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* share common scenes between mq and nonmq * move shared scenes under shared folder and bring back thieves hideout mq handling * update headers for shared scenes * bump submodules * remove mq handling for mirror world song patch * only have unique dungeons be nomq/mq variants * bump submodules
110 lines
6.5 KiB
C
110 lines
6.5 KiB
C
#ifndef OVERWORLD_SPOT18_ROOM_0_H
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#define OVERWORLD_SPOT18_ROOM_0_H 1
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#include "align_asset_macro.h"
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#define dspot18_room_0Tex_004960 "__OTR__scenes/shared/spot18_scene/spot18_room_0Tex_004960"
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static const ALIGN_ASSET(2) char spot18_room_0Tex_004960[] = dspot18_room_0Tex_004960;
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#define dspot18_room_0Tex_005160 "__OTR__scenes/shared/spot18_scene/spot18_room_0Tex_005160"
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static const ALIGN_ASSET(2) char spot18_room_0Tex_005160[] = dspot18_room_0Tex_005160;
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#define dspot18_room_0Tex_005560 "__OTR__scenes/shared/spot18_scene/spot18_room_0Tex_005560"
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static const ALIGN_ASSET(2) char spot18_room_0Tex_005560[] = dspot18_room_0Tex_005560;
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#define dspot18_room_0Tex_005960 "__OTR__scenes/shared/spot18_scene/spot18_room_0Tex_005960"
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static const ALIGN_ASSET(2) char spot18_room_0Tex_005960[] = dspot18_room_0Tex_005960;
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#define dspot18_room_0Tex_006960 "__OTR__scenes/shared/spot18_scene/spot18_room_0Tex_006960"
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static const ALIGN_ASSET(2) char spot18_room_0Tex_006960[] = dspot18_room_0Tex_006960;
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#define dspot18_room_0Tex_007160 "__OTR__scenes/shared/spot18_scene/spot18_room_0Tex_007160"
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static const ALIGN_ASSET(2) char spot18_room_0Tex_007160[] = dspot18_room_0Tex_007160;
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#define dspot18_room_0Tex_007960 "__OTR__scenes/shared/spot18_scene/spot18_room_0Tex_007960"
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static const ALIGN_ASSET(2) char spot18_room_0Tex_007960[] = dspot18_room_0Tex_007960;
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#define dspot18_room_0Tex_008160 "__OTR__scenes/shared/spot18_scene/spot18_room_0Tex_008160"
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static const ALIGN_ASSET(2) char spot18_room_0Tex_008160[] = dspot18_room_0Tex_008160;
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#define dspot18_room_0Tex_008960 "__OTR__scenes/shared/spot18_scene/spot18_room_0Tex_008960"
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static const ALIGN_ASSET(2) char spot18_room_0Tex_008960[] = dspot18_room_0Tex_008960;
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#define dspot18_room_0Tex_009160 "__OTR__scenes/shared/spot18_scene/spot18_room_0Tex_009160"
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static const ALIGN_ASSET(2) char spot18_room_0Tex_009160[] = dspot18_room_0Tex_009160;
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#define dspot18_room_0Tex_009960 "__OTR__scenes/shared/spot18_scene/spot18_room_0Tex_009960"
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static const ALIGN_ASSET(2) char spot18_room_0Tex_009960[] = dspot18_room_0Tex_009960;
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#define dspot18_room_0Tex_00A160 "__OTR__scenes/shared/spot18_scene/spot18_room_0Tex_00A160"
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static const ALIGN_ASSET(2) char spot18_room_0Tex_00A160[] = dspot18_room_0Tex_00A160;
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#define dspot18_room_0Tex_00A960 "__OTR__scenes/shared/spot18_scene/spot18_room_0Tex_00A960"
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static const ALIGN_ASSET(2) char spot18_room_0Tex_00A960[] = dspot18_room_0Tex_00A960;
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#define dspot18_room_0Tex_00B160 "__OTR__scenes/shared/spot18_scene/spot18_room_0Tex_00B160"
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static const ALIGN_ASSET(2) char spot18_room_0Tex_00B160[] = dspot18_room_0Tex_00B160;
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#define dspot18_room_0Tex_00B960 "__OTR__scenes/shared/spot18_scene/spot18_room_0Tex_00B960"
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static const ALIGN_ASSET(2) char spot18_room_0Tex_00B960[] = dspot18_room_0Tex_00B960;
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#define dspot18_room_0Tex_00C160 "__OTR__scenes/shared/spot18_scene/spot18_room_0Tex_00C160"
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static const ALIGN_ASSET(2) char spot18_room_0Tex_00C160[] = dspot18_room_0Tex_00C160;
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#define dspot18_room_0Tex_00C960 "__OTR__scenes/shared/spot18_scene/spot18_room_0Tex_00C960"
