greenshot/Greenshot/GreenshotMain.cs

63 lines
2.2 KiB
C#

/*
* Greenshot - a free and open source screenshot tool
* Copyright (C) 2007-2021 Thomas Braun, Jens Klingen, Robin Krom
*
* For more information see: http://getgreenshot.org/
* The Greenshot project is hosted on GitHub https://github.com/greenshot/greenshot
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 1 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
using System;
using System.Globalization;
using System.Net;
using System.Reflection;
using Greenshot.Forms;
// Remove AppendPrivatePath warning:
#pragma warning disable 0618
namespace Greenshot {
/// <summary>
/// Description of Main.
/// </summary>
public class GreenshotMain {
static GreenshotMain() {
AppDomain.CurrentDomain.AssemblyResolve += CurrentDomain_AssemblyResolve;
}
private static Assembly CurrentDomain_AssemblyResolve(object sender, ResolveEventArgs args) {
Assembly ayResult = null;
string sShortAssemblyName = args.Name.Split(',')[0];
Assembly[] ayAssemblies = AppDomain.CurrentDomain.GetAssemblies();
foreach (Assembly ayAssembly in ayAssemblies)
{
if (sShortAssemblyName != ayAssembly.FullName.Split(',')[0]) continue;
ayResult = ayAssembly;
break;
}
return ayResult;
}
[STAThread]
public static void Main(string[] args)
{
// Enable TLS 1.2 support
ServicePointManager.SecurityProtocol = SecurityProtocolType.Tls | SecurityProtocolType.Tls11 | SecurityProtocolType.Tls12;
CultureInfo.DefaultThreadCurrentCulture = CultureInfo.InvariantCulture;
CultureInfo.DefaultThreadCurrentUICulture = CultureInfo.InvariantCulture;
MainForm.Start(args);
}
}
}