greenshot/GreenshotPlugin/Core/WindowCapture.cs

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/*
* Greenshot - a free and open source screenshot tool
* Copyright (C) 2007-2021 Thomas Braun, Jens Klingen, Robin Krom
*
* For more information see: http://getgreenshot.org/
* The Greenshot project is hosted on GitHub https://github.com/greenshot/greenshot
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 1 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
using GreenshotPlugin.UnmanagedHelpers;
using log4net;
using System;
using System.Collections.Generic;
using System.Diagnostics;
using System.Drawing;
using System.Drawing.Imaging;
using System.Runtime.InteropServices;
using System.Windows.Forms;
using GreenshotPlugin.IniFile;
using GreenshotPlugin.Interfaces;
using GreenshotPlugin.UnmanagedHelpers.Structs;
namespace GreenshotPlugin.Core {
/// <summary>
/// The Window Capture code
/// </summary>
public static class WindowCapture {
private static readonly ILog Log = LogManager.GetLogger(typeof(WindowCapture));
private static readonly CoreConfiguration Configuration = IniConfig.GetIniSection<CoreConfiguration>();
/// <summary>
/// Used to cleanup the unmanaged resource in the iconInfo for the CaptureCursor method
/// </summary>
/// <param name="hObject"></param>
/// <returns></returns>
[DllImport("gdi32", SetLastError = true)]
[return: MarshalAs(UnmanagedType.Bool)]
private static extern bool DeleteObject(IntPtr hObject);
/// <summary>
/// Get the bounds of all screens combined.
/// </summary>
/// <returns>A Rectangle of the bounds of the entire display area.</returns>
public static Rectangle GetScreenBounds() {
int left = 0, top = 0, bottom = 0, right = 0;
foreach (Screen screen in Screen.AllScreens) {
left = Math.Min(left, screen.Bounds.X);
top = Math.Min(top, screen.Bounds.Y);
int screenAbsRight = screen.Bounds.X + screen.Bounds.Width;
int screenAbsBottom = screen.Bounds.Y + screen.Bounds.Height;
right = Math.Max(right, screenAbsRight);
bottom = Math.Max(bottom, screenAbsBottom);
}
return new Rectangle(left, top, (right + Math.Abs(left)), (bottom + Math.Abs(top)));
}
/// <summary>
/// Retrieves the cursor location safely, accounting for DPI settings in Vista/Windows 7. This implementation
/// can conveniently be used when the cursor location is needed to deal with a fullscreen bitmap.
/// </summary>
/// <returns>
/// Point with cursor location, relative to the top left corner of the monitor setup (which itself might actually not be on any screen)
/// </returns>
public static Point GetCursorLocationRelativeToScreenBounds() {
return GetLocationRelativeToScreenBounds(User32.GetCursorLocation());
}
/// <summary>
/// Converts locationRelativeToScreenOrigin to be relative to top left corner of all screen bounds, which might
/// be different in multi-screen setups. This implementation
/// can conveniently be used when the cursor location is needed to deal with a fullscreen bitmap.
/// </summary>
/// <param name="locationRelativeToScreenOrigin"></param>
/// <returns>Point</returns>
public static Point GetLocationRelativeToScreenBounds(Point locationRelativeToScreenOrigin) {
Point ret = locationRelativeToScreenOrigin;
Rectangle bounds = GetScreenBounds();
ret.Offset(-bounds.X, -bounds.Y);
return ret;
}
/// <summary>
/// This method will capture the current Cursor by using User32 Code
/// </summary>
/// <returns>A Capture Object with the Mouse Cursor information in it.</returns>
public static ICapture CaptureCursor(ICapture capture) {
Log.Debug("Capturing the mouse cursor.");
if (capture == null) {
capture = new Capture();
}
var cursorInfo = new CursorInfo();
cursorInfo.cbSize = Marshal.SizeOf(cursorInfo);
if (!User32.GetCursorInfo(out cursorInfo)) return capture;
if (cursorInfo.flags != User32.CURSOR_SHOWING) return capture;
using SafeIconHandle safeIcon = User32.CopyIcon(cursorInfo.hCursor);
if (!User32.GetIconInfo(safeIcon, out var iconInfo)) return capture;
Point cursorLocation = User32.GetCursorLocation();
// Align cursor location to Bitmap coordinates (instead of Screen coordinates)
var x = cursorLocation.X - iconInfo.xHotspot - capture.ScreenBounds.X;
var y = cursorLocation.Y - iconInfo.yHotspot - capture.ScreenBounds.Y;
// Set the location
capture.CursorLocation = new Point(x, y);
using (Icon icon = Icon.FromHandle(safeIcon.DangerousGetHandle())) {
capture.Cursor = icon;
}
if (iconInfo.hbmMask != IntPtr.Zero) {
DeleteObject(iconInfo.hbmMask);
}
if (iconInfo.hbmColor != IntPtr.Zero) {
DeleteObject(iconInfo.hbmColor);
}
return capture;
}
/// <summary>
/// This method will call the CaptureRectangle with the screenbounds, therefor Capturing the whole screen.
