ZeroTierOne/node/Node.hpp

342 lines
12 KiB
C++

/*
* Copyright (c)2013-2020 ZeroTier, Inc.
*
* Use of this software is governed by the Business Source License included
* in the LICENSE.TXT file in the project's root directory.
*
* Change Date: 2026-01-01
*
* On the date above, in accordance with the Business Source License, use
* of this software will be governed by version 2.0 of the Apache License.
*/
/****/
#ifndef ZT_NODE_HPP
#define ZT_NODE_HPP
#include <stdio.h>
#include <stdlib.h>
#include <string.h>
#include <map>
#include <vector>
#include "Constants.hpp"
#include "../include/ZeroTierOne.h"
#include "RuntimeEnvironment.hpp"
#include "InetAddress.hpp"
#include "Mutex.hpp"
#include "MAC.hpp"
#include "Network.hpp"
#include "Path.hpp"
#include "Salsa20.hpp"
#include "NetworkController.hpp"
#include "Hashtable.hpp"
#include "Bond.hpp"
#include "SelfAwareness.hpp"
// Bit mask for "expecting reply" hash
#define ZT_EXPECTING_REPLIES_BUCKET_MASK1 255
#define ZT_EXPECTING_REPLIES_BUCKET_MASK2 31
namespace ZeroTier {
class World;
/**
* Implementation of Node object as defined in CAPI
*
* The pointer returned by ZT_Node_new() is an instance of this class.
*/
class Node : public NetworkController::Sender
{
public:
Node(void *uptr,void *tptr,const struct ZT_Node_Callbacks *callbacks,int64_t now);
virtual ~Node();
// Get rid of alignment warnings on 32-bit Windows and possibly improve performance
#ifdef __WINDOWS__
void * operator new(size_t i) { return _mm_malloc(i,16); }
void operator delete(void* p) { _mm_free(p); }
#endif
// Public API Functions ----------------------------------------------------
ZT_ResultCode processWirePacket(
void *tptr,
int64_t now,
int64_t localSocket,
const struct sockaddr_storage *remoteAddress,
const void *packetData,
unsigned int packetLength,
volatile int64_t *nextBackgroundTaskDeadline);
ZT_ResultCode processVirtualNetworkFrame(
void *tptr,
int64_t now,
uint64_t nwid,
uint64_t sourceMac,
uint64_t destMac,
unsigned int etherType,
unsigned int vlanId,
const void *frameData,
unsigned int frameLength,
volatile int64_t *nextBackgroundTaskDeadline);
ZT_ResultCode processBackgroundTasks(void *tptr,int64_t now,volatile int64_t *nextBackgroundTaskDeadline);
ZT_ResultCode join(uint64_t nwid,void *uptr,void *tptr);
ZT_ResultCode leave(uint64_t nwid,void **uptr,void *tptr);
ZT_ResultCode multicastSubscribe(void *tptr,uint64_t nwid,uint64_t multicastGroup,unsigned long multicastAdi);
ZT_ResultCode multicastUnsubscribe(uint64_t nwid,uint64_t multicastGroup,unsigned long multicastAdi);
ZT_ResultCode orbit(void *tptr,uint64_t moonWorldId,uint64_t moonSeed);
ZT_ResultCode deorbit(void *tptr,uint64_t moonWorldId);
uint64_t address() const;
void status(ZT_NodeStatus *status) const;
ZT_PeerList *peers() const;
ZT_VirtualNetworkConfig *networkConfig(uint64_t nwid) const;
ZT_VirtualNetworkList *networks() const;
void freeQueryResult(void *qr);
int addLocalInterfaceAddress(const struct sockaddr_storage *addr);
void clearLocalInterfaceAddresses();
int sendUserMessage(void *tptr,uint64_t dest,uint64_t typeId,const void *data,unsigned int len);
void setNetconfMaster(void *networkControllerInstance);
// Internal functions ------------------------------------------------------
inline int64_t now() const { return _now; }
inline bool putPacket(void *tPtr,const int64_t localSocket,const InetAddress &addr,const void *data,unsigned int len,unsigned int ttl = 0)
{
return (_cb.wirePacketSendFunction(
reinterpret_cast<ZT_Node *>(this),
_uPtr,
tPtr,
localSocket,
reinterpret_cast<const struct sockaddr_storage *>(&addr),
data,
len,
ttl) == 0);
}
inline void putFrame(void *tPtr,uint64_t nwid,void **nuptr,const MAC &source,const MAC &dest,unsigned int etherType,unsigned int vlanId,const void *data,unsigned int len)
{
_cb.virtualNetworkFrameFunction(
