mirror of
https://github.com/greenshot/greenshot.git
synced 2025-01-24 22:22:49 -08:00
26fe579d31
Removed a lot of dead code, and remove the old OCR code as we don't even know if it still works.
169 lines
5.0 KiB
C#
169 lines
5.0 KiB
C#
/*
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* Greenshot - a free and open source screenshot tool
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* Copyright (C) 2007-2021 Thomas Braun, Jens Klingen, Robin Krom
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*
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* For more information see: http://getgreenshot.org/
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* The Greenshot project is hosted on GitHub https://github.com/greenshot/greenshot
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*
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* This program is free software: you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation, either version 1 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program. If not, see <http://www.gnu.org/licenses/>.
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*/
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using System;
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using System.Drawing;
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using System.Runtime.InteropServices;
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namespace GreenshotPlugin.UnmanagedHelpers.Structs
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{
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[StructLayout(LayoutKind.Sequential), Serializable()]
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public struct RECT {
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private int _Left;
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private int _Top;
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private int _Right;
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private int _Bottom;
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public RECT(RECT rectangle)
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: this(rectangle.Left, rectangle.Top, rectangle.Right, rectangle.Bottom) {
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}
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public RECT(Rectangle rectangle)
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: this(rectangle.Left, rectangle.Top, rectangle.Right, rectangle.Bottom) {
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}
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public RECT(int left, int top, int right, int bottom) {
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_Left = left;
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_Top = top;
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_Right = right;
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_Bottom = bottom;
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}
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public int X {
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get {
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return _Left;
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}
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set {
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_Left = value;
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}
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}
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public int Y {
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get {
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return _Top;
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}
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set {
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_Top = value;
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}
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}
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public int Left {
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get {
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return _Left;
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}
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set {
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_Left = value;
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}
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}
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public int Top {
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get {
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return _Top;
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}
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set {
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_Top = value;
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}
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}
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public int Right {
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get {
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return _Right;
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}
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set {
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_Right = value;
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}
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}
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public int Bottom {
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get {
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return _Bottom;
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}
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set {
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_Bottom = value;
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}
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}
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public int Height {
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get {
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return _Bottom - _Top;
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}
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set {
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_Bottom = value - _Top;
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}
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}
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public int Width {
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get {
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return _Right - _Left;
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}
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set {
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_Right = value + _Left;
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}
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}
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public Point Location {
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get {
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return new Point(Left, Top);
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}
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set {
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_Left = value.X;
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_Top = value.Y;
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}
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}
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public Size Size {
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get {
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return new Size(Width, Height);
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}
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set {
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_Right = value.Width + _Left;
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_Bottom = value.Height + _Top;
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}
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}
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public static implicit operator Rectangle(RECT rectangle) {
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return new Rectangle(rectangle.Left, rectangle.Top, rectangle.Width, rectangle.Height);
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}
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public static implicit operator RECT(Rectangle rectangle) {
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return new RECT(rectangle.Left, rectangle.Top, rectangle.Right, rectangle.Bottom);
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}
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public static bool operator ==(RECT rectangle1, RECT rectangle2) {
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return rectangle1.Equals(rectangle2);
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}
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public static bool operator !=(RECT rectangle1, RECT rectangle2) {
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return !rectangle1.Equals(rectangle2);
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}
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public override string ToString() {
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return "{Left: " + _Left + "; " + "Top: " + _Top + "; Right: " + _Right + "; Bottom: " + _Bottom + "}";
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}
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public override int GetHashCode() {
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return ToString().GetHashCode();
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}
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public bool Equals(RECT rectangle) {
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return rectangle.Left == _Left && rectangle.Top == _Top && rectangle.Right == _Right && rectangle.Bottom == _Bottom;
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}
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public Rectangle ToRectangle() {
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return new Rectangle(Left, Top, Width, Height);
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}
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public override bool Equals(object Object) {
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if (Object is RECT) {
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return Equals((RECT)Object);
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} else if (Object is Rectangle) {
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return Equals(new RECT((Rectangle)Object));
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}
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return false;
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}
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}
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} |