2020-05-11 15:24:13 -07:00

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3.5 KiB
C++

/**************************************************************************
Copyright (c) 2017 sewenew
Licensed under the Apache License, Version 2.0 (the "License");
you may not use this file except in compliance with the License.
You may obtain a copy of the License at
http://www.apache.org/licenses/LICENSE-2.0
Unless required by applicable law or agreed to in writing, software
distributed under the License is distributed on an "AS IS" BASIS,
WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
See the License for the specific language governing permissions and
limitations under the License.
*************************************************************************/
#ifndef SEWENEW_REDISPLUSPLUS_SHARDS_POOL_H
#define SEWENEW_REDISPLUSPLUS_SHARDS_POOL_H
#include <cassert>
#include <unordered_map>
#include <string>
#include <random>
#include <memory>
#include "reply.h"
#include "connection_pool.h"
#include "shards.h"
namespace sw {
namespace redis {
using ConnectionPoolSPtr = std::shared_ptr<ConnectionPool>;
class GuardedConnection {
public:
GuardedConnection(const ConnectionPoolSPtr &pool) : _pool(pool),
_connection(_pool->fetch()) {
assert(!_connection.broken());
}
GuardedConnection(const GuardedConnection &) = delete;
GuardedConnection& operator=(const GuardedConnection &) = delete;
GuardedConnection(GuardedConnection &&) = default;
GuardedConnection& operator=(GuardedConnection &&) = default;
~GuardedConnection() {
_pool->release(std::move(_connection));
}
Connection& connection() {
return _connection;
}
private:
ConnectionPoolSPtr _pool;
Connection _connection;
};
class ShardsPool {
public:
ShardsPool() = default;
ShardsPool(const ShardsPool &that) = delete;
ShardsPool& operator=(const ShardsPool &that) = delete;
ShardsPool(ShardsPool &&that);
ShardsPool& operator=(ShardsPool &&that);
~ShardsPool() = default;
ShardsPool(const ConnectionPoolOptions &pool_opts,
const ConnectionOptions &connection_opts);
// Fetch a connection by key.
GuardedConnection fetch(const StringView &key);
// Randomly pick a connection.
GuardedConnection fetch();
// Fetch a connection by node.
GuardedConnection fetch(const Node &node);
void update();
ConnectionOptions connection_options(const StringView &key);
ConnectionOptions connection_options();
private:
void _move(ShardsPool &&that);
void _init_pool(const Shards &shards);
Shards _cluster_slots(Connection &connection) const;
ReplyUPtr _cluster_slots_command(Connection &connection) const;
Shards _parse_reply(redisReply &reply) const;
std::pair<SlotRange, Node> _parse_slot_info(redisReply &reply) const;
// Get slot by key.
std::size_t _slot(const StringView &key) const;
// Randomly pick a slot.
std::size_t _slot() const;
ConnectionPoolSPtr& _get_pool(Slot slot);
GuardedConnection _fetch(Slot slot);
ConnectionOptions _connection_options(Slot slot);
using NodeMap = std::unordered_map<Node, ConnectionPoolSPtr, NodeHash>;
NodeMap::iterator _add_node(const Node &node);
ConnectionPoolOptions _pool_opts;
ConnectionOptions _connection_opts;
Shards _shards;
NodeMap _pools;
std::mutex _mutex;
static const std::size_t SHARDS = 16383;
};
}
}
#endif // end SEWENEW_REDISPLUSPLUS_SHARDS_POOL_H