/// </summary>
/// <returns>A Capture Object with the Screen as an Image</returns>
public static ICapture CaptureScreen(ICapture capture) {
if (capture == null) {
capture = new Capture();
}
return CaptureRectangle(capture, capture.ScreenBounds);
}
/// <summary>
/// Helper method to create an exception that might explain what is wrong while capturing
/// </summary>
/// <param name="method">string with current method</param>
/// <param name="captureBounds">Rectangle of what we want to capture</param>
/// <returns></returns>
private static Exception CreateCaptureException(string method, Rectangle captureBounds) {
Exception exceptionToThrow = User32.CreateWin32Exception(method);
if (!captureBounds.IsEmpty) {
exceptionToThrow.Data.Add("Height", captureBounds.Height);
exceptionToThrow.Data.Add("Width", captureBounds.Width);
}
return exceptionToThrow;
}
/// <summary>
/// Helper method to check if it is allowed to capture the process using DWM
/// </summary>
/// <param name="process">Process owning the window</param>
/// <returns>true if it's allowed</returns>
public static bool IsDwmAllowed(Process process) {
if (process == null) return true;
if (Configuration.NoDWMCaptureForProduct == null ||
Configuration.NoDWMCaptureForProduct.Count <= 0) return true;
try {
string productName = process.MainModule?.FileVersionInfo.ProductName;
if (productName != null && Configuration.NoDWMCaptureForProduct.Contains(productName.ToLower())) {
return false;
}
} catch (Exception ex) {
Log.Warn(ex.Message);
}
return true;
}
/// <summary>
/// Helper method to check if it is allowed to capture the process using GDI
/// </summary>
/// <param name="process">Process owning the window</param>
/// <returns>true if it's allowed</returns>
public static bool IsGdiAllowed(Process process) {
if (process == null) return true;
if (Configuration.NoGDICaptureForProduct == null ||
Configuration.NoGDICaptureForProduct.Count <= 0) return true;
try {
string productName = process.MainModule?.FileVersionInfo.ProductName;
if (productName != null && Configuration.NoGDICaptureForProduct.Contains(productName.ToLower())) {
return false;
}
} catch (Exception ex) {
Log.Warn(ex.Message);
}
return true;
}
/// <summary>
/// This method will use User32 code to capture the specified captureBounds from the screen
/// </summary>
/// <param name="capture">ICapture where the captured Bitmap will be stored</param>
/// <param name="captureBounds">Rectangle with the bounds to capture</param>
/// <returns>A Capture Object with a part of the Screen as an Image</returns>
public static ICapture CaptureRectangle(ICapture capture, Rectangle captureBounds) {
if (capture == null) {
capture = new Capture();
}
Image capturedImage = null;
// If the CaptureHandler has a handle use this, otherwise use the CaptureRectangle here
if (CaptureHandler.CaptureScreenRectangle != null) {
try {
capturedImage = CaptureHandler.CaptureScreenRectangle(captureBounds);
}
catch
{
// ignored
}
}
// If no capture, use the normal screen capture
if (capturedImage == null) {
capturedImage = CaptureRectangle(captureBounds);
}
capture.Image = capturedImage;
capture.Location = captureBounds.Location;
return capture.Image == null ? null : capture;
}
/// <summary>
/// This method will use User32 code to capture the specified captureBounds from the screen
/// </summary>
/// <param name="capture">ICapture where the captured Bitmap will be stored</param>
/// <param name="captureBounds">Rectangle with the bounds to capture</param>
/// <returns>A Capture Object with a part of the Screen as an Image</returns>
public static ICapture CaptureRectangleFromDesktopScreen(ICapture capture, Rectangle captureBounds) {
if (capture == null) {
capture = new Capture();
}
capture.Image = CaptureRectangle(captureBounds);
capture.Location = captureBounds.Location;
return capture.Image == null ? null : capture;
}
/// <summary>
/// This method will use User32 code to capture the specified captureBounds from the screen
/// </summary>
/// <param name="captureBounds">Rectangle with the bounds to capture</param>
/// <returns>Bitmap which is captured from the screen at the location specified by the captureBounds</returns>
public static Bitmap CaptureRectangle(Rectangle captureBounds) {
Bitmap returnBitmap = null;
if (captureBounds.Height <= 0 || captureBounds.Width <= 0) {
Log.Warn("Nothing to capture, ignoring!");
return null;
}
Log.Debug("CaptureRectangle Called!");
// .NET GDI+ Solution, according to some post this has a GDI+ leak...
