greenshot/GreenshotPlugin/Core/WindowsHelper.cs

1796 lines
58 KiB
C#

/*
* Greenshot - a free and open source screenshot tool
* Copyright (C) 2007-2016 Thomas Braun, Jens Klingen, Robin Krom
*
* For more information see: http://getgreenshot.org/
* The Greenshot project is hosted on GitHub https://github.com/greenshot/greenshot
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 1 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
using Greenshot.IniFile;
using Greenshot.Interop;
using Greenshot.Plugin;
using GreenshotPlugin.UnmanagedHelpers;
using log4net;
using System;
using System.Collections.Generic;
using System.Diagnostics;
using System.Drawing;
using System.Drawing.Imaging;
using System.Runtime.InteropServices;
using System.Text;
using System.Text.RegularExpressions;
using System.Windows.Forms;
namespace GreenshotPlugin.Core {
#region EnumWindows
/// <summary>
/// EnumWindows wrapper for .NET
/// </summary>
public class WindowsEnumerator {
/// <summary>
/// Returns the collection of windows returned by GetWindows
/// </summary>
public IList<WindowDetails> Items { get; private set; }
/// <summary>
/// Gets all top level windows on the system.
/// </summary>
public WindowsEnumerator GetWindows() {
GetWindows(IntPtr.Zero, null);
return this;
}
/// <summary>
/// Gets all child windows of the specified window
/// </summary>
/// <param name="parent">Window Handle to get children for</param>
public WindowsEnumerator GetWindows(WindowDetails parent)
{
GetWindows(parent?.Handle ?? IntPtr.Zero, null);
return this;
}
/// <summary>
/// Gets all child windows of the specified window
/// </summary>
/// <param name="hWndParent">Window Handle to get children for</param>
/// <param name="classname">Window Classname to copy, use null to copy all</param>
public WindowsEnumerator GetWindows(IntPtr hWndParent, string classname) {
Items = new List<WindowDetails>();
IList<WindowDetails> windows = new List<WindowDetails>();
User32.EnumChildWindows(hWndParent, WindowEnum, IntPtr.Zero);
bool hasParent = !IntPtr.Zero.Equals(hWndParent);
string parentText = null;
if (hasParent) {
var title = new StringBuilder(260, 260);
User32.GetWindowText(hWndParent, title, title.Capacity);
parentText = title.ToString();
}
foreach (var window in Items) {
if (hasParent) {
window.Text = parentText;
window.ParentHandle = hWndParent;
}
if (classname == null || window.ClassName.Equals(classname)) {
windows.Add(window);
}
}
Items = windows;
return this;
}
#region EnumWindows callback
/// <summary>
/// The enum Windows callback.
/// </summary>
/// <param name="hWnd">Window Handle</param>
/// <param name="lParam">Application defined value</param>
/// <returns>1 to continue enumeration, 0 to stop</returns>
private int WindowEnum(IntPtr hWnd, int lParam)
{
if (OnWindowEnum(hWnd)) {
return 1;
}
return 0;
}
#endregion
/// <summary>
/// Called whenever a new window is about to be added
/// by the Window enumeration called from GetWindows.
/// If overriding this function, return true to continue
/// enumeration or false to stop. If you do not call
/// the base implementation the Items collection will
/// be empty.
/// </summary>
/// <param name="hWnd">Window handle to add</param>
/// <returns>True to continue enumeration, False to stop</returns>
protected virtual bool OnWindowEnum(IntPtr hWnd) {
if (!WindowDetails.IsIgnoreHandle(hWnd)) {
Items.Add(new WindowDetails(hWnd));
}
return true;
}
}
#endregion EnumWindows
#region WindowDetails
/// <summary>
/// Code for handling with "windows"
/// Main code is taken from vbAccelerator, location:
/// http://www.vbaccelerator.com/home/NET/Code/Libraries/Windows/Enumerating_Windows/article.asp
/// but a LOT of changes/enhancements were made to adapt it for Greenshot.
///
/// Provides details about a Window returned by the enumeration
/// </summary>
public class WindowDetails : IEquatable<WindowDetails>{
private const string MetroWindowsClass = "Windows.UI.Core.CoreWindow"; //Used for Windows 8(.1)
private const string FramedAppClass = "ApplicationFrameWindow"; // Windows 10 uses ApplicationFrameWindow
private const string MetroApplauncherClass = "ImmersiveLauncher";
private const string MetroGutterClass = "ImmersiveGutter";
private static readonly IList<string> IgnoreClasses = new List<string>(new[] { "Progman", "Button", "Dwm" }); //"MS-SDIa"
private static readonly ILog Log = LogManager.GetLogger(typeof(WindowDetails));
private static readonly CoreConfiguration Conf = IniConfig.GetIniSection<CoreConfiguration>();
private static readonly IList<IntPtr> IgnoreHandles = new List<IntPtr>();
private static readonly IList<string> ExcludeProcessesFromFreeze = new List<string>();
private static readonly IAppVisibility AppVisibility;
static WindowDetails() {
try
{
// Only try to instantiate when Windows 8 or later.
if (Environment.OSVersion.Version.Major >= 6 && Environment.OSVersion.Version.Minor >= 2)
{
AppVisibility = COMWrapper.CreateInstance<IAppVisibility>();
}
}
catch (Exception ex)
{
Log.WarnFormat("Couldn't create instance of IAppVisibility: {0}", ex.Message);
}
}
public static void AddProcessToExcludeFromFreeze(string processname) {
if (!ExcludeProcessesFromFreeze.Contains(processname)) {
ExcludeProcessesFromFreeze.Add(processname);
}
}
internal static bool IsIgnoreHandle(IntPtr handle) {
return IgnoreHandles.Contains(handle);
}
private IList<WindowDetails> _childWindows;
private IntPtr _parentHandle = IntPtr.Zero;
private WindowDetails _parent;
private bool _frozen;
/// <summary>
/// This checks if the window is a Windows 8 App
/// For Windows 10 most normal code works, as it's hosted inside "ApplicationFrameWindow"
/// </summary>
public bool IsApp => MetroWindowsClass.Equals(ClassName);
/// <summary>
/// This checks if the window is a Windows 10 App
/// For Windows 10 apps are hosted inside "ApplicationFrameWindow"
/// </summary>
public bool IsWin10App => FramedAppClass.Equals(ClassName);
/// <summary>
/// Check if the window is the metro gutter (sizeable separator)
/// </summary>
public bool IsGutter => MetroGutterClass.Equals(ClassName);
/// <summary>
/// Test if this window is for the App-Launcher
/// </summary>
public bool IsAppLauncher => MetroApplauncherClass.Equals(ClassName);
/// <summary>
/// Check if this window is the window of a metro app
/// </summary>
public bool IsMetroApp => IsAppLauncher || IsApp;
/// <summary>
/// To allow items to be compared, the hash code
/// is set to the Window handle, so two EnumWindowsItem
/// objects for the same Window will be equal.
