mirror of
https://github.com/greenshot/greenshot.git
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370 lines
17 KiB
C#
370 lines
17 KiB
C#
/*
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* Greenshot - a free and open source screenshot tool
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* Copyright (C) 2007-2021 Thomas Braun, Jens Klingen, Robin Krom
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*
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* For more information see: http://getgreenshot.org/
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* The Greenshot project is hosted on GitHub https://github.com/greenshot/greenshot
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*
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* This program is free software: you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation, either version 1 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program. If not, see <http://www.gnu.org/licenses/>.
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*/
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using GreenshotPlugin.UnmanagedHelpers;
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using log4net;
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using System;
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using System.Collections.Generic;
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using System.Diagnostics;
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using System.Drawing;
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using System.Drawing.Imaging;
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using System.Runtime.InteropServices;
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using System.Windows.Forms;
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using GreenshotPlugin.IniFile;
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using GreenshotPlugin.Interfaces;
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using GreenshotPlugin.UnmanagedHelpers.Structs;
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namespace GreenshotPlugin.Core {
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/// <summary>
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/// The Window Capture code
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/// </summary>
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public static class WindowCapture {
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private static readonly ILog Log = LogManager.GetLogger(typeof(WindowCapture));
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private static readonly CoreConfiguration Configuration = IniConfig.GetIniSection<CoreConfiguration>();
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/// <summary>
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/// Used to cleanup the unmanaged resource in the iconInfo for the CaptureCursor method
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/// </summary>
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/// <param name="hObject"></param>
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/// <returns></returns>
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[DllImport("gdi32", SetLastError = true)]
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[return: MarshalAs(UnmanagedType.Bool)]
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private static extern bool DeleteObject(IntPtr hObject);
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/// <summary>
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/// Get the bounds of all screens combined.
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/// </summary>
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/// <returns>A Rectangle of the bounds of the entire display area.</returns>
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public static Rectangle GetScreenBounds() {
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int left = 0, top = 0, bottom = 0, right = 0;
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foreach (Screen screen in Screen.AllScreens) {
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left = Math.Min(left, screen.Bounds.X);
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top = Math.Min(top, screen.Bounds.Y);
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int screenAbsRight = screen.Bounds.X + screen.Bounds.Width;
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int screenAbsBottom = screen.Bounds.Y + screen.Bounds.Height;
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right = Math.Max(right, screenAbsRight);
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bottom = Math.Max(bottom, screenAbsBottom);
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}
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return new Rectangle(left, top, (right + Math.Abs(left)), (bottom + Math.Abs(top)));
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}
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/// <summary>
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/// Retrieves the cursor location safely, accounting for DPI settings in Vista/Windows 7. This implementation
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/// can conveniently be used when the cursor location is needed to deal with a fullscreen bitmap.
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/// </summary>
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/// <returns>
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/// Point with cursor location, relative to the top left corner of the monitor setup (which itself might actually not be on any screen)
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/// </returns>
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public static Point GetCursorLocationRelativeToScreenBounds() {
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return GetLocationRelativeToScreenBounds(User32.GetCursorLocation());
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}
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/// <summary>
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/// Converts locationRelativeToScreenOrigin to be relative to top left corner of all screen bounds, which might
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/// be different in multi-screen setups. This implementation
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/// can conveniently be used when the cursor location is needed to deal with a fullscreen bitmap.
