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92 lines
2.8 KiB
C#
92 lines
2.8 KiB
C#
/*
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* Greenshot - a free and open source screenshot tool
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* Copyright (C) 2007-2016 Thomas Braun, Jens Klingen, Robin Krom
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*
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* For more information see: http://getgreenshot.org/
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* The Greenshot project is hosted on Sourceforge: http://sourceforge.net/projects/greenshot/
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*
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* This program is free software: you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation, either version 1 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program. If not, see <http://www.gnu.org/licenses/>.
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*/
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using System.Drawing;
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using System.Drawing.Drawing2D;
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using System.Windows.Forms;
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namespace Greenshot.Plugin.Drawing.Adorners
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{
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public interface IAdorner
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{
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/// <summary>
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/// Returns if this adorner is active
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/// </summary>
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bool IsActive { get; }
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/// <summary>
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/// The current edit status, this is needed to locate the adorner to send events to
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/// </summary>
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EditStatus EditStatus { get; }
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/// <summary>
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/// The owner of this adorner
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/// </summary>
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IDrawableContainer Owner { get; }
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/// <summary>
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/// Is the current point "over" the Adorner?
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/// If this is the case, the
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/// </summary>
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/// <param name="point">Point to test</param>
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/// <returns>true if so</returns>
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bool HitTest(Point point);
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/// <summary>
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/// Handle the MouseDown event
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/// </summary>
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/// <param name="sender"></param>
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/// <param name="mouseEventArgs">MouseEventArgs</param>
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void MouseDown(object sender, MouseEventArgs mouseEventArgs);
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/// <summary>
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/// Handle the MouseUp event
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/// </summary>
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/// <param name="sender"></param>
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/// <param name="mouseEventArgs">MouseEventArgs</param>
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void MouseUp(object sender, MouseEventArgs mouseEventArgs);
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/// <summary>
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/// Handle the MouseMove event
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/// </summary>
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/// <param name="sender"></param>
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/// <param name="mouseEventArgs">MouseEventArgs</param>
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void MouseMove(object sender, MouseEventArgs mouseEventArgs);
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/// <summary>
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/// Gets the cursor that should be displayed for this behavior.
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/// </summary>
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Cursor Cursor { get; }
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/// <summary>
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/// Draw the adorner
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/// </summary>
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/// <param name="paintEventArgs">PaintEventArgs</param>
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void Paint(PaintEventArgs paintEventArgs);
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/// <summary>
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/// Called if the owner is transformed
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/// </summary>
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/// <param name="matrix">Matrix</param>
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void Transform(Matrix matrix);
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}
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}
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