/// </summary>
/// <returns>The Window Handle for this window</returns>
public override int GetHashCode() {
return Handle.ToInt32();
}
public override bool Equals(object right) {
return Equals(right as WindowDetails);
}
/// <summary>
/// Compare two windows details
/// </summary>
/// <param name="other"></param>
/// <returns></returns>
public bool Equals(WindowDetails other) {
if (ReferenceEquals(other, null)) {
return false;
}
if (ReferenceEquals(this, other)) {
return true;
}
if (GetType() != other.GetType()){
return false;
}
return other.Handle == Handle;
}
/// <summary>
/// Check if the window has children
/// </summary>
public bool HasChildren => (_childWindows != null) && (_childWindows.Count > 0);
/// <summary>
/// Freeze information updates
/// </summary>
public void FreezeDetails() {
_frozen = true;
}
/// <summary>
/// Make the information update again.
/// </summary>
public void UnfreezeDetails() {
_frozen = false;
}
/// <summary>
/// Get the file path to the exe for the process which owns this window
/// </summary>
public string ProcessPath {
get {
if (Handle == IntPtr.Zero) {
// not a valid window handle
return string.Empty;
}
// Get the process id
int processid;
User32.GetWindowThreadProcessId(Handle, out processid);
return Kernel32.GetProcessPath(processid);
}
}
/// <summary>
/// Get the icon belonging to the process
/// </summary>
public Image DisplayIcon {
get {
try {
using (var appIcon = GetAppIcon(Handle)) {
if (appIcon != null) {
return appIcon.ToBitmap();
}
}
} catch (Exception ex) {
Log.WarnFormat("Couldn't get icon for window {0} due to: {1}", Text, ex.Message);
Log.Warn(ex);
}
if (IsMetroApp) {
// No method yet to get the metro icon
return null;
}
try {
return PluginUtils.GetCachedExeIcon(ProcessPath, 0);
} catch (Exception ex) {
Log.WarnFormat("Couldn't get icon for window {0} due to: {1}", Text, ex.Message);
Log.Warn(ex);
}
return null;
}
}
/// <summary>
/// Get the icon for a hWnd
/// </summary>
/// <param name="hwnd"></param>
/// <returns></returns>
private static Icon GetAppIcon(IntPtr hwnd) {
IntPtr iconSmall = IntPtr.Zero;
IntPtr iconBig = new IntPtr(1);
IntPtr iconSmall2 = new IntPtr(2);
IntPtr iconHandle;
if (Conf.UseLargeIcons) {
iconHandle = User32.SendMessage(hwnd, (int)WindowsMessages.WM_GETICON, iconBig, IntPtr.Zero);
if (iconHandle == IntPtr.Zero) {
iconHandle = User32.GetClassLongWrapper(hwnd, (int)ClassLongIndex.GCL_HICON);
}
} else {
iconHandle = User32.SendMessage(hwnd, (int)WindowsMessages.WM_GETICON, iconSmall2, IntPtr.Zero);
}
if (iconHandle == IntPtr.Zero) {
iconHandle = User32.SendMessage(hwnd, (int)WindowsMessages.WM_GETICON, iconSmall, IntPtr.Zero);
}
if (iconHandle == IntPtr.Zero) {
iconHandle = User32.GetClassLongWrapper(hwnd, (int)ClassLongIndex.GCL_HICONSM);
}
if (iconHandle == IntPtr.Zero) {
iconHandle = User32.SendMessage(hwnd, (int)WindowsMessages.WM_GETICON, iconBig, IntPtr.Zero);
}
if (iconHandle == IntPtr.Zero) {
iconHandle = User32.GetClassLongWrapper(hwnd, (int)ClassLongIndex.GCL_HICON);
}
if (iconHandle == IntPtr.Zero) {
return null;
}
Icon icon = Icon.FromHandle(iconHandle);
return icon;
}
/// <summary>
/// Use this to make remove internal windows, like the mainform and the captureforms, invisible
/// </summary>
/// <param name="ignoreHandle"></param>
public static void RegisterIgnoreHandle(IntPtr ignoreHandle) {
IgnoreHandles.Add(ignoreHandle);
}
/// <summary>
/// Use this to remove the with RegisterIgnoreHandle registered handle
/// </summary>
/// <param name="ignoreHandle"></param>
public static void UnregisterIgnoreHandle(IntPtr ignoreHandle) {
IgnoreHandles.Remove(ignoreHandle);
}
public IList<WindowDetails> Children {
get {
if (_childWindows == null) {
GetChildren();
}
return _childWindows;
}
}
/// <summary>
/// Retrieve all windows with a certain title or classname
/// </summary>
/// <param name="windows"></param>
/// <param name="titlePattern">The regexp to look for in the title</param>
/// <param name="classnamePattern">The regexp to look for in the classname</param>
/// <returns>List WindowDetails with all the found windows</returns>
private static IEnumerable<WindowDetails> FindWindow(IList<WindowDetails> windows, string titlePattern, string classnamePattern) {
Regex titleRegexp = null;
Regex classnameRegexp = null;
if (titlePattern != null && titlePattern.Trim().Length > 0) {
titleRegexp = new Regex(titlePattern);
}
if (classnamePattern != null && classnamePattern.Trim().Length > 0) {
classnameRegexp = new Regex(classnamePattern);
}
foreach(WindowDetails window in windows) {
if (titleRegexp != null && titleRegexp.IsMatch(window.Text)) {
yield return window;
} else if (classnameRegexp != null && classnameRegexp.IsMatch(window.ClassName)) {
yield return window;
}
}
}
/// <summary>
/// Retrieve the child with matching classname
/// </summary>
public WindowDetails GetChild(string childClassname) {
foreach(WindowDetails child in Children) {
if (childClassname.Equals(child.ClassName)) {
return child;
}
}
return null;
}
/// <summary>
/// Retrieve the children with matching classname
/// </summary>
public IEnumerable<WindowDetails> GetChilden(string childClassname) {
foreach (WindowDetails child in Children) {
if (childClassname.Equals(child.ClassName)) {
yield return child;
}
}
}
public IntPtr ParentHandle {
get {
if (_parentHandle == IntPtr.Zero) {
_parentHandle = User32.GetParent(Handle);
_parent = null;
}
return _parentHandle;
}
set {
if (_parentHandle != value) {
_parentHandle = value;
_parent = null;
}
}
}
/// <summary>
/// Get the parent of the current window
/// </summary>
/// <returns>WindowDetails of the parent, or null if none</returns>
public WindowDetails GetParent() {
if (_parent == null) {
if (_parentHandle == IntPtr.Zero) {
_parentHandle = User32.GetParent(Handle);
}
if (_parentHandle != IntPtr.Zero) {
_parent = new WindowDetails(_parentHandle);
}
}
return _parent;
}
/// <summary>
/// Retrieve all the children, this only stores the children internally.
