mirror of
https://github.com/greenshot/greenshot.git
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165 lines
4.9 KiB
C#
165 lines
4.9 KiB
C#
/*
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* Greenshot - a free and open source screenshot tool
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* Copyright (C) 2007-2016 Thomas Braun, Jens Klingen, Robin Krom
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*
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* For more information see: http://getgreenshot.org/
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* The Greenshot project is hosted on Sourceforge: http://sourceforge.net/projects/greenshot/
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*
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* This program is free software: you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation, either version 1 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program. If not, see <http://www.gnu.org/licenses/>.
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*/
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using Greenshot.Helpers;
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using Greenshot.Plugin.Drawing;
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using System.Drawing;
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using System.Drawing.Drawing2D;
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using System.Windows.Forms;
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namespace Greenshot.Drawing.Adorners
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{
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/// <summary>
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/// This is the adorner for the line based containers
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/// </summary>
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public class MoveAdorner : AbstractAdorner
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{
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private Rectangle _boundsBeforeResize = Rectangle.Empty;
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private RectangleF _boundsAfterResize = RectangleF.Empty;
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public Positions Position { get; private set; }
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public MoveAdorner(IDrawableContainer owner, Positions position) : base(owner)
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{
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Position = position;
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}
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/// <summary>
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/// Returns the cursor for when the mouse is over the adorner
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/// </summary>
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public override Cursor Cursor => Cursors.SizeAll;
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/// <summary>
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/// Handle the mouse down
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/// </summary>
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/// <param name="sender"></param>
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/// <param name="mouseEventArgs"></param>
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public override void MouseDown(object sender, MouseEventArgs mouseEventArgs)
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{
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EditStatus = EditStatus.RESIZING;
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_boundsBeforeResize = new Rectangle(Owner.Left, Owner.Top, Owner.Width, Owner.Height);
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_boundsAfterResize = _boundsBeforeResize;
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}
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/// <summary>
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/// Handle the mouse move
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/// </summary>
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/// <param name="sender"></param>
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/// <param name="mouseEventArgs"></param>
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public override void MouseMove(object sender, MouseEventArgs mouseEventArgs)
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{
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if (EditStatus != EditStatus.RESIZING)
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{
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return;
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}
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Owner.Invalidate();
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Owner.MakeBoundsChangeUndoable(false);
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// reset "workbench" rectangle to current bounds
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_boundsAfterResize.X = _boundsBeforeResize.X;
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_boundsAfterResize.Y = _boundsBeforeResize.Y;
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_boundsAfterResize.Width = _boundsBeforeResize.Width;
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_boundsAfterResize.Height = _boundsBeforeResize.Height;
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// calculate scaled rectangle
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ScaleHelper.Scale(ref _boundsAfterResize, Position, new PointF(mouseEventArgs.X, mouseEventArgs.Y), ScaleHelper.GetScaleOptions());
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// apply scaled bounds to this DrawableContainer
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Owner.ApplyBounds(_boundsAfterResize);
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Owner.Invalidate();
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}
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/// <summary>
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/// Return the location of the adorner
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/// </summary>
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public override Point Location {
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get
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{
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int x = 0,y = 0;
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switch (Position)
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{
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case Positions.TopLeft:
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x = Owner.Left;
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y = Owner.Top;
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break;
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case Positions.BottomLeft:
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x = Owner.Left;
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y = Owner.Top + Owner.Height;
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break;
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case Positions.MiddleLeft:
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x = Owner.Left;
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y = Owner.Top + (Owner.Height / 2);
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break;
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case Positions.TopCenter:
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x = Owner.Left + (Owner.Width / 2);
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y = Owner.Top;
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break;
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case Positions.BottomCenter:
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x = Owner.Left + (Owner.Width / 2);
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y = Owner.Top + Owner.Height;
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break;
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case Positions.TopRight:
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x = Owner.Left + Owner.Width;
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y = Owner.Top;
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break;
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case Positions.BottomRight:
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x = Owner.Left + Owner.Width;
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y = Owner.Top + Owner.Height;
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break;
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case Positions.MiddleRight:
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x = Owner.Left + Owner.Width;
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y = Owner.Top + (Owner.Height / 2);
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break;
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}
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return new Point(x, y);
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}
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}
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/// <summary>
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/// Draw the adorner
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/// </summary>
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/// <param name="paintEventArgs">PaintEventArgs</param>
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public override void Paint(PaintEventArgs paintEventArgs)
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{
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Graphics targetGraphics = paintEventArgs.Graphics;
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var bounds = Bounds;
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GraphicsState state = targetGraphics.Save();
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targetGraphics.SmoothingMode = SmoothingMode.None;
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targetGraphics.CompositingMode = CompositingMode.SourceCopy;
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targetGraphics.PixelOffsetMode = PixelOffsetMode.Half;
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targetGraphics.InterpolationMode = InterpolationMode.NearestNeighbor;
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try
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{
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targetGraphics.FillRectangle(Brushes.Black, bounds.X, bounds.Y, bounds.Width, bounds.Height);
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}
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catch
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{
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// Ignore, BUG-2065
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}
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targetGraphics.Restore(state);
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}
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}
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}
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