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/// </summary>
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/// <param name="locationRelativeToScreenOrigin"></param>
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/// <returns>Point</returns>
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public static Point GetLocationRelativeToScreenBounds(Point locationRelativeToScreenOrigin) {
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Point ret = locationRelativeToScreenOrigin;
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Rectangle bounds = GetScreenBounds();
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ret.Offset(-bounds.X, -bounds.Y);
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return ret;
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}
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/// <summary>
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/// This method will capture the current Cursor by using User32 Code
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/// </summary>
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/// <returns>A Capture Object with the Mouse Cursor information in it.</returns>
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public static ICapture CaptureCursor(ICapture capture) {
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Log.Debug("Capturing the mouse cursor.");
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if (capture == null) {
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capture = new Capture();
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}
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var cursorInfo = new CursorInfo();
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cursorInfo.cbSize = Marshal.SizeOf(cursorInfo);
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if (!User32.GetCursorInfo(out cursorInfo)) return capture;
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if (cursorInfo.flags != User32.CURSOR_SHOWING) return capture;
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using SafeIconHandle safeIcon = User32.CopyIcon(cursorInfo.hCursor);
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if (!User32.GetIconInfo(safeIcon, out var iconInfo)) return capture;
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Point cursorLocation = User32.GetCursorLocation();
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// Align cursor location to Bitmap coordinates (instead of Screen coordinates)
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var x = cursorLocation.X - iconInfo.xHotspot - capture.ScreenBounds.X;
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var y = cursorLocation.Y - iconInfo.yHotspot - capture.ScreenBounds.Y;
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// Set the location
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capture.CursorLocation = new Point(x, y);
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using (Icon icon = Icon.FromHandle(safeIcon.DangerousGetHandle())) {
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capture.Cursor = icon;
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}
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if (iconInfo.hbmMask != IntPtr.Zero) {
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DeleteObject(iconInfo.hbmMask);
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}
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if (iconInfo.hbmColor != IntPtr.Zero) {
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DeleteObject(iconInfo.hbmColor);
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}
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return capture;
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}
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/// <summary>
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/// This method will call the CaptureRectangle with the screenbounds, therefor Capturing the whole screen.
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/// </summary>
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/// <returns>A Capture Object with the Screen as an Image</returns>
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public static ICapture CaptureScreen(ICapture capture) {
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if (capture == null) {
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capture = new Capture();
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}
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return CaptureRectangle(capture, capture.ScreenBounds);
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}
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/// <summary>
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/// Helper method to create an exception that might explain what is wrong while capturing
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/// </summary>
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/// <param name="method">string with current method</param>
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/// <param name="captureBounds">Rectangle of what we want to capture</param>
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/// <returns></returns>
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private static Exception CreateCaptureException(string method, Rectangle captureBounds) {
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Exception exceptionToThrow = User32.CreateWin32Exception(method);
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if (!captureBounds.IsEmpty) {
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exceptionToThrow.Data.Add("Height", captureBounds.Height);
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exceptionToThrow.Data.Add("Width", captureBounds.Width);
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}
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return exceptionToThrow;
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}
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/// <summary>
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/// Helper method to check if it is allowed to capture the process using DWM
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/// </summary>
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/// <param name="process">Process owning the window</param>
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/// <returns>true if it's allowed</returns>
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public static bool IsDwmAllowed(Process process) {
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if (process == null) return true;
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if (Configuration.NoDWMCaptureForProduct == null ||
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Configuration.NoDWMCaptureForProduct.Count <= 0) return true;
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try {
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string productName = process.MainModule?.FileVersionInfo.ProductName;
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if (productName != null && Configuration.NoDWMCaptureForProduct.Contains(productName.ToLower())) {
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return false;
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}
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} catch (Exception ex) {
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Log.Warn(ex.Message);
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}
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return true;
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}
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/// <summary>
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/// Helper method to check if it is allowed to capture the process using GDI
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/// </summary>
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/// <param name="process">Process owning the window</param>
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/// <returns>true if it's allowed</returns>
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public static bool IsGdiAllowed(Process process) {
