undo action
/// </summary>
public LangKey UndoActionLanguageKey {
get {
if (CanUndo) {
return _undoStack.Peek().ActionLanguageKey;
}
return LangKey.none;
}
}
/// <summary>
/// Get the language key for redo action
/// </summary>
public LangKey RedoActionLanguageKey {
get {
if (CanRedo) {
return _redoStack.Peek().ActionLanguageKey;
}
return LangKey.none;
}
}
/// <summary>
/// Make an action undo-able
/// </summary>
/// <param name="memento">The memento implementing the undo</param>
/// <param name="allowMerge">Allow changes to be merged</param>
public void MakeUndoable(IMemento memento, bool allowMerge) {
if (_inUndoRedo) {
throw new InvalidOperationException("Invoking do within an undo/redo action.");
}
if (memento != null) {
bool allowPush = true;
if (_undoStack.Count > 0 && allowMerge) {
// Check if merge is possible
allowPush = !_undoStack.Peek().Merge(memento);
}
if (allowPush) {
// Clear the redo-stack and dispose
while(_redoStack.Count > 0) {
_redoStack.Pop().Dispose();
}
_undoStack.Push(memento);
}
}
}
/// <summary>
/// This saves the elements of this surface to a stream.
/// Is used to save a template of the complete surface
/// </summary>
/// <param name="streamWrite"></param>
/// <returns></returns>
public long SaveElementsToStream(Stream streamWrite) {
long bytesWritten = 0;
try {
long lengtBefore = streamWrite.Length;
BinaryFormatter binaryWrite = new BinaryFormatter();
binaryWrite.Serialize(streamWrite, _elements);
bytesWritten = streamWrite.Length - lengtBefore;
} catch (Exception e) {
LOG.Error("Error serializing elements to stream.", e);
}
return bytesWritten;
}
/// <summary>
/// This loads elements from a stream, among others this is used to load a surface.
/// </summary>
/// <param name="streamRead"></param>
public void LoadElementsFromStream(Stream streamRead) {
try {
BinaryFormatter binaryRead = new BinaryFormatter();
DrawableContainerList loadedElements = (DrawableContainerList) binaryRead.Deserialize(streamRead);
loadedElements.Parent = this;
// Make sure the steplabels are sorted accoring to their number
_stepLabels.Sort(delegate(StepLabelContainer p1, StepLabelContainer p2) {
return p1.Number.CompareTo(p2.Number);
});
DeselectAllElements();
AddElements(loadedElements);
SelectElements(loadedElements);
FieldAggregator.BindElements(loadedElements);
} catch (Exception e) {
LOG.Error("Error serializing elements from stream.", e);
}
}
/// <summary>
/// This is called from the DrawingMode setter, which is not very correct...
/// But here an element is created which is not yet draw, thus "undrawnElement".
/// The element is than used while drawing on the surface.
/// </summary>
private void CreateUndrawnElement() {
if(_undrawnElement != null) {
FieldAggregator.UnbindElement(_undrawnElement);
}
switch (DrawingMode) {
case DrawingModes.Rect:
_undrawnElement = new RectangleContainer(this);
break;
case DrawingModes.Ellipse:
_undrawnElement = new EllipseContainer(this);
break;
case DrawingModes.Text:
_undrawnElement = new TextContainer(this);
break;
case DrawingModes.SpeechBubble:
_undrawnElement = new SpeechbubbleContainer(this);
break;
case DrawingModes.StepLabel:
_undrawnElement = new StepLabelContainer(this);
break;
case DrawingModes.Line:
_undrawnElement = new LineContainer(this);
break;
case DrawingModes.Arrow:
_undrawnElement = new ArrowContainer(this);
break;
case DrawingModes.Highlight:
_undrawnElement = new HighlightContainer(this);
break;
case DrawingModes.Obfuscate:
_undrawnElement = new ObfuscateContainer(this);
break;
case DrawingModes.Crop:
_cropContainer = new CropContainer(this);
_undrawnElement = _cropContainer;
break;
case DrawingModes.Bitmap:
_undrawnElement = new ImageContainer(this);
break;
case DrawingModes.Path:
_undrawnElement = new FreehandContainer(this);
break;
case DrawingModes.None:
_undrawnElement = null;
break;
}
if (_undrawnElement != null) {
FieldAggregator.BindElement(_undrawnElement);
}
}
#region Plugin interface implementations
public IImageContainer AddImageContainer(Image image, int x, int y) {
ImageContainer bitmapContainer = new ImageContainer(this);
bitmapContainer.Image = image;
bitmapContainer.Left = x;
bitmapContainer.Top = y;
AddElement(bitmapContainer);
return bitmapContainer;
}
public IImageContainer AddImageContainer(string filename, int x, int y) {
ImageContainer bitmapContainer = new ImageContainer(this);
bitmapContainer.Load(filename);
bitmapContainer.Left = x;
bitmapContainer.Top = y;
AddElement(bitmapContainer);
return bitmapContainer;
}
public IIconContainer AddIconContainer(Icon icon, int x, int y) {
IconContainer iconContainer = new IconContainer(this);
iconContainer.Icon = icon;
iconContainer.Left = x;
iconContainer.Top = y;
AddElement(iconContainer);
return iconContainer;
}
public IIconContainer AddIconContainer(string filename, int x, int y) {
IconContainer iconContainer = new IconContainer(this);
iconContainer.Load(filename);
iconContainer.Left = x;
iconContainer.Top = y;
AddElement(iconContainer);
return iconContainer;
}
public ICursorContainer AddCursorContainer(Cursor cursor, int x, int y) {