/// One should normally use the getter "Children"
/// </summary>
public IList<WindowDetails> GetChildren() {
if (_childWindows == null) {
return GetChildren(0);
}
return _childWindows;
}
/// <summary>
/// Retrieve all the children, this only stores the children internally, use the "Children" property for the value
/// </summary>
/// <param name="levelsToGo">Specify how many levels we go in</param>
public IList<WindowDetails> GetChildren(int levelsToGo) {
if (_childWindows != null)
{
return _childWindows;
}
_childWindows = new WindowsEnumerator().GetWindows(Handle, null).Items;
foreach(var childWindow in _childWindows) {
if (levelsToGo > 0) {
childWindow.GetChildren(levelsToGo-1);
}
}
return _childWindows;
}
/// <summary>
/// Retrieve children with a certain title or classname
/// </summary>
/// <param name="titlePattern">The regexp to look for in the title</param>
/// <param name="classnamePattern">The regexp to look for in the classname</param>
/// <returns>List WindowDetails with all the found windows, or an empty list</returns>
public IEnumerable<WindowDetails> FindChildren(string titlePattern, string classnamePattern) {
return FindWindow(Children, titlePattern, classnamePattern);
}
/// <summary>
/// Recursing helper method for the FindPath
/// </summary>
/// <param name="classnames">List string with classnames</param>
/// <param name="index">The index in the list to look for</param>
/// <returns>WindowDetails if a match was found</returns>
private WindowDetails FindPath(IList<string> classnames, int index) {
if (index == classnames.Count - 1) {
foreach (var foundWindow in FindChildren(null, classnames[index]))
{
return foundWindow;
}
} else {
foreach(var foundWindow in FindChildren(null, classnames[index]))
{
var resultWindow = foundWindow.FindPath(classnames, index+1);
if (resultWindow != null)
{
return resultWindow;
}
}
}
return null;
}
/// <summary>
/// This method will find the child window according to a path of classnames.
/// Usually used for finding a certain "content" window like for the IE Browser
/// </summary>
/// <param name="classnames">List of string with classname "path"</param>
/// <param name="allowSkip">true allows the search to skip a classname of the path</param>
/// <returns>WindowDetails if found</returns>
public WindowDetails FindPath(IList<string> classnames, bool allowSkip) {
int index = 0;
var resultWindow = FindPath(classnames, index++);
if (resultWindow == null && allowSkip) {
while(resultWindow == null && index < classnames.Count) {
resultWindow = FindPath(classnames, index);
}
}
return resultWindow;
}
/// <summary>
/// Deep scan for a certain classname pattern
/// </summary>
/// <param name="windowDetails">Window to scan into</param>
/// <param name="classnamePattern">Classname regexp pattern</param>
/// <returns>The first WindowDetails found</returns>
public static WindowDetails DeepScan(WindowDetails windowDetails, Regex classnamePattern) {
if (classnamePattern.IsMatch(windowDetails.ClassName)) {
return windowDetails;
}
// First loop through this level
foreach(var child in windowDetails.Children) {
if (classnamePattern.IsMatch(child.ClassName)) {
return child;
}
}
// Go into all children
foreach(var child in windowDetails.Children) {
var deepWindow = DeepScan(child, classnamePattern);
if (deepWindow != null) {
return deepWindow;
}
}
return null;
}
/// <summary>
/// GetWindow
/// </summary>
/// <param name="gwCommand">The GetWindowCommand to use</param>
/// <returns>null if nothing found, otherwise the WindowDetails instance of the "child"</returns>
public WindowDetails GetWindow(GetWindowCommand gwCommand) {
var tmphWnd = User32.GetWindow(Handle, gwCommand);
if (IntPtr.Zero == tmphWnd) {
return null;
}
var windowDetails = new WindowDetails(tmphWnd)
{
_parent = this
};
return windowDetails;
}
/// <summary>
/// Gets the window's handle
/// </summary>
public IntPtr Handle { get; }
private string _text;
/// <summary>
/// Gets the window's title (caption)
/// </summary>
public string Text {
set {
_text = value;
}
get {
if (_text == null) {
var title = new StringBuilder(260, 260);
User32.GetWindowText(Handle, title, title.Capacity);
_text = title.ToString();
}
return _text;
}
}
private string _className;
/// <summary>
/// Gets the window's class name.
/// </summary>
public string ClassName => _className ?? (_className = GetClassName(Handle));
/// <summary>
/// Gets/Sets whether the window is iconic (mimimized) or not.
/// </summary>
public bool Iconic {
get {
if (IsMetroApp) {
return !Visible;
}
return User32.IsIconic(Handle) || Location.X <= -32000;
}
set {
if (value) {
User32.SendMessage(Handle, (int)WindowsMessages.WM_SYSCOMMAND, (IntPtr)User32.SC_MINIMIZE, IntPtr.Zero);
} else {
User32.SendMessage(Handle, (int)WindowsMessages.WM_SYSCOMMAND, (IntPtr)User32.SC_RESTORE, IntPtr.Zero);
}
}
}
/// <summary>
/// Gets/Sets whether the window is maximised or not.
/// </summary>
public bool Maximised {
get {
if (IsApp)
{
if (Visible) {
Rectangle windowRectangle = WindowRectangle;
foreach (var screen in Screen.AllScreens) {
if (screen.Bounds.Contains(windowRectangle)) {
if (windowRectangle.Equals(screen.Bounds)) {
return true;
}
}
}
}
return false;
}
return User32.IsZoomed(Handle);
}
set {
if (value) {
User32.SendMessage(Handle, (int)WindowsMessages.WM_SYSCOMMAND, (IntPtr)User32.SC_MAXIMIZE, IntPtr.Zero);
} else {
User32.SendMessage(Handle, (int)WindowsMessages.WM_SYSCOMMAND, (IntPtr)User32.SC_MINIMIZE, IntPtr.Zero);
}
}
}
/// <summary>
/// This doesn't work as good as is should, but does move the App out of the way...
/// </summary>
public void HideApp() {
User32.ShowWindow(Handle, ShowWindowCommand.Hide);
}
/// <summary>
/// Gets whether the window is visible.
/// </summary>
public bool Visible {
get {
if (IsApp) {
Rectangle windowRectangle = WindowRectangle;
foreach (Screen screen in Screen.AllScreens) {
if (screen.Bounds.Contains(windowRectangle)) {
if (windowRectangle.Equals(screen.Bounds)) {
// Fullscreen, it's "visible" when AppVisibilityOnMonitor says yes
// Although it might be the other App, this is not "very" important
RECT rect = new RECT(screen.Bounds);
IntPtr monitor = User32.MonitorFromRect(ref rect, User32.MONITOR_DEFAULTTONULL);
if (monitor != IntPtr.Zero) {
MONITOR_APP_VISIBILITY? monitorAppVisibility = AppVisibility?.GetAppVisibilityOnMonitor(monitor);
//LOG.DebugFormat("App {0} visible: {1} on {2}", Text, monitorAppVisibility, screen.Bounds);
if (monitorAppVisibility == MONITOR_APP_VISIBILITY.MAV_APP_VISIBLE) {
return true;
}
}
} else {
// Is only partly on the screen, when this happens the app is always visible!