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if (process == null) return true;
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if (Configuration.NoGDICaptureForProduct == null ||
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Configuration.NoGDICaptureForProduct.Count <= 0) return true;
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try {
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string productName = process.MainModule?.FileVersionInfo.ProductName;
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if (productName != null && Configuration.NoGDICaptureForProduct.Contains(productName.ToLower())) {
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return false;
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}
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} catch (Exception ex) {
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Log.Warn(ex.Message);
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}
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return true;
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}
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/// <summary>
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/// This method will use User32 code to capture the specified captureBounds from the screen
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/// </summary>
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/// <param name="capture">ICapture where the captured Bitmap will be stored</param>
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/// <param name="captureBounds">Rectangle with the bounds to capture</param>
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/// <returns>A Capture Object with a part of the Screen as an Image</returns>
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public static ICapture CaptureRectangle(ICapture capture, Rectangle captureBounds) {
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if (capture == null) {
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capture = new Capture();
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}
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Image capturedImage = null;
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// If the CaptureHandler has a handle use this, otherwise use the CaptureRectangle here
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if (CaptureHandler.CaptureScreenRectangle != null) {
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try {
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capturedImage = CaptureHandler.CaptureScreenRectangle(captureBounds);
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}
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catch
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{
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// ignored
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}
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}
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// If no capture, use the normal screen capture
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if (capturedImage == null) {
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capturedImage = CaptureRectangle(captureBounds);
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}
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capture.Image = capturedImage;
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capture.Location = captureBounds.Location;
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return capture.Image == null ? null : capture;
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}
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/// <summary>
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/// This method will use User32 code to capture the specified captureBounds from the screen
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/// </summary>
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/// <param name="capture">ICapture where the captured Bitmap will be stored</param>
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/// <param name="captureBounds">Rectangle with the bounds to capture</param>
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/// <returns>A Capture Object with a part of the Screen as an Image</returns>
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public static ICapture CaptureRectangleFromDesktopScreen(ICapture capture, Rectangle captureBounds) {
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if (capture == null) {
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capture = new Capture();
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}
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capture.Image = CaptureRectangle(captureBounds);
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capture.Location = captureBounds.Location;
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return capture.Image == null ? null : capture;
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}
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/// <summary>
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/// This method will use User32 code to capture the specified captureBounds from the screen
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/// </summary>
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/// <param name="captureBounds">Rectangle with the bounds to capture</param>
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/// <returns>Bitmap which is captured from the screen at the location specified by the captureBounds</returns>
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public static Bitmap CaptureRectangle(Rectangle captureBounds) {
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Bitmap returnBitmap = null;
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if (captureBounds.Height <= 0 || captureBounds.Width <= 0) {
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Log.Warn("Nothing to capture, ignoring!");
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return null;
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}
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Log.Debug("CaptureRectangle Called!");
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// .NET GDI+ Solution, according to some post this has a GDI+ leak...
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// See http://connect.microsoft.com/VisualStudio/feedback/details/344752/gdi-object-leak-when-calling-graphics-copyfromscreen
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// Bitmap capturedBitmap = new Bitmap(captureBounds.Width, captureBounds.Height);
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// using (Graphics graphics = Graphics.FromImage(capturedBitmap)) {
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// graphics.CopyFromScreen(captureBounds.Location, Point.Empty, captureBounds.Size, CopyPixelOperation.CaptureBlt);
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// }
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// capture.Image = capturedBitmap;
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// capture.Location = captureBounds.Location;
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using (var desktopDcHandle = SafeWindowDcHandle.FromDesktop()) {
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if (desktopDcHandle.IsInvalid) {
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// Get Exception before the error is lost
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Exception exceptionToThrow = CreateCaptureException("desktopDCHandle", captureBounds);
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// throw exception
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throw exceptionToThrow;
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}
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// create a device context we can copy to
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using SafeCompatibleDCHandle safeCompatibleDcHandle = GDI32.CreateCompatibleDC(desktopDcHandle);
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// Check if the device context is there, if not throw an error with as much info as possible!