CursorContainer cursorContainer = new CursorContainer(this);
cursorContainer.Cursor = cursor;
cursorContainer.Left = x;
cursorContainer.Top = y;
AddElement(cursorContainer);
return cursorContainer;
}
public ICursorContainer AddCursorContainer(string filename, int x, int y) {
CursorContainer cursorContainer = new CursorContainer(this);
cursorContainer.Load(filename);
cursorContainer.Left = x;
cursorContainer.Top = y;
AddElement(cursorContainer);
return cursorContainer;
}
public ITextContainer AddTextContainer(string text, HorizontalAlignment horizontalAlignment, VerticalAlignment verticalAlignment, FontFamily family, float size, bool italic, bool bold, bool shadow, int borderSize, Color color, Color fillColor) {
TextContainer textContainer = new TextContainer(this);
textContainer.Text = text;
textContainer.SetFieldValue(FieldType.FONT_FAMILY, family.Name);
textContainer.SetFieldValue(FieldType.FONT_BOLD, bold);
textContainer.SetFieldValue(FieldType.FONT_ITALIC, italic);
textContainer.SetFieldValue(FieldType.FONT_SIZE, size);
textContainer.SetFieldValue(FieldType.FILL_COLOR, fillColor);
textContainer.SetFieldValue(FieldType.LINE_COLOR, color);
textContainer.SetFieldValue(FieldType.LINE_THICKNESS, borderSize);
textContainer.SetFieldValue(FieldType.SHADOW, shadow);
// Make sure the Text fits
textContainer.FitToText();
// Align to Surface
textContainer.AlignToParent(horizontalAlignment, verticalAlignment);
//AggregatedProperties.UpdateElement(textContainer);
AddElement(textContainer);
return textContainer;
}
#endregion
#region DragDrop
private void OnDragEnter(object sender, DragEventArgs e) {
if(LOG.IsDebugEnabled) {
LOG.Debug("DragEnter got following formats: ");
foreach(string format in ClipboardHelper.GetFormats(e.Data)) {
LOG.Debug(format);
}
}
if ((e.AllowedEffect & DragDropEffects.Copy) != DragDropEffects.Copy) {
e.Effect=DragDropEffects.None;
} else {
if (ClipboardHelper.ContainsImage(e.Data) || ClipboardHelper.ContainsFormat(e.Data, "DragImageBits")) {
e.Effect = DragDropEffects.Copy;
} else {
e.Effect = DragDropEffects.None;
}
}
}
/// <summary>
/// Handle the drag/drop
/// </summary>
/// <param name="sender"></param>
/// <param name="e"></param>
private void OnDragDrop(object sender, DragEventArgs e) {
Point mouse = PointToClient(new Point(e.X, e.Y));
if (e.Data.GetDataPresent("Text")) {
string possibleUrl = ClipboardHelper.GetText(e.Data);
// Test if it's an url and try to download the image so we have it in the original form
if (possibleUrl != null && possibleUrl.StartsWith("http")) {
using (Image image = NetworkHelper.DownloadImage(possibleUrl)) {
if (image != null) {
AddImageContainer(image, mouse.X, mouse.Y);
return;
}
}
}
}
foreach (Image image in ClipboardHelper.GetImages(e.Data)) {
AddImageContainer(image, mouse.X, mouse.Y);
mouse.Offset(10, 10);
image.Dispose();
}
}
#endregion
/// <summary>
/// Auto crop the image
/// </summary>
/// <returns>true if cropped</returns>
public bool AutoCrop() {
Rectangle cropRectangle;
using (Image tmpImage = GetImageForExport()) {
cropRectangle = ImageHelper.FindAutoCropRectangle(tmpImage, conf.AutoCropDifference);
}
if (!IsCropPossible(ref cropRectangle)) {
return false;
}
DeselectAllElements();
// Maybe a bit obscure, but the following line creates a drop container
// It's available as "undrawnElement"
DrawingMode = DrawingModes.Crop;
_undrawnElement.Left = cropRectangle.X;
_undrawnElement.Top = cropRectangle.Y;
_undrawnElement.Width = cropRectangle.Width;
_undrawnElement.Height = cropRectangle.Height;
_undrawnElement.Status = EditStatus.UNDRAWN;
AddElement(_undrawnElement);
SelectElement(_undrawnElement);
_drawingElement = null;
_undrawnElement = null;
return true;
}
/// <summary>
/// A simple clear
/// </summary>
/// <param name="newColor">The color for the background</param>
public void Clear(Color newColor) {
//create a blank bitmap the same size as original
Bitmap newBitmap = ImageHelper.CreateEmptyLike(Image, Color.Empty);
if (newBitmap != null) {
// Make undoable
MakeUndoable(new SurfaceBackgroundChangeMemento(this, null), false);
SetImage(newBitmap, false);
Invalidate();
}
}
/// <summary>
/// Apply a bitmap effect to the surface
/// </summary>
/// <param name="effect"></param>
public void ApplyBitmapEffect(IEffect effect) {
BackgroundForm backgroundForm = new BackgroundForm("Effect", "Please wait");
backgroundForm.Show();
Application.DoEvents();
try {
Rectangle imageRectangle = new Rectangle(Point.Empty, Image.Size);
Matrix matrix = new Matrix();
Image newImage = ImageHelper.ApplyEffect(Image, effect, matrix);
if (newImage != null) {
// Make sure the elements move according to the offset the effect made the bitmap move
_elements.Transform(matrix);
// Make undoable
MakeUndoable(new SurfaceBackgroundChangeMemento(this, matrix), false);
SetImage(newImage, false);
Invalidate();
if (_surfaceSizeChanged != null && !imageRectangle.Equals(new Rectangle(Point.Empty, newImage.Size))) {
_surfaceSizeChanged(this, null);
}
} else {
// clean up matrix, as it hasn't been used in the undo stack.