reinterpret_cast<ZT_Node *>(this),
_uPtr,
tPtr,
nwid,
nuptr,
source.toInt(),
dest.toInt(),
etherType,
vlanId,
data,
len);
}
inline SharedPtr<Network> network(uint64_t nwid) const
{
Mutex::Lock _l(_networks_m);
const SharedPtr<Network> *n = _networks.get(nwid);
if (n) {
return *n;
}
return SharedPtr<Network>();
}
inline bool belongsToNetwork(uint64_t nwid) const
{
Mutex::Lock _l(_networks_m);
return _networks.contains(nwid);
}
inline std::vector< SharedPtr<Network> > allNetworks() const
{
std::vector< SharedPtr<Network> > nw;
Mutex::Lock _l(_networks_m);
Hashtable< uint64_t,SharedPtr<Network> >::Iterator i(*const_cast< Hashtable< uint64_t,SharedPtr<Network> > * >(&_networks));
uint64_t *k = (uint64_t *)0;
SharedPtr<Network> *v = (SharedPtr<Network> *)0;
while (i.next(k,v)) {
nw.push_back(*v);
}
return nw;
}
inline std::vector<InetAddress> directPaths() const
{
Mutex::Lock _l(_directPaths_m);
return _directPaths;
}
inline void postEvent(void *tPtr,ZT_Event ev,const void *md = (const void *)0) { _cb.eventCallback(reinterpret_cast<ZT_Node *>(this),_uPtr,tPtr,ev,md); }
inline int configureVirtualNetworkPort(void *tPtr,uint64_t nwid,void **nuptr,ZT_VirtualNetworkConfigOperation op,const ZT_VirtualNetworkConfig *nc) { return _cb.virtualNetworkConfigFunction(reinterpret_cast<ZT_Node *>(this),_uPtr,tPtr,nwid,nuptr,op,nc); }
inline bool online() const { return _online; }
inline int stateObjectGet(void *const tPtr,ZT_StateObjectType type,const uint64_t id[2],void *const data,const unsigned int maxlen) { return _cb.stateGetFunction(reinterpret_cast<ZT_Node *>(this),_uPtr,tPtr,type,id,data,maxlen); }
inline void stateObjectPut(void *const tPtr,ZT_StateObjectType type,const uint64_t id[2],const void *const data,const unsigned int len) { _cb.statePutFunction(reinterpret_cast<ZT_Node *>(this),_uPtr,tPtr,type,id,data,(int)len); }
inline void stateObjectDelete(void *const tPtr,ZT_StateObjectType type,const uint64_t id[2]) { _cb.statePutFunction(reinterpret_cast<ZT_Node *>(this),_uPtr,tPtr,type,id,(const void *)0,-1); }
bool shouldUsePathForZeroTierTraffic(void *tPtr,const Address &ztaddr,const int64_t localSocket,const InetAddress &remoteAddress);
inline bool externalPathLookup(void *tPtr,const Address &ztaddr,int family,InetAddress &addr) { return ( (_cb.pathLookupFunction) ? (_cb.pathLookupFunction(reinterpret_cast<ZT_Node *>(this),_uPtr,tPtr,ztaddr.toInt(),family,reinterpret_cast<struct sockaddr_storage *>(&addr)) != 0) : false ); }
uint64_t prng();
ZT_ResultCode setPhysicalPathConfiguration(const struct sockaddr_storage *pathNetwork,const ZT_PhysicalPathConfiguration *pathConfig);
World planet() const;
std::vector<World> moons() const;
inline const Identity &identity() const { return _RR.identity; }
inline const std::vector<InetAddress> SurfaceAddresses() const { return _RR.sa->whoami(); }
inline Bond *bondController() const { return _RR.bc; }
/**
* Register that we are expecting a reply to a packet ID
*
* This only uses the most significant bits of the packet ID, both to save space
* and to avoid using the higher bits that can be modified during armor() to
* mask against the packet send counter used for QoS detection.
*
* @param packetId Packet ID to expect reply to
*/
inline void expectReplyTo(const uint64_t packetId)
{
const unsigned long pid2 = (unsigned long)(packetId >> 32);
const unsigned long bucket = (unsigned long)(pid2 & ZT_EXPECTING_REPLIES_BUCKET_MASK1);
_expectingRepliesTo[bucket][_expectingRepliesToBucketPtr[bucket]++ & ZT_EXPECTING_REPLIES_BUCKET_MASK2] = (uint32_t)pid2;
}
/**
* Check whether a given packet ID is something we are expecting a reply to
*
* This only uses the most significant bits of the packet ID, both to save space
* and to avoid using the higher bits that can be modified during armor() to
* mask against the packet send counter used for QoS detection.
