<?xml version="1.0" encoding="utf-8"?>
<Project DefaultTargets="Build" ToolsVersion="14.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
  <ItemGroup Label="ProjectConfigurations">
    <ProjectConfiguration Include="Debug|Win32">
      <Configuration>Debug</Configuration>
      <Platform>Win32</Platform>
    </ProjectConfiguration>
    <ProjectConfiguration Include="Release|Win32">
      <Configuration>Release</Configuration>
      <Platform>Win32</Platform>
    </ProjectConfiguration>
    <ProjectConfiguration Include="Debug|x64">
      <Configuration>Debug</Configuration>
      <Platform>x64</Platform>
    </ProjectConfiguration>
    <ProjectConfiguration Include="Release|x64">
      <Configuration>Release</Configuration>
      <Platform>x64</Platform>
    </ProjectConfiguration>
  </ItemGroup>
  <PropertyGroup Label="Globals">
    <ProjectGuid>{05E8E6B2-4067-4660-AD85-C8F6130FAFC5}</ProjectGuid>
    <Keyword>Win32Proj</Keyword>
    <RootNamespace>ZeroTierOneSDK</RootNamespace>
    <WindowsTargetPlatformVersion>8.1</WindowsTargetPlatformVersion>
  </PropertyGroup>
  <Import Project="$(VCTargetsPath)\Microsoft.Cpp.Default.props" />
  <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'" Label="Configuration">
    <ConfigurationType>DynamicLibrary</ConfigurationType>
    <UseDebugLibraries>true</UseDebugLibraries>
    <PlatformToolset>v140</PlatformToolset>
    <CharacterSet>Unicode</CharacterSet>
  </PropertyGroup>
  <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'" Label="Configuration">
    <ConfigurationType>DynamicLibrary</ConfigurationType>
    <UseDebugLibraries>false</UseDebugLibraries>
    <PlatformToolset>v140</PlatformToolset>
    <WholeProgramOptimization>true</WholeProgramOptimization>
    <CharacterSet>Unicode</CharacterSet>
  </PropertyGroup>
  <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'" Label="Configuration">
    <ConfigurationType>DynamicLibrary</ConfigurationType>
    <UseDebugLibraries>true</UseDebugLibraries>
    <PlatformToolset>v140</PlatformToolset>
    <CharacterSet>Unicode</CharacterSet>
  </PropertyGroup>
  <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'" Label="Configuration">
    <ConfigurationType>DynamicLibrary</ConfigurationType>
    <UseDebugLibraries>false</UseDebugLibraries>
    <PlatformToolset>v140</PlatformToolset>
    <WholeProgramOptimization>true</WholeProgramOptimization>
    <CharacterSet>Unicode</CharacterSet>
  </PropertyGroup>
  <Import Project="$(VCTargetsPath)\Microsoft.Cpp.props" />
  <ImportGroup Label="ExtensionSettings">
  </ImportGroup>
  <ImportGroup Label="Shared">
  </ImportGroup>
  <ImportGroup Label="PropertySheets" Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
    <Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
  </ImportGroup>
  <ImportGroup Label="PropertySheets" Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">
    <Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
  </ImportGroup>
  <ImportGroup Label="PropertySheets" Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">
    <Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
  </ImportGroup>
  <ImportGroup Label="PropertySheets" Condition="'$(Configuration)|$(Platform)'=='Release|x64'">
    <Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
  </ImportGroup>
  <PropertyGroup Label="UserMacros" />
  <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