matrix.Dispose();
}
} finally {
// Always close the background form
backgroundForm.CloseDialog();
}
}
/// <summary>
/// check if a crop is possible
/// </summary>
/// <param name="cropRectangle"></param>
/// <returns>true if this is possible</returns>
public bool IsCropPossible(ref Rectangle cropRectangle) {
cropRectangle = GuiRectangle.GetGuiRectangle(cropRectangle.Left, cropRectangle.Top, cropRectangle.Width, cropRectangle.Height);
if (cropRectangle.Left < 0) {
cropRectangle = new Rectangle(0, cropRectangle.Top, cropRectangle.Width + cropRectangle.Left, cropRectangle.Height);
}
if (cropRectangle.Top < 0) {
cropRectangle = new Rectangle(cropRectangle.Left, 0, cropRectangle.Width, cropRectangle.Height + cropRectangle.Top);
}
if (cropRectangle.Left + cropRectangle.Width > Width) {
cropRectangle = new Rectangle(cropRectangle.Left, cropRectangle.Top, Width - cropRectangle.Left, cropRectangle.Height);
}
if (cropRectangle.Top + cropRectangle.Height > Height) {
cropRectangle = new Rectangle(cropRectangle.Left, cropRectangle.Top, cropRectangle.Width, Height - cropRectangle.Top);
}
if (cropRectangle.Height > 0 && cropRectangle.Width > 0) {
return true;
}
return false;
}
/// <summary>
/// Use to send any registered SurfaceMessageEventHandler a message, e.g. used for the notification area
/// </summary>
/// <param name="source">Who send</param>
/// <param name="messageType">Type of message</param>
/// <param name="message">Message itself</param>
public void SendMessageEvent(object source, SurfaceMessageTyp messageType, string message) {
if (_surfaceMessage != null) {
SurfaceMessageEventArgs eventArgs = new SurfaceMessageEventArgs();
eventArgs.Message = message;
eventArgs.MessageType = messageType;
eventArgs.Surface = this;
_surfaceMessage(source, eventArgs);
}
}
/// <summary>
/// Crop the surface
/// </summary>
/// <param name="cropRectangle"></param>
/// <returns></returns>
public bool ApplyCrop(Rectangle cropRectangle) {
if (IsCropPossible(ref cropRectangle)) {
Rectangle imageRectangle = new Rectangle(Point.Empty, Image.Size);
Bitmap tmpImage;
// Make sure we have information, this this fails
try {
tmpImage = ImageHelper.CloneArea(Image, cropRectangle, PixelFormat.DontCare);
} catch (Exception ex) {
ex.Data.Add("CropRectangle", cropRectangle);
ex.Data.Add("Width", Image.Width);
ex.Data.Add("Height", Image.Height);
ex.Data.Add("Pixelformat", Image.PixelFormat);
throw;
}
Matrix matrix = new Matrix();
matrix.Translate(-cropRectangle.Left, -cropRectangle.Top, MatrixOrder.Append);
// Make undoable
MakeUndoable(new SurfaceBackgroundChangeMemento(this, matrix), false);
// Do not dispose otherwise we can't undo the image!
SetImage(tmpImage, false);
_elements.Transform(matrix);
if (_surfaceSizeChanged != null && !imageRectangle.Equals(new Rectangle(Point.Empty, tmpImage.Size))) {
_surfaceSizeChanged(this, null);
}
Invalidate();
return true;
}
return false;
}
/// <summary>
/// The background here is the captured image.
/// This is called from the SurfaceBackgroundChangeMemento.