*
* @param packetId Packet ID to check
* @return True if we're expecting a reply
*/
inline bool expectingReplyTo(const uint64_t packetId) const
{
const uint32_t pid2 = (uint32_t)(packetId >> 32);
const unsigned long bucket = (unsigned long)(pid2 & ZT_EXPECTING_REPLIES_BUCKET_MASK1);
for(unsigned long i=0;i<=ZT_EXPECTING_REPLIES_BUCKET_MASK2;++i) {
if (_expectingRepliesTo[bucket][i] == pid2) {
return true;
}
}
return false;
}
/**
* Check whether we should do potentially expensive identity verification (rate limit)
*
* @param now Current time
* @param from Source address of packet
* @return True if within rate limits
*/
inline bool rateGateIdentityVerification(const int64_t now,const InetAddress &from)
{
unsigned long iph = from.rateGateHash();
if ((now - _lastIdentityVerification[iph]) >= ZT_IDENTITY_VALIDATION_SOURCE_RATE_LIMIT) {
_lastIdentityVerification[iph] = now;
return true;
}
return false;
}
virtual void ncSendConfig(uint64_t nwid,uint64_t requestPacketId,const Address &destination,const NetworkConfig &nc,bool sendLegacyFormatConfig);
virtual void ncSendRevocation(const Address &destination,const Revocation &rev);
virtual void ncSendError(uint64_t nwid,uint64_t requestPacketId,const Address &destination,NetworkController::ErrorCode errorCode, const void *errorData, unsigned int errorDataSize);
inline const Address &remoteTraceTarget() const { return _remoteTraceTarget; }
inline Trace::Level remoteTraceLevel() const { return _remoteTraceLevel; }
inline bool localControllerHasAuthorized(const int64_t now,const uint64_t nwid,const Address &addr) const
{
_localControllerAuthorizations_m.lock();
const int64_t *const at = _localControllerAuthorizations.get(_LocalControllerAuth(nwid,addr));
_localControllerAuthorizations_m.unlock();
if (at) {
return ((now - *at) < (ZT_NETWORK_AUTOCONF_DELAY * 3));
}
return false;
}
inline void statsLogVerb(const unsigned int v,const unsigned int bytes)
{
++_stats.inVerbCounts[v];
_stats.inVerbBytes[v] += (uint64_t)bytes;
}
inline void setLowBandwidthMode(bool isEnabled)
{
_lowBandwidthMode = isEnabled;
}
inline bool lowBandwidthModeEnabled()
{
return _lowBandwidthMode;
}
void initMultithreading(unsigned int concurrency, bool cpuPinningEnabled);
public:
RuntimeEnvironment _RR;
RuntimeEnvironment *RR;
void *_uPtr; // _uptr (lower case) is reserved in Visual Studio :P
ZT_Node_Callbacks _cb;
// For tracking packet IDs to filter out OK/ERROR replies to packets we did not send
uint8_t _expectingRepliesToBucketPtr[ZT_EXPECTING_REPLIES_BUCKET_MASK1 + 1];
uint32_t _expectingRepliesTo[ZT_EXPECTING_REPLIES_BUCKET_MASK1 + 1][ZT_EXPECTING_REPLIES_BUCKET_MASK2 + 1];
// Time of last identity verification indexed by InetAddress.rateGateHash() -- used in IncomingPacket::_doHELLO() via rateGateIdentityVerification()
int64_t _lastIdentityVerification[16384];
// Statistics about stuff happening
volatile ZT_NodeStatistics _stats;
// Map that remembers if we have recently sent a network config to someone
// querying us as a controller.
struct _LocalControllerAuth
{
uint64_t nwid,address;
_LocalControllerAuth(const uint64_t nwid_,const Address &address_) : nwid(nwid_),address(address_.toInt()) {}
inline unsigned long hashCode() const { return (unsigned long)(nwid ^ address); }
inline bool operator==(const _LocalControllerAuth &a) const { return ((a.nwid == nwid)&&(a.address == address)); }
inline bool operator!=(const _LocalControllerAuth &a) const { return ((a.nwid != nwid)||(a.address != address)); }
};
Hashtable< _LocalControllerAuth,int64_t > _localControllerAuthorizations;
Mutex _localControllerAuthorizations_m;
Hashtable< uint64_t,SharedPtr<Network> > _networks;
Mutex _networks_m;
std::vector<InetAddress> _directPaths;
Mutex _directPaths_m;
Mutex _backgroundTasksLock;
Address _remoteTraceTarget;
enum Trace::Level _remoteTraceLevel;
volatile int64_t _now;
int64_t _lastPingCheck;
int64_t _lastGratuitousPingCheck;
int64_t _lastHousekeepingRun;
int64_t _lastMemoizedTraceSettings;
volatile int64_t _prngState[2];
bool _online;
bool _lowBandwidthMode;
};
} // namespace ZeroTier
#endif