return true;
}
}
}
return false;
}
if (IsGutter) {
// gutter is only made available when it's visible
return true;
}
if (IsAppLauncher) {
return IsAppLauncherVisible;
}
return User32.IsWindowVisible(Handle);
}
}
public bool HasParent {
get {
GetParent();
return _parentHandle != IntPtr.Zero;
}
}
public int ProcessId {
get {
int processId;
User32.GetWindowThreadProcessId(Handle, out processId);
return processId;
}
}
public Process Process {
get {
try {
int processId;
User32.GetWindowThreadProcessId(Handle, out processId);
return Process.GetProcessById(processId);
} catch (Exception ex) {
Log.Warn(ex);
}
return null;
}
}
/// <summary>
/// Make sure the next call of a cached value is guaranteed the real value
/// </summary>
public void Reset() {
_previousWindowRectangle = Rectangle.Empty;
}
private Rectangle _previousWindowRectangle = Rectangle.Empty;
private long _lastWindowRectangleRetrieveTime;
private const long CacheTime = TimeSpan.TicksPerSecond * 2;
/// <summary>
/// Gets the bounding rectangle of the window
/// </summary>
public Rectangle WindowRectangle {
get {
// Try to return a cached value
long now = DateTime.Now.Ticks;
if (_previousWindowRectangle.IsEmpty || !_frozen) {
if (_previousWindowRectangle.IsEmpty || now - _lastWindowRectangleRetrieveTime > CacheTime) {
Rectangle windowRect = Rectangle.Empty;
if (DWM.IsDwmEnabled())
{
bool gotFrameBounds = GetExtendedFrameBounds(out windowRect);
if (IsApp)
{
// Pre-Cache for Maximised call, this is only on Windows 8 apps (full screen)
if (gotFrameBounds)
{
_previousWindowRectangle = windowRect;
_lastWindowRectangleRetrieveTime = now;
}
}
if (gotFrameBounds && Environment.OSVersion.IsWindows10() && !Maximised)
{
// Somehow DWM doesn't calculate it corectly, there is a 1 pixel border around the capture
// Remove this border, currently it's fixed but TODO: Make it depend on the OS?
windowRect.Inflate(Conf.Win10BorderCrop);
_previousWindowRectangle = windowRect;
_lastWindowRectangleRetrieveTime = now;
return windowRect;
}
}
if (windowRect.IsEmpty) {
if (!GetWindowRect(out windowRect))
{
Win32Error error = Win32.GetLastErrorCode();
Log.WarnFormat("Couldn't retrieve the windows rectangle: {0}", Win32.GetMessage(error));
}
}
// Correction for maximized windows, only if it's not an app
if (!HasParent && !IsApp && Maximised) {
Size size;
// Only if the border size can be retrieved
if (GetBorderSize(out size))
{
windowRect = new Rectangle(windowRect.X + size.Width, windowRect.Y + size.Height, windowRect.Width - (2 * size.Width), windowRect.Height - (2 * size.Height));
}
}
_lastWindowRectangleRetrieveTime = now;
// Try to return something valid, by getting returning the previous size if the window doesn't have a Rectangle anymore
if (windowRect.IsEmpty) {
return _previousWindowRectangle;
}
_previousWindowRectangle = windowRect;
return windowRect;
}
}
return _previousWindowRectangle;
}
}
/// <summary>
/// Gets the location of the window relative to the screen.
/// </summary>
public Point Location {
get {
Rectangle tmpRectangle = WindowRectangle;
return new Point(tmpRectangle.Left, tmpRectangle.Top);
}
}
/// <summary>
/// Gets the size of the window.
/// </summary>
public Size Size {
get {
Rectangle tmpRectangle = WindowRectangle;
return new Size(tmpRectangle.Right - tmpRectangle.Left, tmpRectangle.Bottom - tmpRectangle.Top);
}
}
/// <summary>
/// Get the client rectangle, this is the part of the window inside the borders (drawable area)
/// </summary>
public Rectangle ClientRectangle {
get {
Rectangle clientRect;
if (!GetClientRect(out clientRect))
{
Win32Error error = Win32.GetLastErrorCode();
Log.WarnFormat("Couldn't retrieve the client rectangle for {0}, error: {1}", Text, Win32.GetMessage(error));
}
return clientRect;
}
}
/// <summary>
/// Check if the supplied point lies in the window
/// </summary>
/// <param name="p">Point with the coordinates to check</param>
/// <returns>true if the point lies within</returns>
public bool Contains(Point p) {
return WindowRectangle.Contains(p);
}
/// <summary>
/// Restores and Brings the window to the front,
/// assuming it is a visible application window.
/// </summary>
public void Restore() {
if (Iconic) {
User32.SendMessage(Handle, (int)WindowsMessages.WM_SYSCOMMAND, (IntPtr)User32.SC_RESTORE, IntPtr.Zero);
}
User32.BringWindowToTop(Handle);
User32.SetForegroundWindow(Handle);
// Make sure windows has time to perform the action
// TODO: this is BAD practice!
while(Iconic) {
Application.DoEvents();
}
}
/// <summary>
/// Get / Set the WindowStyle
/// </summary>
public WindowStyleFlags WindowStyle {
get {
return (WindowStyleFlags)User32.GetWindowLongWrapper(Handle, (int)WindowLongIndex.GWL_STYLE);
}
set {
User32.SetWindowLongWrapper(Handle, (int)WindowLongIndex.GWL_STYLE, new IntPtr((long)value));
}
}
/// <summary>
/// Get/Set the WindowPlacement
/// </summary>
public WindowPlacement WindowPlacement {
get {
var placement = WindowPlacement.Default;
User32.GetWindowPlacement(Handle, ref placement);
return placement;
}
set {
User32.SetWindowPlacement(Handle, ref value);
}
}
/// <summary>
/// Get/Set the Extended WindowStyle
/// </summary>
public ExtendedWindowStyleFlags ExtendedWindowStyle {
get {
return (ExtendedWindowStyleFlags)User32.GetWindowLongWrapper(Handle, (int)WindowLongIndex.GWL_EXSTYLE);
}
set {
User32.SetWindowLongWrapper(Handle, (int)WindowLongIndex.GWL_EXSTYLE, new IntPtr((uint)value));
}
}
/// <summary>
/// Capture Window with GDI+
/// </summary>
/// <param name="capture">The capture to fill</param>
/// <returns>ICapture</returns>
public ICapture CaptureGdiWindow(ICapture capture) {
Image capturedImage = PrintWindow();
if (capturedImage != null) {
capture.Image = capturedImage;
capture.Location = Location;
return capture;
}
return null;
}
/// <summary>
/// Capture DWM Window
/// </summary>
/// <param name="capture">Capture to fill</param>
/// <param name="windowCaptureMode">Wanted WindowCaptureMode</param>
/// <param name="autoMode">True if auto modus is used</param>
/// <returns>ICapture with the capture</returns>
public ICapture CaptureDwmWindow(ICapture capture, WindowCaptureMode windowCaptureMode, bool autoMode) {
IntPtr thumbnailHandle = IntPtr.Zero;
Form tempForm = null;
bool tempFormShown = false;
try {
tempForm = new Form
{
ShowInTaskbar = false,
FormBorderStyle = FormBorderStyle.None,
TopMost = true
};
// Register the Thumbnail
DWM.DwmRegisterThumbnail(tempForm.Handle, Handle, out thumbnailHandle);
// Get the original size
SIZE sourceSize;
DWM.DwmQueryThumbnailSourceSize(thumbnailHandle, out sourceSize);
if (sourceSize.Width <= 0 || sourceSize.Height <= 0) {
return null;
}
// Calculate the location of the temp form
Rectangle windowRectangle = WindowRectangle;
Point formLocation = windowRectangle.Location;
Size borderSize = new Size();
bool doesCaptureFit = false;
if (!Maximised) {
// Assume using it's own location
formLocation = windowRectangle.Location;
using (Region workingArea = new Region(Screen.PrimaryScreen.Bounds)) {
// Find the screen where the window is and check if it fits
foreach (Screen screen in Screen.AllScreens) {
if (!Equals(screen, Screen.PrimaryScreen)) {
workingArea.Union(screen.Bounds);
}
}
// If the formLocation is not inside the visible area
if (!workingArea.AreRectangleCornersVisisble(windowRectangle)) {
// If none found we find the biggest screen
foreach (Screen screen in Screen.AllScreens) {
Rectangle newWindowRectangle = new Rectangle(screen.WorkingArea.Location, windowRectangle.Size);
if (workingArea.AreRectangleCornersVisisble(newWindowRectangle)) {
formLocation = screen.Bounds.Location;
doesCaptureFit = true;
break;
}
}
} else {
doesCaptureFit = true;
}
}
} else if (!Environment.OSVersion.IsWindows8OrLater()) {
//GetClientRect(out windowRectangle);
GetBorderSize(out borderSize);
formLocation = new Point(windowRectangle.X - borderSize.Width, windowRectangle.Y - borderSize.Height);
}
tempForm.Location = formLocation;
tempForm.Size = sourceSize.ToSize();
// Prepare rectangle to capture from the screen.