/// </summary>
/// <param name="previous"></param>
/// <param name="matrix"></param>
public void UndoBackgroundChange(Image previous, Matrix matrix) {
SetImage(previous, false);
if (matrix != null) {
_elements.Transform(matrix);
}
if (_surfaceSizeChanged != null) {
_surfaceSizeChanged(this, null);
}
Invalidate();
}
/// <summary>
/// This event handler is called when someone presses the mouse on a surface.
/// </summary>
/// <param name="sender"></param>
/// <param name="e"></param>
void SurfaceMouseDown(object sender, MouseEventArgs e) {
_mouseStart = e.Location;
// check contextmenu
if (e.Button == MouseButtons.Right) {
DrawableContainerList selectedList = null;
if (selectedElements != null && selectedElements.Count > 0) {
selectedList = selectedElements;
} else {
// Single element
IDrawableContainer rightClickedContainer = _elements.ClickableElementAt(_mouseStart.X, _mouseStart.Y);
if (rightClickedContainer != null) {
selectedList = new DrawableContainerList(ID);
selectedList.Add(rightClickedContainer);
}
}
if (selectedList != null && selectedList.Count > 0) {
selectedList.ShowContextMenu(e, this);
}
return;
}
_mouseDown = true;
_isSurfaceMoveMadeUndoable = false;
if (_cropContainer != null && ((_undrawnElement == null) || (_undrawnElement != null && DrawingMode != DrawingModes.Crop))) {
RemoveElement(_cropContainer, false);
_cropContainer = null;
_drawingElement = null;
}
if (_drawingElement == null && DrawingMode != DrawingModes.None) {
if (_undrawnElement == null) {
DeselectAllElements();
if (_undrawnElement == null) {
CreateUndrawnElement();
}
}
_drawingElement = _undrawnElement;
// if a new element has been drawn, set location and register it
if (_drawingElement != null) {
_drawingElement.Status = _undrawnElement.DefaultEditMode;
_drawingElement.PropertyChanged += ElementPropertyChanged;
if (!_drawingElement.HandleMouseDown(_mouseStart.X, _mouseStart.Y)) {
_drawingElement.Left = _mouseStart.X;
_drawingElement.Top = _mouseStart.Y;
}
AddElement(_drawingElement);
_drawingElement.Selected = true;
}
_undrawnElement = null;
} else {
// check whether an existing element was clicked
// we save mouse down element separately from selectedElements (checked on mouse up),
// since it could be moved around before it is actually selected
_mouseDownElement = _elements.ClickableElementAt(_mouseStart.X, _mouseStart.Y);
if (_mouseDownElement != null) {
_mouseDownElement.Status = EditStatus.MOVING;
}
}
}
/// <summary>
/// This event handle is called when the mouse button is unpressed
/// </summary>
/// <param name="sender"></param>
/// <param name="e"></param>
void SurfaceMouseUp(object sender, MouseEventArgs e) {
Point currentMouse = new Point(e.X, e.Y);
_elements.Status = EditStatus.IDLE;
if (_mouseDownElement != null) {
_mouseDownElement.Status = EditStatus.IDLE;
}
_mouseDown = false;
_mouseDownElement = null;
if (DrawingMode == DrawingModes.None) {
// check whether an existing element was clicked
IDrawableContainer element = _elements.ClickableElementAt(currentMouse.X, currentMouse.Y);
bool shiftModifier = (ModifierKeys & Keys.Shift) == Keys.Shift;
if (element != null) {
element.Invalidate();
bool alreadySelected = selectedElements.Contains(element);
if (shiftModifier) {
if (alreadySelected) {
DeselectElement(element);
} else {
SelectElement(element);
}
} else {
if (!alreadySelected) {
DeselectAllElements();
SelectElement(element);
}
}
} else if(!shiftModifier) {
DeselectAllElements();
}
}
if (selectedElements.Count > 0) {
selectedElements.ShowGrippers();
selectedElements.Selected = true;
}
if (_drawingElement != null) {
if (!_drawingElement.InitContent()) {
_elements.Remove(_drawingElement);
_drawingElement.Invalidate();
} else {
_drawingElement.HandleMouseUp(currentMouse.X, currentMouse.Y);
_drawingElement.Invalidate();
if (Math.Abs(_drawingElement.Width) < 5 && Math.Abs(_drawingElement.Height) < 5) {
_drawingElement.Width = 25;
_drawingElement.Height = 25;
}
SelectElement(_drawingElement);
_drawingElement.Selected = true;
}
_drawingElement = null;
}
}
/// <summary>
/// This event handler is called when the mouse moves over the surface
/// </summary>
/// <param name="sender"></param>
/// <param name="e"></param>
void SurfaceMouseMove(object sender, MouseEventArgs e) {
Point currentMouse = e.Location;
if (DrawingMode != DrawingModes.None) {
Cursor = Cursors.Cross;
} else {
Cursor = Cursors.Default;
}
if (_mouseDown) {
if (_mouseDownElement != null) { // an element is currently dragged
_mouseDownElement.Invalidate();
selectedElements.HideGrippers();
// Move the element
if (_mouseDownElement.Selected) {
if (!_isSurfaceMoveMadeUndoable) {
// Only allow one undoable per mouse-down/move/up "cycle"
_isSurfaceMoveMadeUndoable = true;
selectedElements.MakeBoundsChangeUndoable(false);
}
// dragged element has been selected before -> move all
selectedElements.MoveBy(currentMouse.X - _mouseStart.X, currentMouse.Y - _mouseStart.Y);
} else {
if (!_isSurfaceMoveMadeUndoable) {
// Only allow one undoable per mouse-down/move/up "cycle"
_isSurfaceMoveMadeUndoable = true;
_mouseDownElement.MakeBoundsChangeUndoable(false);
}
// dragged element is not among selected elements -> just move dragged one
_mouseDownElement.MoveBy(currentMouse.X - _mouseStart.X, currentMouse.Y - _mouseStart.Y);
}
_mouseStart = currentMouse;
_mouseDownElement.Invalidate();
_modified = true;
} else if (_drawingElement != null) {
_drawingElement.HandleMouseMove(currentMouse.X, currentMouse.Y);
_modified = true;
}
}
}
/// <summary>
/// This event handler is called when the surface is double clicked.