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static const ALIGN_ASSET(2) char spot18_room_0Tex_00C960[] = dspot18_room_0Tex_00C960;
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#define dspot18_room_0Tex_00DFC8 "__OTR__scenes/shared/spot18_scene/spot18_room_0Tex_00DFC8"
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static const ALIGN_ASSET(2) char spot18_room_0Tex_00DFC8[] = dspot18_room_0Tex_00DFC8;
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#define dspot18_room_0Tex_00EFC8 "__OTR__scenes/shared/spot18_scene/spot18_room_0Tex_00EFC8"
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static const ALIGN_ASSET(2) char spot18_room_0Tex_00EFC8[] = dspot18_room_0Tex_00EFC8;
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#define dspot18_room_0Tex_00FFC8 "__OTR__scenes/shared/spot18_scene/spot18_room_0Tex_00FFC8"
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static const ALIGN_ASSET(2) char spot18_room_0Tex_00FFC8[] = dspot18_room_0Tex_00FFC8;
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#define dspot18_room_0Tex_0107C8 "__OTR__scenes/shared/spot18_scene/spot18_room_0Tex_0107C8"
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static const ALIGN_ASSET(2) char spot18_room_0Tex_0107C8[] = dspot18_room_0Tex_0107C8;
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#define dspot18_room_0Tex_0117C8 "__OTR__scenes/shared/spot18_scene/spot18_room_0Tex_0117C8"
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static const ALIGN_ASSET(2) char spot18_room_0Tex_0117C8[] = dspot18_room_0Tex_0117C8;
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#define dspot18_room_0DL_003238 "__OTR__scenes/shared/spot18_scene/spot18_room_0DL_003238"
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static const ALIGN_ASSET(2) char spot18_room_0DL_003238[] = dspot18_room_0DL_003238;
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#define dspot18_room_0DL_00DC80 "__OTR__scenes/shared/spot18_scene/spot18_room_0DL_00DC80"
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static const ALIGN_ASSET(2) char spot18_room_0DL_00DC80[] = dspot18_room_0DL_00DC80;
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#define dspot18_room_0DL_0013E0 "__OTR__scenes/shared/spot18_scene/spot18_room_0DL_0013E0"
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static const ALIGN_ASSET(2) char spot18_room_0DL_0013E0[] = dspot18_room_0DL_0013E0;
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#define dspot18_room_0Set_0003C0DL_003238 "__OTR__scenes/shared/spot18_scene/spot18_room_0Set_0003C0DL_003238"
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static const ALIGN_ASSET(2) char spot18_room_0Set_0003C0DL_003238[] = dspot18_room_0Set_0003C0DL_003238;
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#define dspot18_room_0Set_0003C0DL_00DC80 "__OTR__scenes/shared/spot18_scene/spot18_room_0Set_0003C0DL_00DC80"
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static const ALIGN_ASSET(2) char spot18_room_0Set_0003C0DL_00DC80[] = dspot18_room_0Set_0003C0DL_00DC80;
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#define dspot18_room_0Set_0003C0DL_0013E0 "__OTR__scenes/shared/spot18_scene/spot18_room_0Set_0003C0DL_0013E0"
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static const ALIGN_ASSET(2) char spot18_room_0Set_0003C0DL_0013E0[] = dspot18_room_0Set_0003C0DL_0013E0;
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#define dspot18_room_0Set_000730DL_003238 "__OTR__scenes/shared/spot18_scene/spot18_room_0Set_000730DL_003238"
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static const ALIGN_ASSET(2) char spot18_room_0Set_000730DL_003238[] = dspot18_room_0Set_000730DL_003238;
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#define dspot18_room_0Set_000730DL_00DC80 "__OTR__scenes/shared/spot18_scene/spot18_room_0Set_000730DL_00DC80"
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static const ALIGN_ASSET(2) char spot18_room_0Set_000730DL_00DC80[] = dspot18_room_0Set_000730DL_00DC80;
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#define dspot18_room_0Set_000730DL_0013E0 "__OTR__scenes/shared/spot18_scene/spot18_room_0Set_000730DL_0013E0"
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static const ALIGN_ASSET(2) char spot18_room_0Set_000730DL_0013E0[] = dspot18_room_0Set_000730DL_0013E0;
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#define dspot18_room_0Set_000D10DL_003238 "__OTR__scenes/shared/spot18_scene/spot18_room_0Set_000D10DL_003238"
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static const ALIGN_ASSET(2) char spot18_room_0Set_000D10DL_003238[] = dspot18_room_0Set_000D10DL_003238;
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#define dspot18_room_0Set_000D10DL_00DC80 "__OTR__scenes/shared/spot18_scene/spot18_room_0Set_000D10DL_00DC80"
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static const ALIGN_ASSET(2) char spot18_room_0Set_000D10DL_00DC80[] = dspot18_room_0Set_000D10DL_00DC80;
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#define dspot18_room_0Set_000D10DL_0013E0 "__OTR__scenes/shared/spot18_scene/spot18_room_0Set_000D10DL_0013E0"
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static const ALIGN_ASSET(2) char spot18_room_0Set_000D10DL_0013E0[] = dspot18_room_0Set_000D10DL_0013E0;
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#endif // OVERWORLD_SPOT18_ROOM_0_H
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