Rectangle captureRectangle = new Rectangle(formLocation.X, formLocation.Y, sourceSize.Width, sourceSize.Height);
if (Maximised) {
// Correct capture size for maximized window by offsetting the X,Y with the border size
// and subtracting the border from the size (2 times, as we move right/down for the capture without resizing)
captureRectangle.Inflate(borderSize.Width, borderSize.Height);
} else {
// TODO: Also 8.x?
if (Environment.OSVersion.IsWindows10())
{
captureRectangle.Inflate(Conf.Win10BorderCrop);
}
if (autoMode) {
// check if the capture fits
if (!doesCaptureFit) {
// if GDI is allowed.. (a screenshot won't be better than we comes if we continue)
using (Process thisWindowProcess = Process) {
if (!IsMetroApp && WindowCapture.IsGdiAllowed(thisWindowProcess)) {
// we return null which causes the capturing code to try another method.
return null;
}
}
}
}
}
// Prepare the displaying of the Thumbnail
DWM_THUMBNAIL_PROPERTIES props = new DWM_THUMBNAIL_PROPERTIES
{
Opacity = 255,
Visible = true,
Destination = new RECT(0, 0, sourceSize.Width, sourceSize.Height)
};
DWM.DwmUpdateThumbnailProperties(thumbnailHandle, ref props);
tempForm.Show();
tempFormShown = true;
// Intersect with screen
captureRectangle.Intersect(capture.ScreenBounds);
// Destination bitmap for the capture
Bitmap capturedBitmap = null;
bool frozen = false;
try {
// Check if we make a transparent capture
if (windowCaptureMode == WindowCaptureMode.AeroTransparent) {
frozen = FreezeWindow();
// Use white, later black to capture transparent
tempForm.BackColor = Color.White;
// Make sure everything is visible
tempForm.Refresh();
Application.DoEvents();
try {
using (Bitmap whiteBitmap = WindowCapture.CaptureRectangle(captureRectangle)) {
// Apply a white color
tempForm.BackColor = Color.Black;
// Make sure everything is visible
tempForm.Refresh();
if (!IsMetroApp) {
// Make sure the application window is active, so the colors & buttons are right
ToForeground();
}
// Make sure all changes are processed and visible
Application.DoEvents();
using (Bitmap blackBitmap = WindowCapture.CaptureRectangle(captureRectangle)) {
capturedBitmap = ApplyTransparency(blackBitmap, whiteBitmap);
}
}
} catch (Exception e) {
Log.Debug("Exception: ", e);
// Some problem occurred, cleanup and make a normal capture
if (capturedBitmap != null) {
capturedBitmap.Dispose();
capturedBitmap = null;
}
}
}
// If no capture up till now, create a normal capture.
if (capturedBitmap == null) {
// Remove transparency, this will break the capturing
if (!autoMode) {
tempForm.BackColor = Color.FromArgb(255, Conf.DWMBackgroundColor.R, Conf.DWMBackgroundColor.G, Conf.DWMBackgroundColor.B);
} else {
Color colorizationColor = DWM.ColorizationColor;
// Modify by losing the transparency and increasing the intensity (as if the background color is white)
colorizationColor = Color.FromArgb(255, (colorizationColor.R + 255) >> 1, (colorizationColor.G + 255) >> 1, (colorizationColor.B + 255) >> 1);
tempForm.BackColor = colorizationColor;
}
// Make sure everything is visible
tempForm.Refresh();
if (!IsMetroApp) {
// Make sure the application window is active, so the colors & buttons are right
ToForeground();
}
// Make sure all changes are processed and visible
Application.DoEvents();
// Capture from the screen
capturedBitmap = WindowCapture.CaptureRectangle(captureRectangle);
}
if (capturedBitmap != null) {
// Not needed for Windows 8
if (!Environment.OSVersion.IsWindows8OrLater()) {
// Only if the Inivalue is set, not maximized and it's not a tool window.
if (Conf.WindowCaptureRemoveCorners && !Maximised && (ExtendedWindowStyle & ExtendedWindowStyleFlags.WS_EX_TOOLWINDOW) == 0) {
// Remove corners
if (!Image.IsAlphaPixelFormat(capturedBitmap.PixelFormat)) {
Log.Debug("Changing pixelformat to Alpha for the RemoveCorners");
Bitmap tmpBitmap = ImageHelper.Clone(capturedBitmap, PixelFormat.Format32bppArgb);
capturedBitmap.Dispose();
capturedBitmap = tmpBitmap;
}
RemoveCorners(capturedBitmap);
}
}
}
} finally {
// Make sure to ALWAYS unfreeze!!
if (frozen) {
UnfreezeWindow();
}
}
capture.Image = capturedBitmap;
// Make sure the capture location is the location of the window, not the copy
capture.Location = Location;
} finally {
if (thumbnailHandle != IntPtr.Zero) {
// Unregister (cleanup), as we are finished we don't need the form or the thumbnail anymore
DWM.DwmUnregisterThumbnail(thumbnailHandle);
}
if (tempForm != null) {
if (tempFormShown) {
tempForm.Close();
}
tempForm.Dispose();
tempForm = null;
}
}
return capture;
}
/// <summary>
/// Helper method to remove the corners from a DMW capture
/// </summary>
/// <param name="image">The bitmap to remove the corners from.</param>
private void RemoveCorners(Bitmap image) {
using (IFastBitmap fastBitmap = FastBitmap.Create(image)) {
for (int y = 0; y < Conf.WindowCornerCutShape.Count; y++) {
for (int x = 0; x < Conf.WindowCornerCutShape[y]; x++) {
fastBitmap.SetColorAt(x, y, Color.Transparent);
fastBitmap.SetColorAt(image.Width-1-x, y, Color.Transparent);
fastBitmap.SetColorAt(image.Width-1-x, image.Height-1-y, Color.Transparent);
fastBitmap.SetColorAt(x, image.Height-1-y, Color.Transparent);
}
}
}
}
/// <summary>
/// Apply transparency by comparing a transparent capture with a black and white background
/// A "Math.min" makes sure there is no overflow, but this could cause the picture to have shifted colors.
