#ifndef OBJECTS_OBJECT_GI_GHOST_H #define OBJECTS_OBJECT_GI_GHOST_H 1 #include "align_asset_macro.h" #define dobject_gi_ghostTex_000000 "__OTR__objects/object_gi_ghost/object_gi_ghostTex_000000" static const ALIGN_ASSET(2) char object_gi_ghostTex_000000[] = dobject_gi_ghostTex_000000; #define dobject_gi_ghostTex_000200 "__OTR__objects/object_gi_ghost/object_gi_ghostTex_000200" static const ALIGN_ASSET(2) char object_gi_ghostTex_000200[] = dobject_gi_ghostTex_000200; #define dgGiPoeColorDL "__OTR__objects/object_gi_ghost/gGiPoeColorDL" static const ALIGN_ASSET(2) char gGiPoeColorDL[] = dgGiPoeColorDL; #define dgGiBigPoeColorDL "__OTR__objects/object_gi_ghost/gGiBigPoeColorDL" static const ALIGN_ASSET(2) char gGiBigPoeColorDL[] = dgGiBigPoeColorDL; #define dgGiGhostContainerLidDL "__OTR__objects/object_gi_ghost/gGiGhostContainerLidDL" static const ALIGN_ASSET(2) char gGiGhostContainerLidDL[] = dgGiGhostContainerLidDL; #define dgGiGhostContainerGlassDL "__OTR__objects/object_gi_ghost/gGiGhostContainerGlassDL" static const ALIGN_ASSET(2) char gGiGhostContainerGlassDL[] = dgGiGhostContainerGlassDL; #define dgGiGhostContainerContentsDL "__OTR__objects/object_gi_ghost/gGiGhostContainerContentsDL" static const ALIGN_ASSET(2) char gGiGhostContainerContentsDL[] = dgGiGhostContainerContentsDL; #endif // OBJECTS_OBJECT_GI_GHOST_H