    <LinkIncremental>true</LinkIncremental>
    <OutDir>$(SolutionDir)\Build\$(Platform)\$(Configuration)\</OutDir>
    <IntDir>$(Platform)\$(Configuration)\</IntDir>
    <TargetName>ZeroTierOne_x86d</TargetName>
  </PropertyGroup>
  <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">
    <LinkIncremental>true</LinkIncremental>
    <OutDir>$(SolutionDir)\Build\$(Platform)\$(Configuration)\</OutDir>
    <TargetName>ZeroTierOne_x64d</TargetName>
  </PropertyGroup>
  <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">
    <LinkIncremental>false</LinkIncremental>
    <OutDir>$(SolutionDir)\Build\$(Platform)\$(Configuration)\</OutDir>
    <IntDir>$(Platform)\$(Configuration)\</IntDir>
    <TargetName>ZeroTierOne_x86</TargetName>
  </PropertyGroup>
  <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'">
    <LinkIncremental>false</LinkIncremental>
    <OutDir>$(SolutionDir)\Build\$(Platform)\$(Configuration)\</OutDir>
    <TargetName>ZeroTierOne_x64</TargetName>
  </PropertyGroup>
  <ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
    <ClCompile>
      <PrecompiledHeader>
      </PrecompiledHeader>
      <WarningLevel>Level3</WarningLevel>
      <Optimization>Disabled</Optimization>
      <PreprocessorDefinitions>WIN32;_DEBUG;_WINDOWS;_USRDLL;NOMINMAX;ZT_EXPORT;ZT_TRACE;ZT_USE_MINIUPNPC;MINIUPNP_STATICLIB;ZT_SOFTWARE_UPDATE_DEFAULT="disable";%(PreprocessorDefinitions)</PreprocessorDefinitions>
    </ClCompile>
    <Link>
      <SubSystem>Windows</SubSystem>
      <GenerateDebugInformation>true</GenerateDebugInformation>
      <AdditionalDependencies>ws2_32.lib;kernel32.lib;user32.lib;gdi32.lib;winspool.lib;comdlg32.lib;advapi32.lib;shell32.lib;ole32.lib;oleaut32.lib;uuid.lib;odbc32.lib;odbccp32.lib;%(AdditionalDependencies)</AdditionalDependencies>
      <ImportLibrary>$(SolutionDir)lib\$(TargetName).lib</ImportLibrary>
    </Link>
  </ItemDefinitionGroup>
  <ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">
    <ClCompile>
      <PrecompiledHeader>
      </PrecompiledHeader>
      <WarningLevel>Level3</WarningLevel>
      <Optimization>Disabled</Optimization>
      <PreprocessorDefinitions>_DEBUG;_WINDOWS;_USRDLL;WIN32;NOMINMAX;ZT_EXPORT;ZT_TRACE;ZT_RULES_ENGINE_DEBUGGING_NO;ZT_USE_MINIUPNPC;MINIUPNP_STATICLIB;ZT_SOFTWARE_UPDATE_DEFAULT="disable";%(PreprocessorDefinitions)</PreprocessorDefinitions>
    </ClCompile>
    <Link>
      <SubSystem>Windows</SubSystem>
      <GenerateDebugInformation>true</GenerateDebugInformation>
      <AdditionalDependencies>ws2_32.lib;kernel32.lib;user32.lib;gdi32.lib;winspool.lib;comdlg32.lib;advapi32.lib;shell32.lib;ole32.lib;oleaut32.lib;uuid.lib;odbc32.lib;odbccp32.lib;%(AdditionalDependencies)</AdditionalDependencies>
      <ImportLibrary>$(SolutionDir)lib\$(TargetName).lib</ImportLibrary>
    </Link>
  </ItemDefinitionGroup>
  <ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">
    <ClCompile>
      <WarningLevel>Level3</WarningLevel>
      <PrecompiledHeader>
      </PrecompiledHeader>
      <Optimization>MaxSpeed</Optimization>
      <FunctionLevelLinking>true</FunctionLevelLinking>
      <IntrinsicFunctions>true</IntrinsicFunctions>
      <PreprocessorDefinitions>WIN32;NDEBUG;_WINDOWS;_USRDLL;ZT_EXPORT;ZT_SALSA20_SSE;ZT_USE_MINIUPNPC;MINIUPNP_STATICLIB;WIN32;NOMINMAX;ZT_SOFTWARE_UPDATE_DEFAULT="apply";ZT_BUILD_PLATFORM=2;ZT_BUILD_ARCHITECTURE=1;%(PreprocessorDefinitions)</PreprocessorDefinitions>