/// </summary>
/// <param name="sender"></param>
/// <param name="e"></param>
void SurfaceDoubleClick(object sender, MouseEventArgs e) {
selectedElements.OnDoubleClick();
selectedElements.Invalidate();
}
/// <summary>
/// Privately used to get the rendered image with all the elements on it.
/// </summary>
/// <param name="renderMode"></param>
/// <returns></returns>
private Image GetImage(RenderMode renderMode) {
// Generate a copy of the original image with a dpi equal to the default...
Bitmap clone = ImageHelper.Clone(_image, PixelFormat.DontCare);
// otherwise we would have a problem drawing the image to the surface... :(
using (Graphics graphics = Graphics.FromImage(clone)) {
// Do not set the following, the containers need to decide themselves
//graphics.SmoothingMode = SmoothingMode.HighQuality;
//graphics.PixelOffsetMode = PixelOffsetMode.HighQuality;
//graphics.CompositingQuality = CompositingQuality.HighQuality;
//graphics.InterpolationMode = InterpolationMode.HighQualityBicubic;
_elements.Draw(graphics, clone, renderMode, new Rectangle(Point.Empty, clone.Size));
}
return clone;
}
/// <summary>
/// This returns the image "result" of this surface, with all the elements rendered on it.
/// </summary>
/// <returns></returns>
public Image GetImageForExport() {
return GetImage(RenderMode.EXPORT);
}
/// <summary>
/// This is the event handler for the Paint Event, try to draw as little as possible!
/// </summary>
/// <param name="sender"></param>
/// <param name="e"></param>
void SurfacePaint(object sender, PaintEventArgs e) {
Graphics targetGraphics = e.Graphics;
Rectangle clipRectangle = e.ClipRectangle;
if (Rectangle.Empty.Equals(clipRectangle)) {
LOG.Debug("Empty cliprectangle??");
return;
}
if (_elements.HasIntersectingFilters(clipRectangle)) {
if (_buffer != null) {
if (_buffer.Width != Image.Width || _buffer.Height != Image.Height || _buffer.PixelFormat != Image.PixelFormat) {
_buffer.Dispose();
_buffer = null;
}
}
if (_buffer == null) {
_buffer = ImageHelper.CreateEmpty(Image.Width, Image.Height, Image.PixelFormat, Color.Empty, Image.HorizontalResolution, Image.VerticalResolution);
LOG.DebugFormat("Created buffer with size: {0}x{1}", Image.Width, Image.Height);
}
// Elements might need the bitmap, so we copy the part we need
using (Graphics graphics = Graphics.FromImage(_buffer)) {
// do not set the following, the containers need to decide this themselves!