/// The pictures should have been taken without differency, except for the colors.
/// </summary>
/// <param name="blackBitmap">Bitmap with the black image</param>
/// <param name="whiteBitmap">Bitmap with the black image</param>
/// <returns>Bitmap with transparency</returns>
private Bitmap ApplyTransparency(Bitmap blackBitmap, Bitmap whiteBitmap) {
using (IFastBitmap targetBuffer = FastBitmap.CreateEmpty(blackBitmap.Size, PixelFormat.Format32bppArgb, Color.Transparent)) {
targetBuffer.SetResolution(blackBitmap.HorizontalResolution, blackBitmap.VerticalResolution);
using (IFastBitmap blackBuffer = FastBitmap.Create(blackBitmap)) {
using (IFastBitmap whiteBuffer = FastBitmap.Create(whiteBitmap)) {
for (int y = 0; y < blackBuffer.Height; y++) {
for (int x = 0; x < blackBuffer.Width; x++) {
Color c0 = blackBuffer.GetColorAt(x, y);
Color c1 = whiteBuffer.GetColorAt(x, y);
// Calculate alpha as double in range 0-1
int alpha = c0.R - c1.R + 255;
if (alpha == 255) {
// Alpha == 255 means no change!
targetBuffer.SetColorAt(x, y, c0);
} else if (alpha == 0) {
// Complete transparency, use transparent pixel
targetBuffer.SetColorAt(x, y, Color.Transparent);
} else {
// Calculate original color
byte originalAlpha = (byte)Math.Min(255, alpha);
var alphaFactor = alpha/255d;
//LOG.DebugFormat("Alpha {0} & c0 {1} & c1 {2}", alpha, c0, c1);
byte originalRed = (byte)Math.Min(255, c0.R / alphaFactor);
byte originalGreen = (byte)Math.Min(255, c0.G / alphaFactor);
byte originalBlue = (byte)Math.Min(255, c0.B / alphaFactor);
Color originalColor = Color.FromArgb(originalAlpha, originalRed, originalGreen, originalBlue);
//Color originalColor = Color.FromArgb(originalAlpha, originalRed, c0.G, c0.B);
targetBuffer.SetColorAt(x, y, originalColor);
}
}
}
}
}
return targetBuffer.UnlockAndReturnBitmap();
}
}
/// <summary>
/// Helper method to get the window size for DWM Windows
/// </summary>
/// <param name="rectangle">out Rectangle</param>
/// <returns>bool true if it worked</returns>
private bool GetExtendedFrameBounds(out Rectangle rectangle) {
RECT rect;
int result = DWM.DwmGetWindowAttribute(Handle, (int)DWMWINDOWATTRIBUTE.DWMWA_EXTENDED_FRAME_BOUNDS, out rect, Marshal.SizeOf(typeof(RECT)));
if (result >= 0) {
rectangle = rect.ToRectangle();
return true;
}
rectangle = Rectangle.Empty;
return false;
}
/// <summary>
/// Helper method to get the window size for GDI Windows
/// </summary>
/// <param name="rectangle">out Rectangle</param>
/// <returns>bool true if it worked</returns>
private bool GetClientRect(out Rectangle rectangle) {
var windowInfo = new WindowInfo();
// Get the Window Info for this window
bool result = User32.GetWindowInfo(Handle, ref windowInfo);
rectangle = result ? windowInfo.rcClient.ToRectangle() : Rectangle.Empty;
return result;
}
/// <summary>
/// Helper method to get the window size for GDI Windows
/// </summary>
/// <param name="rectangle">out Rectangle</param>
/// <returns>bool true if it worked</returns>
private bool GetWindowRect(out Rectangle rectangle) {
var windowInfo = new WindowInfo();
// Get the Window Info for this window
bool result = User32.GetWindowInfo(Handle, ref windowInfo);
rectangle = result ? windowInfo.rcWindow.ToRectangle() : Rectangle.Empty;
return result;
}
/// <summary>
/// Helper method to get the Border size for GDI Windows
/// </summary>
/// <param name="size">out Size</param>
/// <returns>bool true if it worked</returns>
private bool GetBorderSize(out Size size) {
var windowInfo = new WindowInfo();
// Get the Window Info for this window
bool result = User32.GetWindowInfo(Handle, ref windowInfo);
size = result ? new Size((int)windowInfo.cxWindowBorders, (int)windowInfo.cyWindowBorders) : Size.Empty;
return result;
}
/// <summary>
/// Set the window as foreground window
/// </summary>
/// <param name="handle">hWnd of the window to bring to the foreground</param>
/// <param name="workaround">bool with true to use a trick to really bring the window to the foreground</param>
public static void ToForeground(IntPtr handle, bool workaround = true)
{
var window = new WindowDetails(handle);
// Nothing we can do if it's not visible!
if (!window.Visible)
{
return;
}
if (window.Iconic)
{
window.Iconic = false;
while (window.Iconic)
{
Application.DoEvents();
}
}
// See https://msdn.microsoft.com/en-us/library/windows/desktop/ms633539(v=vs.85).aspx
if (workaround)
{
const byte alt = 0xA4;
const int extendedkey = 0x1;
const int keyup = 0x2;
// Simulate an "ALT" key press.
User32.keybd_event(alt, 0x45, extendedkey | 0, 0);
// Simulate an "ALT" key release.
User32.keybd_event(alt, 0x45, extendedkey | keyup, 0);
}
// Show window in forground.
User32.BringWindowToTop(handle);
User32.SetForegroundWindow(handle);
}
/// <summary>
/// Set the window as foreground window
/// </summary>
/// <param name="workaround">true to use a workaround, otherwise the window might only flash</param>
public void ToForeground(bool workaround = true) {
ToForeground(Handle, workaround);
}
/// <summary>
/// Get the region for a window
/// </summary>
private Region GetRegion() {
using (SafeRegionHandle region = GDI32.CreateRectRgn(0, 0, 0, 0)) {
if (!region.IsInvalid) {
RegionResult result = User32.GetWindowRgn(Handle, region);
if (result != RegionResult.REGION_ERROR && result != RegionResult.REGION_NULLREGION) {
return Region.FromHrgn(region.DangerousGetHandle());
}
}
}
return null;
}
private bool CanFreezeOrUnfreeze(string titleOrProcessname) {
if (string.IsNullOrEmpty(titleOrProcessname)) {
return false;
}
if (titleOrProcessname.ToLower().Contains("greenshot")) {
return false;
}
foreach (string excludeProcess in ExcludeProcessesFromFreeze) {
if (titleOrProcessname.ToLower().Contains(excludeProcess)) {
return false;
}
}
return true;
}
/// <summary>
/// Freezes the process belonging to the window
/// Warning: Use only if no other way!!