    </ClCompile>
    <Link>
      <SubSystem>Windows</SubSystem>
      <EnableCOMDATFolding>true</EnableCOMDATFolding>
      <OptimizeReferences>true</OptimizeReferences>
      <GenerateDebugInformation>true</GenerateDebugInformation>
      <AdditionalDependencies>ws2_32.lib;kernel32.lib;user32.lib;gdi32.lib;winspool.lib;comdlg32.lib;advapi32.lib;shell32.lib;ole32.lib;oleaut32.lib;uuid.lib;odbc32.lib;odbccp32.lib;%(AdditionalDependencies)</AdditionalDependencies>
      <ImportLibrary>$(SolutionDir)lib\$(TargetName).lib</ImportLibrary>
    </Link>
  </ItemDefinitionGroup>
  <ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'">
    <ClCompile>
      <WarningLevel>Level3</WarningLevel>
      <PrecompiledHeader>
      </PrecompiledHeader>
      <Optimization>MaxSpeed</Optimization>
      <FunctionLevelLinking>true</FunctionLevelLinking>
      <IntrinsicFunctions>true</IntrinsicFunctions>
      <PreprocessorDefinitions>NDEBUG;_WINDOWS;_USRDLL;ZT_EXPORT;ZT_SOFTWARE_UPDATE_DEFAULT="apply";ZT_SALSA20_SSE;ZT_USE_MINIUPNPC;MINIUPNP_STATICLIB;NOMINMAX;ZT_BUILD_PLATFORM=2;ZT_BUILD_ARCHITECTURE=2;%(PreprocessorDefinitions)</PreprocessorDefinitions>
    </ClCompile>
    <Link>
      <SubSystem>Windows</SubSystem>
      <EnableCOMDATFolding>true</EnableCOMDATFolding>
      <OptimizeReferences>true</OptimizeReferences>
      <GenerateDebugInformation>true</GenerateDebugInformation>
      <AdditionalDependencies>ws2_32.lib;kernel32.lib;user32.lib;gdi32.lib;winspool.lib;comdlg32.lib;advapi32.lib;shell32.lib;ole32.lib;oleaut32.lib;uuid.lib;odbc32.lib;odbccp32.lib;%(AdditionalDependencies)</AdditionalDependencies>
      <ImportLibrary>$(SolutionDir)lib\$(TargetName).lib</ImportLibrary>
    </Link>
  </ItemDefinitionGroup>
  <ItemGroup>
    <Text Include="ReadMe.txt" />
  </ItemGroup>
  <ItemGroup>
    <ClInclude Include="..\..\include\ZeroTierOne.h" />
    <ClInclude Include="..\..\node\Address.hpp" />
    <ClInclude Include="..\..\node\Array.hpp" />
    <ClInclude Include="..\..\node\AtomicCounter.hpp" />
    <ClInclude Include="..\..\node\Buffer.hpp" />
    <ClInclude Include="..\..\node\C25519.hpp" />
    <ClInclude Include="..\..\node\Capability.hpp" />
    <ClInclude Include="..\..\node\CertificateOfMembership.hpp" />
    <ClInclude Include="..\..\node\CertificateOfOwnership.hpp" />
    <ClInclude Include="..\..\node\CertificateOfRepresentation.hpp" />
    <ClInclude Include="..\..\node\Cluster.hpp" />
    <ClInclude Include="..\..\node\Constants.hpp" />
    <ClInclude Include="..\..\node\Credential.hpp" />
    <ClInclude Include="..\..\node\Dictionary.hpp" />
    <ClInclude Include="..\..\node\Hashtable.hpp" />
    <ClInclude Include="..\..\node\Identity.hpp" />
    <ClInclude Include="..\..\node\IncomingPacket.hpp" />
    <ClInclude Include="..\..\node\InetAddress.hpp" />
    <ClInclude Include="..\..\node\MAC.hpp" />
    <ClInclude Include="..\..\node\Membership.hpp" />
    <ClInclude Include="..\..\node\Multicaster.hpp" />
    <ClInclude Include="..\..\node\MulticastGroup.hpp" />
    <ClInclude Include="..\..\node\Mutex.hpp" />
    <ClInclude Include="..\..\node\Network.hpp" />
    <ClInclude Include="..\..\node\NetworkConfig.hpp" />
    <ClInclude Include="..\..\node\NetworkController.hpp" />
    <ClInclude Include="..\..\node\Node.hpp" />
