greenshot/GreenshotPlugin/Controls/SaveImageFileDialog.cs

205 lines
6.9 KiB
C#

/*
* Greenshot - a free and open source screenshot tool
* Copyright (C) 2007-2016 Thomas Braun, Jens Klingen, Robin Krom
*
* For more information see: http://getgreenshot.org/
* The Greenshot project is hosted on GitHub https://github.com/greenshot/greenshot
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 1 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
using System;
using System.IO;
using System.Windows.Forms;
using Greenshot.Plugin;
using GreenshotPlugin.Core;
using Greenshot.IniFile;
using log4net;
namespace GreenshotPlugin.Controls {
/// <summary>
/// Custom dialog for saving images, wraps SaveFileDialog.
/// For some reason SFD is sealed :(
/// </summary>
public class SaveImageFileDialog : IDisposable {
private static readonly ILog LOG = LogManager.GetLogger(typeof(SaveImageFileDialog));
private static readonly CoreConfiguration conf = IniConfig.GetIniSection<CoreConfiguration>();
protected SaveFileDialog SaveFileDialog;
private FilterOption[] _filterOptions;
private DirectoryInfo _eagerlyCreatedDirectory;
private readonly ICaptureDetails _captureDetails;
public void Dispose() {
Dispose(true);
GC.SuppressFinalize(this);
}
protected virtual void Dispose(bool disposing) {
if (disposing) {
if (SaveFileDialog != null) {
SaveFileDialog.Dispose();
SaveFileDialog = null;
}
}
}
public SaveImageFileDialog() {
Init();
}
public SaveImageFileDialog(ICaptureDetails captureDetails) {
_captureDetails = captureDetails;
Init();
}
private void Init() {
SaveFileDialog = new SaveFileDialog();
ApplyFilterOptions();
string initialDirectory = null;
try {
conf.ValidateAndCorrectOutputFileAsFullpath();
initialDirectory = Path.GetDirectoryName(conf.OutputFileAsFullpath);
} catch {
LOG.WarnFormat("OutputFileAsFullpath was set to {0}, ignoring due to problem in path.", conf.OutputFileAsFullpath);
}
if (!string.IsNullOrEmpty(initialDirectory) && Directory.Exists(initialDirectory)) {
SaveFileDialog.InitialDirectory = initialDirectory;
} else if (Directory.Exists(conf.OutputFilePath)) {
SaveFileDialog.InitialDirectory = conf.OutputFilePath;
}
// The following property fixes a problem that the directory where we save is locked (bug #2899790)
SaveFileDialog.RestoreDirectory = true;
SaveFileDialog.OverwritePrompt = true;
SaveFileDialog.CheckPathExists = false;
SaveFileDialog.AddExtension = true;
ApplySuggestedValues();
}
private void ApplyFilterOptions() {
PrepareFilterOptions();
string fdf = "";
int preselect = 0;
var outputFileFormatAsString = Enum.GetName(typeof(OutputFormat), conf.OutputFileFormat);
for(int i=0; i<_filterOptions.Length; i++){
FilterOption fo = _filterOptions[i];
fdf += fo.Label + "|*." + fo.Extension + "|";
if(outputFileFormatAsString == fo.Extension)
preselect = i;
}
fdf = fdf.Substring(0, fdf.Length-1);
SaveFileDialog.Filter = fdf;
SaveFileDialog.FilterIndex = preselect + 1;
}
private void PrepareFilterOptions() {
OutputFormat[] supportedImageFormats = (OutputFormat[])Enum.GetValues(typeof(OutputFormat));
_filterOptions = new FilterOption[supportedImageFormats.Length];
for(int i=0; i<_filterOptions.Length; i++){
string ifo = supportedImageFormats[i].ToString();
if (ifo.ToLower().Equals("jpeg")) ifo = "Jpg"; // we dont want no jpeg files, so let the dialog check for jpg
FilterOption fo = new FilterOption
{
Label = ifo.ToUpper(),
Extension = ifo.ToLower()
};
_filterOptions.SetValue(fo, i);
}
}
/// <summary>
/// filename exactly as typed in the filename field
/// </summary>
public string FileName {
get {return SaveFileDialog.FileName;}
set {SaveFileDialog.FileName = value;}
}
/// <summary>
/// initial directory of the dialog
/// </summary>
public string InitialDirectory {
get {return SaveFileDialog.InitialDirectory;}
set {SaveFileDialog.InitialDirectory = value;}
}
/// <summary>
/// returns filename as typed in the filename field with extension.
/// if filename field value ends with selected extension, the value is just returned.
/// otherwise, the selected extension is appended to the filename.
/// </summary>
public string FileNameWithExtension {
get {
string fn = SaveFileDialog.FileName;
// if the filename contains a valid extension, which is the same like the selected filter item's extension, the filename is okay
if(fn.EndsWith(Extension,StringComparison.CurrentCultureIgnoreCase)) return fn;
// otherwise we just add the selected filter item's extension
else return fn + "." + Extension;
}
set {
FileName = Path.GetFileNameWithoutExtension(value);
Extension = Path.GetExtension(value);
}
}
/// <summary>
/// gets or sets selected extension
/// </summary>
public string Extension {
get {
return _filterOptions[SaveFileDialog.FilterIndex-1].Extension;
}
set {
for(int i=0; i<_filterOptions.Length; i++) {
if(value.Equals(_filterOptions[i].Extension, StringComparison.CurrentCultureIgnoreCase)) {
SaveFileDialog.FilterIndex = i + 1;
}
}
}
}
public DialogResult ShowDialog() {
DialogResult ret = SaveFileDialog.ShowDialog();
CleanUp();
return ret;
}
/// <summary>
/// sets InitialDirectory and FileName property of a SaveFileDialog smartly, considering default pattern and last used path
/// </summary>
private void ApplySuggestedValues() {
// build the full path and set dialog properties
FileName = FilenameHelper.GetFilenameWithoutExtensionFromPattern(conf.OutputFileFilenamePattern, _captureDetails);
}
private class FilterOption {
public string Label;
public string Extension;
}
private void CleanUp() {
// fix for bug #3379053
try {
if(_eagerlyCreatedDirectory != null && _eagerlyCreatedDirectory.GetFiles().Length == 0 && _eagerlyCreatedDirectory.GetDirectories().Length == 0) {
_eagerlyCreatedDirectory.Delete();
_eagerlyCreatedDirectory = null;
}
} catch (Exception e) {
LOG.WarnFormat("Couldn't cleanup directory due to: {0}", e.Message);
_eagerlyCreatedDirectory = null;
}
}
}
}