/// </summary>
private bool FreezeWindow() {
bool frozen = false;
using (Process proc = Process.GetProcessById(ProcessId)) {
string processName = proc.ProcessName;
if (!CanFreezeOrUnfreeze(processName)) {
Log.DebugFormat("Not freezing {0}", processName);
return false;
}
if (!CanFreezeOrUnfreeze(Text)) {
Log.DebugFormat("Not freezing {0}", processName);
return false;
}
Log.DebugFormat("Freezing process: {0}", processName);
foreach (ProcessThread pT in proc.Threads) {
IntPtr pOpenThread = Kernel32.OpenThread(ThreadAccess.SUSPEND_RESUME, false, (uint)pT.Id);
if (pOpenThread == IntPtr.Zero) {
break;
}
frozen = true;
Kernel32.SuspendThread(pOpenThread);
pT.Dispose();
}
}
return frozen;
}
/// <summary>
/// Unfreeze the process belonging to the window
/// </summary>
public void UnfreezeWindow() {
using (Process proc = Process.GetProcessById(ProcessId)) {
string processName = proc.ProcessName;
if (!CanFreezeOrUnfreeze(processName)) {
Log.DebugFormat("Not unfreezing {0}", processName);
return;
}
if (!CanFreezeOrUnfreeze(Text)) {
Log.DebugFormat("Not unfreezing {0}", processName);
return;
}
Log.DebugFormat("Unfreezing process: {0}", processName);
foreach (ProcessThread pT in proc.Threads) {
IntPtr pOpenThread = Kernel32.OpenThread(ThreadAccess.SUSPEND_RESUME, false, (uint)pT.Id);
if (pOpenThread == IntPtr.Zero) {
break;
}
Kernel32.ResumeThread(pOpenThread);
}
}
}
/// <summary>
/// Return an Image representing the Window!
/// As GDI+ draws it, it will be without Aero borders!
/// </summary>
public Image PrintWindow() {
Rectangle windowRect = WindowRectangle;
// Start the capture
Exception exceptionOccured = null;
Image returnImage;
using (Region region = GetRegion()) {
PixelFormat pixelFormat = PixelFormat.Format24bppRgb;
// Only use 32 bpp ARGB when the window has a region
if (region != null) {
pixelFormat = PixelFormat.Format32bppArgb;
}
returnImage = new Bitmap(windowRect.Width, windowRect.Height, pixelFormat);
using (Graphics graphics = Graphics.FromImage(returnImage)) {
using (SafeDeviceContextHandle graphicsDc = graphics.GetSafeDeviceContext()) {
bool printSucceeded = User32.PrintWindow(Handle, graphicsDc.DangerousGetHandle(), 0x0);
if (!printSucceeded) {
// something went wrong, most likely a "0x80004005" (Acess Denied) when using UAC
exceptionOccured = User32.CreateWin32Exception("PrintWindow");
}
}
// Apply the region "transparency"
if (region != null && !region.IsEmpty(graphics)) {
graphics.ExcludeClip(region);
graphics.Clear(Color.Transparent);
}
graphics.Flush();
}
}
// Return null if error
if (exceptionOccured != null) {
Log.ErrorFormat("Error calling print window: {0}", exceptionOccured.Message);
returnImage.Dispose();
return null;
}
if (!HasParent && Maximised) {
Log.Debug("Correcting for maximalization");
Size borderSize;
GetBorderSize(out borderSize);
Rectangle borderRectangle = new Rectangle(borderSize.Width, borderSize.Height, windowRect.Width - (2 * borderSize.Width), windowRect.Height - (2 * borderSize.Height));
ImageHelper.Crop(ref returnImage, ref borderRectangle);
}
return returnImage;
}
/// <summary>
/// Constructs a new instance of this class for
/// the specified Window Handle.
/// </summary>
/// <param name="hWnd">The Window Handle</param>
public WindowDetails(IntPtr hWnd) {
Handle = hWnd;
}
/// <summary>
/// Gets an instance of the current active foreground window
/// </summary>
/// <returns>WindowDetails of the current window</returns>
public static WindowDetails GetActiveWindow() {
IntPtr hWnd = User32.GetForegroundWindow();
if (hWnd != IntPtr.Zero) {
if (IgnoreHandles.Contains(hWnd)) {
return GetDesktopWindow();
}
WindowDetails activeWindow = new WindowDetails(hWnd);
// Invisible Windows should not be active
if (!activeWindow.Visible) {
return GetDesktopWindow();
}
return activeWindow;
}
return null;
}
/// <summary>
/// Check if this window is Greenshot
/// </summary>
public bool IsGreenshot {
get {
try {
if (!IsMetroApp) {
using (Process thisWindowProcess = Process) {
return "Greenshot".Equals(thisWindowProcess.MainModule.FileVersionInfo.ProductName);
}
}
} catch (Exception ex) {
Log.Warn(ex);
}
return false;
}
}
/// <summary>
/// Gets the Desktop window
/// </summary>
/// <returns>WindowDetails for the desktop window</returns>
public static WindowDetails GetDesktopWindow() {
return new WindowDetails(User32.GetDesktopWindow());
}
/// <summary>
/// Get all the top level windows
/// </summary>
/// <returns>List of WindowDetails with all the top level windows</returns>
public static IList<WindowDetails> GetAllWindows() {
return GetAllWindows(null);
}
/// <summary>
/// Get all the top level windows, with matching classname
/// </summary>
/// <returns>List WindowDetails with all the top level windows</returns>
public static IList<WindowDetails> GetAllWindows(string classname) {
return new WindowsEnumerator().GetWindows(IntPtr.Zero, classname).Items;
}
/// <summary>
/// Recursive "find children which"
/// </summary>
/// <param name="point">point to check for</param>
/// <returns></returns>
public WindowDetails FindChildUnderPoint(Point point) {
if (!Contains(point)) {
return null;
}
var rect = WindowRectangle;
// If the mouse it at the edge, take the whole window
if (rect.X == point.X || rect.Y == point.Y || rect.Right == point.X || rect.Bottom == point.Y)
{
return this;
}
// Look into the child windows
foreach(var childWindow in Children) {
if (childWindow.Contains(point)) {
return childWindow.FindChildUnderPoint(point);
}
}
return this;
}
/// <summary>
/// Retrieves the classname for a hWnd
/// </summary>
/// <param name="hWnd">IntPtr with the windows handle</param>
/// <returns>String with ClassName</returns>
public static string GetClassName(IntPtr hWnd) {
var classNameBuilder = new StringBuilder(260, 260);
User32.GetClassName(hWnd, classNameBuilder, classNameBuilder.Capacity);
return classNameBuilder.ToString();
}
/// <summary>
/// Helper method to decide if a top level window is visible
/// </summary>
/// <param name="window"></param>
/// <param name="screenBounds"></param>
/// <returns></returns>
private static bool IsVisible(WindowDetails window, Rectangle screenBounds)
{
// Ignore invisible
if (!window.Visible)
{
return false;
}
// Ignore minizied
if (window.Iconic)
{
return false;
}
if (IgnoreClasses.Contains(window.ClassName))
{
return false;
}
// On windows which are visible on the screen
var windowRect = window.WindowRectangle;
windowRect.Intersect(screenBounds);
if (windowRect.IsEmpty)
{
return false;
}
// Skip everything which is not rendered "normally", trying to fix BUG-2017
var exWindowStyle = window.ExtendedWindowStyle;
if (!window.IsApp && !window.IsWin10App && (exWindowStyle & ExtendedWindowStyleFlags.WS_EX_NOREDIRECTIONBITMAP) != 0)
{
return false;
}
return true;
}
/// <summary>
/// Get all the visible top level windows
/// </summary>
/// <returns>List WindowDetails with all the visible top level windows</returns>
public static IEnumerable<WindowDetails> GetVisibleWindows() {
Rectangle screenBounds = WindowCapture.GetScreenBounds();
foreach(var window in GetMetroApps()) {
if (IsVisible(window, screenBounds))
{
yield return window;
}
}
foreach (var window in GetAllWindows())
{
if (IsVisible(window, screenBounds))
{
yield return window;
}
}
}
/// <summary>
/// Get the WindowDetails for all Metro Apps
/// These are all Windows with Classname "Windows.UI.Core.CoreWindow"
/// </summary>
/// <returns>List WindowDetails with visible metro apps</returns>
public static IEnumerable<WindowDetails> GetMetroApps() {
// if the appVisibility != null we have Windows 8.