    <ClInclude Include="..\..\node\NonCopyable.hpp" />
    <ClInclude Include="..\..\node\OutboundMulticast.hpp" />
    <ClInclude Include="..\..\node\Packet.hpp" />
    <ClInclude Include="..\..\node\Path.hpp" />
    <ClInclude Include="..\..\node\Peer.hpp" />
    <ClInclude Include="..\..\node\Poly1305.hpp" />
    <ClInclude Include="..\..\node\Revocation.hpp" />
    <ClInclude Include="..\..\node\RuntimeEnvironment.hpp" />
    <ClInclude Include="..\..\node\Salsa20.hpp" />
    <ClInclude Include="..\..\node\SelfAwareness.hpp" />
    <ClInclude Include="..\..\node\SHA512.hpp" />
    <ClInclude Include="..\..\node\SharedPtr.hpp" />
    <ClInclude Include="..\..\node\Switch.hpp" />
    <ClInclude Include="..\..\node\Tag.hpp" />
    <ClInclude Include="..\..\node\Topology.hpp" />
    <ClInclude Include="..\..\node\Utils.hpp" />
    <ClInclude Include="..\..\node\World.hpp" />
    <ClInclude Include="targetver.h" />
  </ItemGroup>
  <ItemGroup>
    <ClCompile Include="..\..\node\C25519.cpp" />
    <ClCompile Include="..\..\node\Capability.cpp" />
    <ClCompile Include="..\..\node\CertificateOfMembership.cpp" />
    <ClCompile Include="..\..\node\CertificateOfOwnership.cpp" />
    <ClCompile Include="..\..\node\Cluster.cpp" />
    <ClCompile Include="..\..\node\Identity.cpp" />
    <ClCompile Include="..\..\node\IncomingPacket.cpp" />
    <ClCompile Include="..\..\node\InetAddress.cpp" />
    <ClCompile Include="..\..\node\Membership.cpp" />
    <ClCompile Include="..\..\node\Multicaster.cpp" />
    <ClCompile Include="..\..\node\Network.cpp" />
    <ClCompile Include="..\..\node\NetworkConfig.cpp" />
    <ClCompile Include="..\..\node\Node.cpp" />
    <ClCompile Include="..\..\node\OutboundMulticast.cpp" />
    <ClCompile Include="..\..\node\Packet.cpp" />
    <ClCompile Include="..\..\node\Path.cpp" />
    <ClCompile Include="..\..\node\Peer.cpp" />
    <ClCompile Include="..\..\node\Poly1305.cpp" />
    <ClCompile Include="..\..\node\Revocation.cpp" />
    <ClCompile Include="..\..\node\Salsa20.cpp" />
    <ClCompile Include="..\..\node\SelfAwareness.cpp" />
    <ClCompile Include="..\..\node\SHA512.cpp" />
    <ClCompile Include="..\..\node\Switch.cpp" />
    <ClCompile Include="..\..\node\Tag.cpp" />
    <ClCompile Include="..\..\node\Topology.cpp" />
    <ClCompile Include="..\..\node\Utils.cpp" />
    <ClCompile Include="dllmain.cpp">
      <CompileAsManaged Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">false</CompileAsManaged>
      <PrecompiledHeader Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
      </PrecompiledHeader>
      <CompileAsManaged Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">false</CompileAsManaged>
      <PrecompiledHeader Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">
      </PrecompiledHeader>
      <CompileAsManaged Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">false</CompileAsManaged>
      <PrecompiledHeader Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">
      </PrecompiledHeader>
      <CompileAsManaged Condition="'$(Configuration)|$(Platform)'=='Release|x64'">false</CompileAsManaged>
      <PrecompiledHeader Condition="'$(Configuration)|$(Platform)'=='Release|x64'">
      </PrecompiledHeader>
    </ClCompile>
  </ItemGroup>
  <Import Project="$(VCTargetsPath)\Microsoft.Cpp.targets" />
  <ImportGroup Label="ExtensionTargets">
  </ImportGroup>
</Project>