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https://git.sr.ht/~thestr4ng3r/chiaki
synced 2025-03-12 05:25:23 -07:00
Add Controller Axes to Android
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parent
088414798e
commit
863b6ce189
android/app/src/main/java/com/metallic/chiaki
@ -19,9 +19,7 @@ package com.metallic.chiaki
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import android.graphics.SurfaceTexture
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import android.util.Log
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import android.view.KeyEvent
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import android.view.Surface
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import android.view.TextureView
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import android.view.*
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import androidx.lifecycle.LiveData
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import androidx.lifecycle.MutableLiveData
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import com.metallic.chiaki.lib.*
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@ -42,7 +40,8 @@ class StreamSession(val connectInfo: ConnectInfo)
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private val _state = MutableLiveData<StreamState>(StreamStateIdle)
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val state: LiveData<StreamState> get() = _state
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private val controllerState = ControllerState()
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private val keyControllerState = ControllerState() // from KeyEvents
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private val motionControllerState = ControllerState() // from MotionEvents
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private var touchControllerState = ControllerState()
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var surfaceTexture: SurfaceTexture? = null
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@ -126,12 +125,28 @@ class StreamSession(val connectInfo: ConnectInfo)
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fun dispatchKeyEvent(event: KeyEvent): Boolean
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{
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Log.i("StreamSession", "key event $event")
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if(event.action != KeyEvent.ACTION_DOWN && event.action != KeyEvent.ACTION_UP)
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return false
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when(event.keyCode)
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{
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KeyEvent.KEYCODE_BUTTON_L2 -> {
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keyControllerState.l2State = if(event.action == KeyEvent.ACTION_DOWN) UByte.MAX_VALUE else 0U
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return true
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}
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KeyEvent.KEYCODE_BUTTON_R2 -> {
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keyControllerState.r2State = if(event.action == KeyEvent.ACTION_DOWN) UByte.MAX_VALUE else 0U
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return true
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}
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}
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val buttonMask: UInt = when(event.keyCode)
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{
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KeyEvent.KEYCODE_DPAD_LEFT -> ControllerState.BUTTON_DPAD_LEFT
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KeyEvent.KEYCODE_DPAD_RIGHT -> ControllerState.BUTTON_DPAD_RIGHT
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KeyEvent.KEYCODE_DPAD_UP -> ControllerState.BUTTON_DPAD_UP
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KeyEvent.KEYCODE_DPAD_DOWN -> ControllerState.BUTTON_DPAD_DOWN
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// dpad handled by MotionEvents
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//KeyEvent.KEYCODE_DPAD_LEFT -> ControllerState.BUTTON_DPAD_LEFT
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//KeyEvent.KEYCODE_DPAD_RIGHT -> ControllerState.BUTTON_DPAD_RIGHT
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//KeyEvent.KEYCODE_DPAD_UP -> ControllerState.BUTTON_DPAD_UP
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//KeyEvent.KEYCODE_DPAD_DOWN -> ControllerState.BUTTON_DPAD_DOWN
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KeyEvent.KEYCODE_BUTTON_A -> ControllerState.BUTTON_CROSS
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KeyEvent.KEYCODE_BUTTON_B -> ControllerState.BUTTON_MOON
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KeyEvent.KEYCODE_BUTTON_X -> ControllerState.BUTTON_BOX
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@ -147,7 +162,7 @@ class StreamSession(val connectInfo: ConnectInfo)
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else -> return false
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}
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controllerState.buttons = controllerState.buttons.run {
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keyControllerState.buttons = keyControllerState.buttons.run {
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when(event.action)
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{
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KeyEvent.ACTION_DOWN -> this or buttonMask
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@ -160,6 +175,37 @@ class StreamSession(val connectInfo: ConnectInfo)
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return true
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}
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fun onGenericMotionEvent(event: MotionEvent): Boolean
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{
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if(event.source and InputDevice.SOURCE_CLASS_JOYSTICK != InputDevice.SOURCE_CLASS_JOYSTICK)
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return false
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fun Float.signedAxis() = (this * Short.MAX_VALUE).toShort()
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fun Float.unsignedAxis() = (this * UByte.MAX_VALUE.toFloat()).toUInt().toUByte()
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motionControllerState.leftX = event.getAxisValue(MotionEvent.AXIS_X).signedAxis()
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motionControllerState.leftY = event.getAxisValue(MotionEvent.AXIS_Y).signedAxis()
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motionControllerState.rightX = event.getAxisValue(MotionEvent.AXIS_Z).signedAxis()
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motionControllerState.rightY = event.getAxisValue(MotionEvent.AXIS_RZ).signedAxis()
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motionControllerState.l2State = event.getAxisValue(MotionEvent.AXIS_LTRIGGER).unsignedAxis()
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motionControllerState.r2State = event.getAxisValue(MotionEvent.AXIS_RTRIGGER).unsignedAxis()
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motionControllerState.buttons = motionControllerState.buttons.let {
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val dpadX = event.getAxisValue(MotionEvent.AXIS_HAT_X)
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val dpadY = event.getAxisValue(MotionEvent.AXIS_HAT_Y)
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val dpadButtons =
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(if(dpadX > 0.5f) ControllerState.BUTTON_DPAD_RIGHT else 0U) or
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(if(dpadX < -0.5f) ControllerState.BUTTON_DPAD_LEFT else 0U) or
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(if(dpadY > 0.5f) ControllerState.BUTTON_DPAD_DOWN else 0U) or
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(if(dpadY < -0.5f) ControllerState.BUTTON_DPAD_UP else 0U)
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it and (ControllerState.BUTTON_DPAD_RIGHT or
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ControllerState.BUTTON_DPAD_LEFT or
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ControllerState.BUTTON_DPAD_DOWN or
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ControllerState.BUTTON_DPAD_UP).inv() or
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dpadButtons
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}
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Log.i("StreamSession", "motionEvent => $motionControllerState")
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sendControllerState()
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return true
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}
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fun updateTouchControllerState(controllerState: ControllerState)
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{
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touchControllerState = controllerState
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@ -168,6 +214,15 @@ class StreamSession(val connectInfo: ConnectInfo)
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private fun sendControllerState()
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{
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val controllerState = keyControllerState or motionControllerState
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// prioritize motion controller's l2 and r2 over key
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// (some controllers send only key, others both but key earlier than full press)
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if(motionControllerState.l2State > 0U)
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controllerState.l2State = motionControllerState.l2State
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if(motionControllerState.r2State > 0U)
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controllerState.r2State = motionControllerState.r2State
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session?.setControllerState(controllerState or touchControllerState)
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}
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}
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@ -29,6 +29,7 @@ import android.speech.tts.TextToSpeech
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import android.text.method.Touch
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import android.util.Log
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import android.view.KeyEvent
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import android.view.MotionEvent
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import android.view.View
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import android.widget.EditText
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import androidx.appcompat.app.AppCompatActivity
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@ -308,10 +309,6 @@ class StreamActivity : AppCompatActivity(), View.OnSystemUiVisibilityChangeListe
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}
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}
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override fun dispatchKeyEvent(event: KeyEvent): Boolean
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{
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if(viewModel.session.dispatchKeyEvent(event))
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return true
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return super.dispatchKeyEvent(event)
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}
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override fun dispatchKeyEvent(event: KeyEvent) = viewModel.session.dispatchKeyEvent(event) || super.dispatchKeyEvent(event)
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override fun onGenericMotionEvent(event: MotionEvent) = viewModel.session.onGenericMotionEvent(event) || super.onGenericMotionEvent(event)
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}
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