//graphics.SmoothingMode = SmoothingMode.HighQuality;
//graphics.PixelOffsetMode = PixelOffsetMode.HighQuality;
//graphics.CompositingQuality = CompositingQuality.HighQuality;
//graphics.InterpolationMode = InterpolationMode.HighQualityBicubic;
DrawBackground(graphics, clipRectangle);
graphics.DrawImage(Image, clipRectangle, clipRectangle, GraphicsUnit.Pixel);
graphics.SetClip(targetGraphics);
_elements.Draw(graphics, _buffer, RenderMode.EDIT, clipRectangle);
}
targetGraphics.DrawImage(_buffer, clipRectangle, clipRectangle, GraphicsUnit.Pixel);
} else {
DrawBackground(targetGraphics, clipRectangle);
targetGraphics.DrawImage(Image, clipRectangle, clipRectangle, GraphicsUnit.Pixel);
_elements.Draw(targetGraphics, null, RenderMode.EDIT, clipRectangle);
}
}
private void DrawBackground(Graphics targetGraphics, Rectangle clipRectangle) {
// check if we need to draw the checkerboard
if (Image.IsAlphaPixelFormat(Image.PixelFormat) && _transparencyBackgroundBrush != null) {
targetGraphics.FillRectangle(_transparencyBackgroundBrush, clipRectangle);
} else {
targetGraphics.Clear(BackColor);
}
}
/// <summary>
/// Draw a checkboard when capturing with transparency
/// </summary>
/// <param name="e">PaintEventArgs</param>
protected override void OnPaintBackground(PaintEventArgs e) {
}
/// <summary>
/// Wrapper for makeUndoable flag which was introduced later, will call AddElement with makeundoable set to true
/// </summary>
/// <param name="element">the new element</param>
public void AddElement(IDrawableContainer element) {
AddElement(element, true);
}
/// <summary>
/// Add a new element to the surface
/// </summary>
/// <param name="element">the new element</param>
/// <param name="makeUndoable">true if the adding should be undoable</param>
public void AddElement(IDrawableContainer element, bool makeUndoable) {
_elements.Add(element);
DrawableContainer container = element as DrawableContainer;
if (container != null) {
container.FieldChanged += element_FieldChanged;
}
element.PropertyChanged += ElementPropertyChanged;
if (element.Status == EditStatus.UNDRAWN) {
element.Status = EditStatus.IDLE;
}
element.Invalidate();
if (makeUndoable) {
MakeUndoable(new AddElementMemento(this, element), false);
}
_modified = true;
}
/// <summary>
/// Remove an element of the elements list
/// </summary>
/// <param name="elementToRemove">Element to remove</param>
/// <param name="makeUndoable">flag specifying if the remove needs to be undoable</param>
public void RemoveElement(IDrawableContainer elementToRemove, bool makeUndoable) {
DeselectElement(elementToRemove);
_elements.Remove(elementToRemove);
DrawableContainer element = elementToRemove as DrawableContainer;
if (element != null) {
element.FieldChanged -= element_FieldChanged;
}
elementToRemove.PropertyChanged -= ElementPropertyChanged;
// Do not dispose, the memento should!! element.Dispose();
Invalidate();
if (makeUndoable) {
MakeUndoable(new DeleteElementMemento(this, elementToRemove), false);
}
_modified = true;
}
/// <summary>
/// Add the supplied elements to the surface
/// </summary>
/// <param name="elementsToAdd"></param>
public void AddElements(DrawableContainerList elementsToAdd) {
foreach(IDrawableContainer element in elementsToAdd) {
AddElement(element, true);
}
}
/// <summary>
/// Returns if this surface has selected elements
/// </summary>
/// <returns></returns>
public bool HasSelectedElements {
get {
return (selectedElements != null && selectedElements.Count > 0);
}
}
/// <summary>
/// Remove all the selected elements
/// </summary>
public void RemoveSelectedElements() {
if (HasSelectedElements) {
// As RemoveElement will remove the element from the selectedElements list we need to copy the element
// to another list.
List<DrawableContainer> elementsToRemove = new List<DrawableContainer>();
foreach (DrawableContainer element in selectedElements) {
// Collect to remove later
elementsToRemove.Add(element);
}
// Remove now
foreach(DrawableContainer element in elementsToRemove) {
RemoveElement(element, true);
}
selectedElements.Clear();
if (_movingElementChanged != null) {
SurfaceElementEventArgs eventArgs = new SurfaceElementEventArgs();
eventArgs.Elements = selectedElements;
_movingElementChanged(this, eventArgs);
}
}
}
/// <summary>
/// Cut the selected elements from the surface to the clipboard
/// </summary>
public void CutSelectedElements() {
if (HasSelectedElements) {
ClipboardHelper.SetClipboardData(typeof(DrawableContainerList), selectedElements);
RemoveSelectedElements();
}
}
/// <summary>
/// Copy the selected elements to the clipboard
/// </summary>
public void CopySelectedElements() {
if (HasSelectedElements) {
ClipboardHelper.SetClipboardData(typeof(DrawableContainerList), selectedElements);
}
}
/// <summary>
/// This method is called to confirm/cancel "confirmable" elements, like the crop-container.
/// Called when pressing enter or using the "check" in the editor.
