mirror of
https://github.com/Proxmark/proxmark3.git
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212 lines
4.2 KiB
C
212 lines
4.2 KiB
C
/*
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** $Id: lbitlib.c,v 1.18 2013/03/19 13:19:12 roberto Exp $
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** Standard library for bitwise operations
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** See Copyright Notice in lua.h
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*/
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#define lbitlib_c
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#define LUA_LIB
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#include "lua.h"
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#include "lauxlib.h"
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#include "lualib.h"
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/* number of bits to consider in a number */
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#if !defined(LUA_NBITS)
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#define LUA_NBITS 32
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#endif
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#define ALLONES (~(((~(lua_Unsigned)0) << (LUA_NBITS - 1)) << 1))
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/* macro to trim extra bits */
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#define trim(x) ((x) & ALLONES)
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/* builds a number with 'n' ones (1 <= n <= LUA_NBITS) */
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#define mask(n) (~((ALLONES << 1) << ((n) - 1)))
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typedef lua_Unsigned b_uint;
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static b_uint andaux (lua_State *L) {
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int i, n = lua_gettop(L);
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b_uint r = ~(b_uint)0;
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for (i = 1; i <= n; i++)
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r &= luaL_checkunsigned(L, i);
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return trim(r);
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}
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static int b_and (lua_State *L) {
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b_uint r = andaux(L);
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lua_pushunsigned(L, r);
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return 1;
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}
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static int b_test (lua_State *L) {
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b_uint r = andaux(L);
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lua_pushboolean(L, r != 0);
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return 1;
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}
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static int b_or (lua_State *L) {
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int i, n = lua_gettop(L);
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b_uint r = 0;
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for (i = 1; i <= n; i++)
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r |= luaL_checkunsigned(L, i);
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lua_pushunsigned(L, trim(r));
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return 1;
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}
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static int b_xor (lua_State *L) {
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int i, n = lua_gettop(L);
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b_uint r = 0;
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for (i = 1; i <= n; i++)
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r ^= luaL_checkunsigned(L, i);
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lua_pushunsigned(L, trim(r));
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return 1;
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}
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static int b_not (lua_State *L) {
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b_uint r = ~luaL_checkunsigned(L, 1);
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lua_pushunsigned(L, trim(r));
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return 1;
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}
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static int b_shift (lua_State *L, b_uint r, int i) {
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if (i < 0) { /* shift right? */
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i = -i;
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r = trim(r);
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if (i >= LUA_NBITS) r = 0;
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else r >>= i;
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}
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else { /* shift left */
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if (i >= LUA_NBITS) r = 0;
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else r <<= i;
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r = trim(r);
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}
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lua_pushunsigned(L, r);
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return 1;
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}
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static int b_lshift (lua_State *L) {
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return b_shift(L, luaL_checkunsigned(L, 1), luaL_checkint(L, 2));
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}
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static int b_rshift (lua_State *L) {
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return b_shift(L, luaL_checkunsigned(L, 1), -luaL_checkint(L, 2));
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}
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static int b_arshift (lua_State *L) {
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b_uint r = luaL_checkunsigned(L, 1);
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int i = luaL_checkint(L, 2);
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if (i < 0 || !(r & ((b_uint)1 << (LUA_NBITS - 1))))
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return b_shift(L, r, -i);
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else { /* arithmetic shift for 'negative' number */
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if (i >= LUA_NBITS) r = ALLONES;
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else
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r = trim((r >> i) | ~(~(b_uint)0 >> i)); /* add signal bit */
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lua_pushunsigned(L, r);
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return 1;
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}
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}
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static int b_rot (lua_State *L, int i) {
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b_uint r = luaL_checkunsigned(L, 1);
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i &= (LUA_NBITS - 1); /* i = i % NBITS */
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r = trim(r);
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r = (r << i) | (r >> (LUA_NBITS - i));
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lua_pushunsigned(L, trim(r));
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return 1;
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}
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static int b_lrot (lua_State *L) {
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return b_rot(L, luaL_checkint(L, 2));
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}
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static int b_rrot (lua_State *L) {
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return b_rot(L, -luaL_checkint(L, 2));
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}
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/*
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** get field and width arguments for field-manipulation functions,
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** checking whether they are valid.
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** ('luaL_error' called without 'return' to avoid later warnings about
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** 'width' being used uninitialized.)
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*/
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static int fieldargs (lua_State *L, int farg, int *width) {
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int f = luaL_checkint(L, farg);
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int w = luaL_optint(L, farg + 1, 1);
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luaL_argcheck(L, 0 <= f, farg, "field cannot be negative");
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luaL_argcheck(L, 0 < w, farg + 1, "width must be positive");
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if (f + w > LUA_NBITS)
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luaL_error(L, "trying to access non-existent bits");
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*width = w;
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return f;
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}
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static int b_extract (lua_State *L) {
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int w;
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b_uint r = luaL_checkunsigned(L, 1);
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int f = fieldargs(L, 2, &w);
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r = (r >> f) & mask(w);
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lua_pushunsigned(L, r);
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return 1;
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}
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static int b_replace (lua_State *L) {
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int w;
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b_uint r = luaL_checkunsigned(L, 1);
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b_uint v = luaL_checkunsigned(L, 2);
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int f = fieldargs(L, 3, &w);
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int m = mask(w);
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v &= m; /* erase bits outside given width */
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r = (r & ~(m << f)) | (v << f);
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lua_pushunsigned(L, r);
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return 1;
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}
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static const luaL_Reg bitlib[] = {
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{"arshift", b_arshift},
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{"band", b_and},
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{"bnot", b_not},
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{"bor", b_or},
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{"bxor", b_xor},
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{"btest", b_test},
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{"extract", b_extract},
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{"lrotate", b_lrot},
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{"lshift", b_lshift},
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{"replace", b_replace},
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{"rrotate", b_rrot},
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{"rshift", b_rshift},
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{NULL, NULL}
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};
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LUAMOD_API int luaopen_bit32 (lua_State *L) {
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luaL_newlib(L, bitlib);
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return 1;
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}
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