mirror of
https://github.com/greenshot/greenshot.git
synced 2025-01-10 07:42:47 -08:00
182 lines
4.3 KiB
C#
182 lines
4.3 KiB
C#
/*
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* Greenshot - a free and open source screenshot tool
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* Copyright (C) 2007-2016 Thomas Braun, Jens Klingen, Robin Krom
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*
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* For more information see: http://getgreenshot.org/
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* The Greenshot project is hosted on GitHub https://github.com/greenshot/greenshot
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*
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* This program is free software: you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation, either version 1 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program. If not, see <http://www.gnu.org/licenses/>.
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*/
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using System;
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using System.Collections.Generic;
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using System.Drawing;
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namespace Greenshot.Plugin {
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/// <summary>
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/// The capture mode for Greenshot
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/// </summary>
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public enum CaptureMode { None, Region, FullScreen, ActiveWindow, Window, LastRegion, Clipboard, File, IE, Import}; //, Video };
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public enum ScreenCaptureMode { Auto, FullScreen, Fixed};
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/// <summary>
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/// Details for the capture, like the window title and date/time etc.
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/// </summary>
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public interface ICaptureDetails {
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string Filename {
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get;
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set;
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}
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string Title {
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get;
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set;
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}
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DateTime DateTime {
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get;
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set;
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}
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List<IDestination> CaptureDestinations {
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get;
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set;
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}
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Dictionary<string, string> MetaData {
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get;
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}
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/// <summary>
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/// Helper method to prevent complex code which needs to check every key
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/// </summary>
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/// <param name="key">The key for the meta-data</param>
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/// <param name="value">The value for the meta-data</param>
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void AddMetaData(string key, string value);
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void ClearDestinations();
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void RemoveDestination(IDestination captureDestination);
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void AddDestination(IDestination captureDestination);
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bool HasDestination(string designation);
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CaptureMode CaptureMode {
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get;
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set;
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}
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float DpiX {
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get;
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set;
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}
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float DpiY {
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get;
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set;
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}
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}
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public interface ICaptureElement {
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List<ICaptureElement> Children {
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get;
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set;
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}
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Rectangle Bounds {
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get;
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set;
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}
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string Name {
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get;
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set;
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}
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}
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/// <summary>
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/// The interface to the Capture object, so Plugins can use it.
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/// </summary>
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public interface ICapture : IDisposable {
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// The Capture Details
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ICaptureDetails CaptureDetails {
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get;
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set;
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}
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// The captured Image
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Image Image {
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get;
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set;
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}
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void NullImage();
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Rectangle ScreenBounds {
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get;
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set;
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}
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Icon Cursor {
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get;
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set;
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}
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// Boolean to specify if the cursor is available
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bool CursorVisible {
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get;
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set;
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}
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Point CursorLocation {
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get;
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set;
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}
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Point Location {
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get;
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set;
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}
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/// <summary>
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/// Crops the capture to the specified rectangle (with Bitmap coordinates!)
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/// </summary>
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/// <param name="cropRectangle">Rectangle with bitmap coordinates</param>
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bool Crop(Rectangle cropRectangle);
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/// <summary>
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/// Apply a translate to the mouse location. e.g. needed for crop
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/// </summary>
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/// <param name="x">x coordinates to move the mouse</param>
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/// <param name="y">y coordinates to move the mouse</param>
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void MoveMouseLocation(int x, int y);
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// / TODO: Enable when the elements are usable again.
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///// <summary>
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///// Apply a translate to the elements e.g. needed for crop
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///// </summary>
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///// <param name="x">x coordinates to move the elements</param>
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///// <param name="y">y coordinates to move the elements</param>
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//void MoveElements(int x, int y);
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///// <summary>
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///// Add a new element to the capture
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///// </summary>
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///// <param name="element">Rectangle</param>
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//void AddElement(ICaptureElement element);
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///// <summary>
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///// Returns a list of rectangles which represent objects that are "on" the capture
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///// </summary>
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//List<ICaptureElement> Elements {
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// get;
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// set;
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//}
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}
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}
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