/// </summary>
/// <param name="confirm"></param>
public void ConfirmSelectedConfirmableElements(bool confirm){
// create new collection so that we can iterate safely (selectedElements might change due with confirm/cancel)
List<IDrawableContainer> selectedDCs = new List<IDrawableContainer>(selectedElements);
foreach (IDrawableContainer dc in selectedDCs){
if (dc.Equals(_cropContainer)){
DrawingMode = DrawingModes.None;
// No undo memento for the cropcontainer itself, only for the effect
RemoveElement(_cropContainer, false);
if (confirm) {
ApplyCrop(_cropContainer.Bounds);
}
_cropContainer.Dispose();
_cropContainer = null;
}
}
}
/// <summary>
/// Paste all the elements that are on the clipboard
/// </summary>
public void PasteElementFromClipboard() {
IDataObject clipboard = ClipboardHelper.GetDataObject();
List<string> formats = ClipboardHelper.GetFormats(clipboard);
if (formats == null || formats.Count == 0) {
return;
}
if (LOG.IsDebugEnabled) {
LOG.Debug("List of clipboard formats available for pasting:");
foreach(string format in formats) {
LOG.Debug("\tgot format: " + format);
}
}
if (formats.Contains(typeof(DrawableContainerList).FullName)) {
DrawableContainerList dcs = (DrawableContainerList)ClipboardHelper.GetFromDataObject(clipboard, typeof(DrawableContainerList));
if (dcs != null) {
// Make element(s) only move 10,10 if the surface is the same
Point moveOffset;
bool isSameSurface = (dcs.ParentID == _uniqueId);
dcs.Parent = this;
if (isSameSurface) {
moveOffset = new Point(10, 10);
} else {
moveOffset = Point.Empty;
}
// Here a fix for bug #1475, first calculate the bounds of the complete DrawableContainerList
Rectangle drawableContainerListBounds = Rectangle.Empty;
foreach (IDrawableContainer element in dcs) {
if (drawableContainerListBounds == Rectangle.Empty) {
drawableContainerListBounds = element.DrawingBounds;
} else {
drawableContainerListBounds = Rectangle.Union(drawableContainerListBounds, element.DrawingBounds);
}
}
// And find a location inside the target surface to paste to
bool containersCanFit = drawableContainerListBounds.Width < Bounds.Width && drawableContainerListBounds.Height < Bounds.Height;
if (!containersCanFit) {
Point containersLocation = drawableContainerListBounds.Location;
containersLocation.Offset(moveOffset);
if (!Bounds.Contains(containersLocation)) {
// Easy fix for same surface
if (isSameSurface) {
moveOffset = new Point(-10, -10);
} else {
// For different surface, which is most likely smaller, we move to "10,10"
moveOffset = new Point(-drawableContainerListBounds.Location.X + 10, -drawableContainerListBounds.Location.Y + 10);
}
}
} else {
Rectangle moveContainerListBounds = drawableContainerListBounds;
moveContainerListBounds.Offset(moveOffset);
// check if the element is inside
if (!Bounds.Contains(moveContainerListBounds)) {
// Easy fix for same surface
if (isSameSurface) {
moveOffset = new Point(-10, -10);
} else {
// For different surface, which is most likely smaller
int offsetX = 0;
int offsetY = 0;
if (drawableContainerListBounds.Right > Bounds.Right) {
offsetX = Bounds.Right - drawableContainerListBounds.Right;
// Correction for the correction
if (drawableContainerListBounds.Left + offsetX < 0) {
offsetX += Math.Abs(drawableContainerListBounds.Left + offsetX);
}
}
if (drawableContainerListBounds.Bottom > Bounds.Bottom) {
offsetY = Bounds.Bottom - drawableContainerListBounds.Bottom;
// Correction for the correction
if (drawableContainerListBounds.Top + offsetY < 0) {
offsetY += Math.Abs(drawableContainerListBounds.Top + offsetY);
}
}
moveOffset = new Point(offsetX, offsetY);
}
}
}
dcs.MoveBy(moveOffset.X, moveOffset.Y);
AddElements(dcs);
FieldAggregator.BindElements(dcs);
DeselectAllElements();
SelectElements(dcs);
}
} else if (ClipboardHelper.ContainsImage(clipboard)) {
int x = 10;
int y = 10;
foreach (Image clipboardImage in ClipboardHelper.GetImages(clipboard)) {
if (clipboardImage != null) {
DeselectAllElements();
IImageContainer container = AddImageContainer(clipboardImage as Bitmap, x, y);
SelectElement(container);
clipboardImage.Dispose();
x += 10;
y += 10;
}
}
} else if (ClipboardHelper.ContainsText(clipboard)) {
string text = ClipboardHelper.GetText(clipboard);
if (text != null) {
DeselectAllElements();
ITextContainer textContainer = AddTextContainer(text, HorizontalAlignment.Center, VerticalAlignment.CENTER,
FontFamily.GenericSansSerif, 12f, false, false, false, 2, Color.Black, Color.Transparent);
SelectElement(textContainer);
}
}
}
/// <summary>
/// Duplicate all the selecteded elements
/// </summary>
public void DuplicateSelectedElements() {
LOG.DebugFormat("Duplicating {0} selected elements", selectedElements.Count);
DrawableContainerList dcs = selectedElements.Clone();
dcs.Parent = this;
dcs.MoveBy(10,10);
AddElements(dcs);
DeselectAllElements();
SelectElements(dcs);
}
/// <summary>
/// Deselect the specified element
/// </summary>
/// <param name="container"></param>
