268 lines
7.8 KiB
C#

/*
* Greenshot - a free and open source screenshot tool
* Copyright (C) 2007-2016 Thomas Braun, Jens Klingen, Robin Krom
*
* For more information see: http://getgreenshot.org/
* The Greenshot project is hosted on GitHub https://github.com/greenshot/greenshot
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 1 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
using System;
using System.Collections.Generic;
using System.Drawing;
using System.Windows.Forms;
using GreenshotPlugin.Core;
using Greenshot.IniFile;
using GreenshotPlugin.Effects;
namespace Greenshot.Plugin {
[Serializable]
[AttributeUsage(AttributeTargets.Assembly, Inherited = false, AllowMultiple = false)]
public sealed class PluginAttribute : Attribute, IComparable {
public string Name {
get;
set;
}
public string CreatedBy {
get;
set;
}
public string Version {
get;
set;
}
public string EntryType {
get;
private set;
}
public bool Configurable {
get;
private set;
}
public string DllFile {
get;
set;
}
public PluginAttribute(string entryType, bool configurable) {
EntryType = entryType;
Configurable = configurable;
}
public int CompareTo(object obj) {
PluginAttribute other = obj as PluginAttribute;
if (other != null) {
return Name.CompareTo(other.Name);
}
throw new ArgumentException("object is not a PluginAttribute");
}
}
// Delegates for hooking up events.
public delegate void HotKeyHandler();
public class SurfaceOutputSettings {
private static readonly CoreConfiguration CoreConfig = IniConfig.GetIniSection<CoreConfiguration>();
private bool _reduceColors;
private bool _disableReduceColors;
public SurfaceOutputSettings() {
_disableReduceColors = false;
Format = CoreConfig.OutputFileFormat;
JPGQuality = CoreConfig.OutputFileJpegQuality;
ReduceColors = CoreConfig.OutputFileReduceColors;
}
public SurfaceOutputSettings(OutputFormat format) : this() {
Format = format;
}
public SurfaceOutputSettings(OutputFormat format, int quality) : this(format) {
JPGQuality = quality;
}
public SurfaceOutputSettings(OutputFormat format, int quality, bool reduceColors) : this(format, quality) {
ReduceColors = reduceColors;
}
/// <summary>
/// BUG-2056 reported a logical issue, using greenshot format as the default causes issues with the external commands.
/// </summary>
/// <returns>this for fluent API usage</returns>
public SurfaceOutputSettings PreventGreenshotFormat()
{
// If OutputFormat is Greenshot, use PNG instead.
if (Format == OutputFormat.greenshot)
{
Format = OutputFormat.png;
}
return this;
}
public OutputFormat Format {
get;
set;
}
public int JPGQuality {
get;
set;
}
public bool SaveBackgroundOnly {
get;
set;
}
public List<IEffect> Effects { get; } = new List<IEffect>();
public bool ReduceColors {
get {
// Fix for Bug #3468436, force quantizing when output format is gif as this has only 256 colors!
if (OutputFormat.gif.Equals(Format)) {
return true;
}
return _reduceColors;
}
set {
_reduceColors = value;
}
}
/// <summary>
/// Disable the reduce colors option, this overrules the enabling
/// </summary>
public bool DisableReduceColors {
get {
return _disableReduceColors;
}
set {
// Quantizing os needed when output format is gif as this has only 256 colors!
if (!OutputFormat.gif.Equals(Format)) {
_disableReduceColors = value;
}
}
}
}
/// <summary>
/// This interface is the GreenshotPluginHost, that which "Hosts" the plugin.
/// For Greenshot this is implmented in the PluginHelper
/// </summary>
public interface IGreenshotHost {
ContextMenuStrip MainMenu {
get;
}
// This is a reference to the MainForm, can be used for Invoking on the UI thread.
Form GreenshotForm {
get;
}
NotifyIcon NotifyIcon {
get;
}
/// <summary>
/// Create a Thumbnail
/// </summary>
/// <param name="image">Image of which we need a Thumbnail</param>
/// <param name="width"></param>
/// <param name="height"></param>
/// <returns>Image with Thumbnail</returns>
Image GetThumbnail(Image image, int width, int height);
/// <summary>
/// List of available plugins with their PluginAttributes
/// This can be usefull for a plugin manager plugin...
/// </summary>
IDictionary<PluginAttribute, IGreenshotPlugin> Plugins {
get;
}
/// <summary>
/// Get a destination by it's designation
/// </summary>
/// <param name="designation"></param>
/// <returns>IDestination</returns>
IDestination GetDestination(string designation);
/// <summary>
/// Get a list of all available destinations
/// </summary>
/// <returns>List of IDestination</returns>
List<IDestination> GetAllDestinations();
/// <summary>
/// Export a surface to the destination with has the supplied designation
/// </summary>
/// <param name="manuallyInitiated"></param>
/// <param name="designation"></param>
/// <param name="surface"></param>
/// <param name="captureDetails"></param>
ExportInformation ExportCapture(bool manuallyInitiated, string designation, ISurface surface, ICaptureDetails captureDetails);
/// <summary>
/// Make region capture with specified Handler
/// </summary>
/// <param name="captureMouseCursor">bool false if the mouse should not be captured, true if the configuration should be checked</param>
/// <param name="destination">IDestination destination</param>
void CaptureRegion(bool captureMouseCursor, IDestination destination);
/// <summary>
/// Use the supplied capture, and handle it as if it's captured.
/// </summary>
/// <param name="captureToImport">ICapture to import</param>
void ImportCapture(ICapture captureToImport);
/// <summary>
/// Use the supplied image, and ICapture a capture object for it
/// </summary>
/// <param name="imageToCapture">Image to create capture for</param>
/// <returns>ICapture</returns>
ICapture GetCapture(Image imageToCapture);
}
public interface IGreenshotPlugin : IDisposable {
/// <summary>
/// Is called after the plugin is instanciated, the Plugin should keep a copy of the host and pluginAttribute.
/// </summary>
/// <param name="host">The IPluginHost that will be hosting the plugin</param>
/// <param name="pluginAttribute">The PluginAttribute for the actual plugin</param>
/// <returns>true if plugin is initialized, false if not (doesn't show)</returns>
bool Initialize(IGreenshotHost host, PluginAttribute pluginAttribute);
/// <summary>
/// Unload of the plugin
/// </summary>
void Shutdown();
/// <summary>
/// Open the Configuration Form, will/should not be called before handshaking is done
/// </summary>
void Configure();
/// <summary>
/// Return IDestination's, if the plugin wants to
/// </summary>
IEnumerable<IDestination> Destinations();
/// <summary>
/// Return IProcessor's, if the plugin wants to
/// </summary>
IEnumerable<IProcessor> Processors();
}
}