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if (safeCompatibleDcHandle.IsInvalid) {
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// Get Exception before the error is lost
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Exception exceptionToThrow = CreateCaptureException("CreateCompatibleDC", captureBounds);
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// throw exception
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throw exceptionToThrow;
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}
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// Create BITMAPINFOHEADER for CreateDIBSection
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BITMAPINFOHEADER bmi = new BITMAPINFOHEADER(captureBounds.Width, captureBounds.Height, 24);
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// Make sure the last error is set to 0
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Win32.SetLastError(0);
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// create a bitmap we can copy it to, using GetDeviceCaps to get the width/height
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using SafeDibSectionHandle safeDibSectionHandle = GDI32.CreateDIBSection(desktopDcHandle, ref bmi, BITMAPINFOHEADER.DIB_RGB_COLORS, out _, IntPtr.Zero, 0);
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if (safeDibSectionHandle.IsInvalid) {
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// Get Exception before the error is lost
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var exceptionToThrow = CreateCaptureException("CreateDIBSection", captureBounds);
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exceptionToThrow.Data.Add("hdcDest", safeCompatibleDcHandle.DangerousGetHandle().ToInt32());
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exceptionToThrow.Data.Add("hdcSrc", desktopDcHandle.DangerousGetHandle().ToInt32());
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// Throw so people can report the problem
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throw exceptionToThrow;
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}
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// select the bitmap object and store the old handle
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using (safeCompatibleDcHandle.SelectObject(safeDibSectionHandle)) {
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// bitblt over (make copy)
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// ReSharper disable once BitwiseOperatorOnEnumWithoutFlags
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GDI32.BitBlt(safeCompatibleDcHandle, 0, 0, captureBounds.Width, captureBounds.Height, desktopDcHandle, captureBounds.X, captureBounds.Y, CopyPixelOperation.SourceCopy | CopyPixelOperation.CaptureBlt);
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}
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// get a .NET image object for it
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// A suggestion for the "A generic error occurred in GDI+." E_FAIL/0<>80004005 error is to re-try...
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bool success = false;
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ExternalException exception = null;
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for (int i = 0; i < 3; i++) {
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try {
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// Collect all screens inside this capture
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List<Screen> screensInsideCapture = new List<Screen>();
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foreach (Screen screen in Screen.AllScreens) {
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if (screen.Bounds.IntersectsWith(captureBounds)) {
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screensInsideCapture.Add(screen);
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}
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}
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// Check all all screens are of an equal size
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bool offscreenContent;
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using (Region captureRegion = new Region(captureBounds)) {
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// Exclude every visible part
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foreach (Screen screen in screensInsideCapture) {
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captureRegion.Exclude(screen.Bounds);
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}
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// If the region is not empty, we have "offscreenContent"
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using Graphics screenGraphics = Graphics.FromHwnd(User32.GetDesktopWindow());
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offscreenContent = !captureRegion.IsEmpty(screenGraphics);
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}
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// Check if we need to have a transparent background, needed for offscreen content
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if (offscreenContent)
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{
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using Bitmap tmpBitmap = Image.FromHbitmap(safeDibSectionHandle.DangerousGetHandle());
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// Create a new bitmap which has a transparent background
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returnBitmap = ImageHelper.CreateEmpty(tmpBitmap.Width, tmpBitmap.Height, PixelFormat.Format32bppArgb, Color.Transparent, tmpBitmap.HorizontalResolution, tmpBitmap.VerticalResolution);
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// Content will be copied here
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using Graphics graphics = Graphics.FromImage(returnBitmap);
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// For all screens copy the content to the new bitmap
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foreach (Screen screen in Screen.AllScreens) {
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Rectangle screenBounds = screen.Bounds;
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// Make sure the bounds are offsetted to the capture bounds
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screenBounds.Offset(-captureBounds.X, -captureBounds.Y);
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graphics.DrawImage(tmpBitmap, screenBounds, screenBounds.X, screenBounds.Y, screenBounds.Width, screenBounds.Height, GraphicsUnit.Pixel);
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}
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} else {
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// All screens, which are inside the capture, are of equal size
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// assign image to Capture, the image will be disposed there..
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returnBitmap = Image.FromHbitmap(safeDibSectionHandle.DangerousGetHandle());
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}
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// We got through the capture without exception
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success = true;
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break;
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} catch (ExternalException ee) {
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Log.Warn("Problem getting bitmap at try " + i + " : ", ee);
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exception = ee;
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}
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}
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if (!success) {
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Log.Error("Still couldn't create Bitmap!");
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if (exception != null) {
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throw exception;
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}
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}
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}
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return returnBitmap;
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}
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}
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}
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