if (AppVisibility == null)
{
yield break;
}
//string[] wcs = {"ImmersiveGutter", "Snapped Desktop", "ImmersiveBackgroundWindow","ImmersiveLauncher","Windows.UI.Core.CoreWindow","ApplicationManager_ImmersiveShellWindow","SearchPane","MetroGhostWindow","EdgeUiInputWndClass", "NativeHWNDHost", "Shell_CharmWindow"};
//List<WindowDetails> specials = new List<WindowDetails>();
//foreach(string wc in wcs) {
// IntPtr wcHandle = User32.FindWindow(null, null);
// while (wcHandle != IntPtr.Zero) {
// WindowDetails special = new WindowDetails(wcHandle);
// if (special.WindowRectangle.Left >= 1920 && special.WindowRectangle.Size != Size.Empty) {
// specials.Add(special);
// LOG.DebugFormat("Found special {0} : {1} at {2} visible: {3} {4} {5}", special.ClassName, special.Text, special.WindowRectangle, special.Visible, special.ExtendedWindowStyle, special.WindowStyle);
// }
// wcHandle = User32.FindWindowEx(IntPtr.Zero, wcHandle, null, null);
// };
//}
IntPtr nextHandle = User32.FindWindow(MetroWindowsClass, null);
while (nextHandle != IntPtr.Zero) {
var metroApp = new WindowDetails(nextHandle);
yield return metroApp;
// Check if we have a gutter!
if (metroApp.Visible && !metroApp.Maximised) {
var gutterHandle = User32.FindWindow(MetroGutterClass, null);
if (gutterHandle != IntPtr.Zero) {
yield return new WindowDetails(gutterHandle);
}
}
nextHandle = User32.FindWindowEx(IntPtr.Zero, nextHandle, MetroWindowsClass, null);
}
}
/// <summary>
/// Check if the window is a top level
/// </summary>
/// <param name="window">WindowDetails</param>
/// <returns>bool</returns>
private static bool IsTopLevel(WindowDetails window)
{
// Ignore windows without title
if (window.Text.Length == 0)
{
return false;
}
if (IgnoreClasses.Contains(window.ClassName))
{
return false;
}
// Windows without size
if (window.WindowRectangle.Size.IsEmpty)
{
return false;
}
if (window.HasParent)
{
return false;
}
var exWindowStyle = window.ExtendedWindowStyle;
if ((exWindowStyle & ExtendedWindowStyleFlags.WS_EX_TOOLWINDOW) != 0)
{
return false;
}
// Skip everything which is not rendered "normally", trying to fix BUG-2017
if (!window.IsApp && !window.IsWin10App && (exWindowStyle & ExtendedWindowStyleFlags.WS_EX_NOREDIRECTIONBITMAP) != 0)
{
return false;
}
// Skip preview windows, like the one from Firefox
if ((window.WindowStyle & WindowStyleFlags.WS_VISIBLE) == 0)
{
return false;
}
return window.Visible || window.Iconic;
}
/// <summary>
/// Get all the top level windows
/// </summary>
/// <returns>List WindowDetails with all the top level windows</returns>
public static IEnumerable<WindowDetails> GetTopLevelWindows() {
foreach (var possibleTopLevel in GetMetroApps())
{
if (IsTopLevel(possibleTopLevel))
{
yield return possibleTopLevel;
}
}
foreach (var possibleTopLevel in GetAllWindows())
{
if (IsTopLevel(possibleTopLevel))
{
yield return possibleTopLevel;
}
}
}
/// <summary>
/// Find a window belonging to the same process as the supplied window.
/// </summary>
/// <param name="windowToLinkTo"></param>
/// <returns></returns>
public static WindowDetails GetLinkedWindow(WindowDetails windowToLinkTo) {
int processIdSelectedWindow = windowToLinkTo.ProcessId;
foreach(var window in GetAllWindows()) {
// Ignore windows without title
if (window.Text.Length == 0) {
continue;
}
// Ignore invisible
if (!window.Visible) {
continue;
}
if (window.Handle == windowToLinkTo.Handle) {
continue;
}
if (window.Iconic) {
continue;
}
// Windows without size
Size windowSize = window.WindowRectangle.Size;
if (windowSize.Width == 0 || windowSize.Height == 0) {
continue;
}
if (window.ProcessId == processIdSelectedWindow) {
Log.InfoFormat("Found window {0} belonging to same process as the window {1}", window.Text, windowToLinkTo.Text);
return window;
}
}
return null;
}
/// <summary>
/// Helper method to "active" all windows that are not in the supplied list.
/// One should preferably call "GetVisibleWindows" for the oldWindows.
/// </summary>
/// <param name="oldWindows">List WindowDetails with old windows</param>
public static void ActiveNewerWindows(IEnumerable<WindowDetails> oldWindows)
{
var oldWindowsList = new List<WindowDetails>(oldWindows);
foreach(var window in GetVisibleWindows()) {
if (!oldWindowsList.Contains(window)) {
window.ToForeground();
}
}
}
/// <summary>
/// Get the AppLauncher
/// </summary>
/// <returns></returns>
public static WindowDetails GetAppLauncher() {
// Only if Windows 8 (or higher)
if (AppVisibility == null) {
return null;
}
IntPtr appLauncher = User32.FindWindow(MetroApplauncherClass, null);
if (appLauncher != IntPtr.Zero) {
return new WindowDetails (appLauncher);
}
return null;
}
/// <summary>
/// Return true if the metro-app-launcher is visible
/// </summary>
/// <returns></returns>
public static bool IsAppLauncherVisible {
get {
if (AppVisibility != null) {
return AppVisibility.IsLauncherVisible;
}
return false;
}
}
}
#endregion
}