public void DeselectElement(IDrawableContainer container) {
container.HideGrippers();
container.Selected = false;
selectedElements.Remove(container);
FieldAggregator.UnbindElement(container);
if (_movingElementChanged != null) {
SurfaceElementEventArgs eventArgs = new SurfaceElementEventArgs();
eventArgs.Elements = selectedElements;
_movingElementChanged(this, eventArgs);
}
}
/// <summary>
/// Deselect all the selected elements
/// </summary>
public void DeselectAllElements() {
if (HasSelectedElements) {
while(selectedElements.Count > 0) {
IDrawableContainer element = selectedElements[0];
element.Invalidate();
element.HideGrippers();
element.Selected = false;
selectedElements.Remove(element);
FieldAggregator.UnbindElement(element);
}
if (_movingElementChanged != null) {
SurfaceElementEventArgs eventArgs = new SurfaceElementEventArgs();
eventArgs.Elements = selectedElements;
_movingElementChanged(this, eventArgs);
}
}
}
/// <summary>
/// Select the supplied element
/// </summary>
/// <param name="container"></param>
public void SelectElement(IDrawableContainer container) {
if (!selectedElements.Contains(container)) {
selectedElements.Add(container);
container.ShowGrippers();
container.Selected = true;
FieldAggregator.BindElement(container);
if (_movingElementChanged != null) {
SurfaceElementEventArgs eventArgs = new SurfaceElementEventArgs();
eventArgs.Elements = selectedElements;
_movingElementChanged(this, eventArgs);
}
container.Invalidate();
}
}
/// <summary>
/// Select all elements, this is called when Ctrl+A is pressed
/// </summary>
public void SelectAllElements() {
SelectElements(_elements);
}
/// <summary>
/// Select the supplied elements
/// </summary>
/// <param name="elements"></param>
public void SelectElements(DrawableContainerList elements) {
foreach(DrawableContainer element in elements) {
SelectElement(element);
}
}
/// <summary>
/// Process key presses on the surface, this is called from the editor (and NOT an override from the Control)
/// </summary>
/// <param name="k">Keys</param>
/// <returns>false if no keys were processed</returns>
public bool ProcessCmdKey(Keys k) {
if (selectedElements.Count > 0) {
bool shiftModifier = (ModifierKeys & Keys.Shift) == Keys.Shift;
int px = shiftModifier ? 10 : 1;
Point moveBy = Point.Empty;
switch (k) {
case Keys.Left:
case Keys.Left | Keys.Shift:
moveBy = new Point(-px, 0);
break;
case Keys.Up:
case Keys.Up | Keys.Shift:
moveBy = new Point(0, -px);
break;
case Keys.Right:
case Keys.Right | Keys.Shift:
moveBy = new Point(px, 0);
break;
case Keys.Down:
case Keys.Down | Keys.Shift:
moveBy = new Point(0, px);
break;
case Keys.PageUp:
PullElementsUp();
break;
case Keys.PageDown:
PushElementsDown();
break;
case Keys.Home:
PullElementsToTop();
break;
case Keys.End:
PushElementsToBottom();
break;
case Keys.Enter:
ConfirmSelectedConfirmableElements(true);
break;
case Keys.Escape:
ConfirmSelectedConfirmableElements(false);
break;
/*case Keys.Delete:
RemoveSelectedElements();
break;*/
default:
return false;
}
if (!Point.Empty.Equals(moveBy)) {
selectedElements.MakeBoundsChangeUndoable(true);
selectedElements.MoveBy(moveBy.X, moveBy.Y);
}
return true;
}
return false;
}
/// <summary>
/// Property for accessing the elements on the surface
/// </summary>
public DrawableContainerList Elements {
get {
return _elements;
}
}
/// <summary>
/// pulls selected elements up one level in hierarchy
/// </summary>
public void PullElementsUp() {
_elements.PullElementsUp(selectedElements);
_elements.Invalidate();
}
/// <summary>
/// pushes selected elements up to top in hierarchy
/// </summary>
public void PullElementsToTop() {
_elements.PullElementsToTop(selectedElements);
_elements.Invalidate();
}
/// <summary>
/// pushes selected elements down one level in hierarchy
/// </summary>
public void PushElementsDown() {
_elements.PushElementsDown(selectedElements);
_elements.Invalidate();
}
/// <summary>
/// pushes selected elements down to bottom in hierarchy
/// </summary>
public void PushElementsToBottom() {
_elements.PushElementsToBottom(selectedElements);
_elements.Invalidate();
}
/// <summary>
/// indicates whether the selected elements could be pulled up in hierarchy
/// </summary>
/// <returns>true if selected elements could be pulled up, false otherwise</returns>
public bool CanPullSelectionUp() {
return _elements.CanPullUp(selectedElements);
}
/// <summary>
/// indicates whether the selected elements could be pushed down in hierarchy
/// </summary>
/// <returns>true if selected elements could be pushed down, false otherwise</returns>
public bool CanPushSelectionDown() {
return _elements.CanPushDown(selectedElements);
}
public void ElementPropertyChanged(object sender, PropertyChangedEventArgs e) {
//Invalidate();
}
public void element_FieldChanged(object sender, FieldChangedEventArgs e) {
selectedElements.HandleFieldChangedEvent(sender, e);
}
public bool IsOnSurface(IDrawableContainer container) {
return _elements.Contains(container);
}
}
}