// See http://connect.microsoft.com/VisualStudio/feedback/details/344752/gdi-object-leak-when-calling-graphics-copyfromscreen
// Bitmap capturedBitmap = new Bitmap(captureBounds.Width, captureBounds.Height);
// using (Graphics graphics = Graphics.FromImage(capturedBitmap)) {
// graphics.CopyFromScreen(captureBounds.Location, Point.Empty, captureBounds.Size, CopyPixelOperation.CaptureBlt);
// }
// capture.Image = capturedBitmap;
// capture.Location = captureBounds.Location;
using (var desktopDcHandle = SafeWindowDcHandle.FromDesktop()) {
if (desktopDcHandle.IsInvalid) {
// Get Exception before the error is lost
Exception exceptionToThrow = CreateCaptureException("desktopDCHandle", captureBounds);
// throw exception
throw exceptionToThrow;
}
// create a device context we can copy to
using SafeCompatibleDCHandle safeCompatibleDcHandle = GDI32.CreateCompatibleDC(desktopDcHandle);
// Check if the device context is there, if not throw an error with as much info as possible!
if (safeCompatibleDcHandle.IsInvalid) {
// Get Exception before the error is lost
Exception exceptionToThrow = CreateCaptureException("CreateCompatibleDC", captureBounds);
// throw exception
throw exceptionToThrow;
}
// Create BITMAPINFOHEADER for CreateDIBSection
BITMAPINFOHEADER bmi = new BITMAPINFOHEADER(captureBounds.Width, captureBounds.Height, 24);
// Make sure the last error is set to 0
Win32.SetLastError(0);
// create a bitmap we can copy it to, using GetDeviceCaps to get the width/height
using SafeDibSectionHandle safeDibSectionHandle = GDI32.CreateDIBSection(desktopDcHandle, ref bmi, BITMAPINFOHEADER.DIB_RGB_COLORS, out _, IntPtr.Zero, 0);
if (safeDibSectionHandle.IsInvalid) {
// Get Exception before the error is lost
var exceptionToThrow = CreateCaptureException("CreateDIBSection", captureBounds);
exceptionToThrow.Data.Add("hdcDest", safeCompatibleDcHandle.DangerousGetHandle().ToInt32());
exceptionToThrow.Data.Add("hdcSrc", desktopDcHandle.DangerousGetHandle().ToInt32());
// Throw so people can report the problem
throw exceptionToThrow;
}
// select the bitmap object and store the old handle
using (safeCompatibleDcHandle.SelectObject(safeDibSectionHandle)) {
// bitblt over (make copy)
// ReSharper disable once BitwiseOperatorOnEnumWithoutFlags
GDI32.BitBlt(safeCompatibleDcHandle, 0, 0, captureBounds.Width, captureBounds.Height, desktopDcHandle, captureBounds.X, captureBounds.Y, CopyPixelOperation.SourceCopy | CopyPixelOperation.CaptureBlt);
}
// get a .NET image object for it
// A suggestion for the "A generic error occurred in GDI+." E_FAIL/0<>80004005 error is to re-try...
bool success = false;
ExternalException exception = null;
for (int i = 0; i < 3; i++) {
try {
// Collect all screens inside this capture
List<Screen> screensInsideCapture = new List<Screen>();
foreach (Screen screen in Screen.AllScreens) {
if (screen.Bounds.IntersectsWith(captureBounds)) {
screensInsideCapture.Add(screen);
}
}
// Check all all screens are of an equal size
bool offscreenContent;
using (Region captureRegion = new Region(captureBounds)) {
// Exclude every visible part
foreach (Screen screen in screensInsideCapture) {
captureRegion.Exclude(screen.Bounds);
}
// If the region is not empty, we have "offscreenContent"
using Graphics screenGraphics = Graphics.FromHwnd(User32.GetDesktopWindow());
offscreenContent = !captureRegion.IsEmpty(screenGraphics);
}
// Check if we need to have a transparent background, needed for offscreen content
if (offscreenContent)
{
using Bitmap tmpBitmap = Image.FromHbitmap(safeDibSectionHandle.DangerousGetHandle());
// Create a new bitmap which has a transparent background
returnBitmap = ImageHelper.CreateEmpty(tmpBitmap.Width, tmpBitmap.Height, PixelFormat.Format32bppArgb, Color.Transparent, tmpBitmap.HorizontalResolution, tmpBitmap.VerticalResolution);
// Content will be copied here
using Graphics graphics = Graphics.FromImage(returnBitmap);
// For all screens copy the content to the new bitmap
foreach (Screen screen in Screen.AllScreens) {
Rectangle screenBounds = screen.Bounds;
// Make sure the bounds are offsetted to the capture bounds
screenBounds.Offset(-captureBounds.X, -captureBounds.Y);
graphics.DrawImage(tmpBitmap, screenBounds, screenBounds.X, screenBounds.Y, screenBounds.Width, screenBounds.Height, GraphicsUnit.Pixel);
}
} else {
// All screens, which are inside the capture, are of equal size
// assign image to Capture, the image will be disposed there..
returnBitmap = Image.FromHbitmap(safeDibSectionHandle.DangerousGetHandle());
}
// We got through the capture without exception
success = true;
break;
} catch (ExternalException ee) {
Log.Warn("Problem getting bitmap at try " + i + " : ", ee);
exception = ee;
}
}
if (!success) {
Log.Error("Still couldn't create Bitmap!");
if (exception != null) {
throw exception;
}
}
}
return returnBitmap;
}
}
}